I have both devices connected to the pins on the Pi Zero, but when going into the settings for audio I am getting information that the audio is disabled
That message is shown because the audio configuration utility only knows about the on-board audio. For any other configuration - where you disabled the on-board - you'll need to configure the audio yourself.
My suggestion would be to start with the audio configuration first (in config.txt) and then try to configure the screen once you've got audio working.
If I'm not mistaked, the Pi Zero W is already clocked at 1Ghz, so your overclock will not considerably improve the system's performance.
For GBA, use lr-gpsp or gpsp as emulators, for SNES, use pisnes as emulator - this should get perform better on the Pi Zero W.
@crossmr Turns out I had the wrong image, after hours of slow downloads, I managed to get the same pi zero w image that I had before. it looks like the rom in question was being run on lr-fbalpha, not fbalpha2012. This was a retropie 4.2 image. The performance on lrfbalpha seems slightly better than the alpha2012 that is available on 4.6 retropie but still not as good as pifba.
I didn't it, because i won't dissamble the GPi to connect the keyboard. So i have restored the SD-Card from Backup-File to save time. Now the WiFi works fine. It's a pity that I still don't know what the cause is. I've opened the wpa_supplicant.conf file to see any difference.
@SpudsMcToole I'm picky when it comes to snes emulation and for portables I understand I can't run the latest bleeding edge versions, but the zero is only powerful enough to run the oldest snes emulator available, snes9x2002. Expect lower-end emulators to only work on a zero.
I ended up getting a new 3ds. Besides supporting ds/3ds, you can inject your roms so they'll work with the official virtual console nes/snes/gen/gba/emulators if you wish to not use retroarch's emulators. It can handle snes9x2005 except for special chip games but there's also another snes emulator specially made for the 3ds. It does require a $20 ds flashcart to flash it with custom firmware, but overall I love this setup.
Specifically the advanced controller framework section will help a lot to configure emulators (like psx) that normally would require more buttons than the GPi case has. Also check out the link to the GPi discord server at the bottom of that page, it's a nice place to hang out and meet other GPi users, if you have GPi related questions.
Hi, I'm also in the same situation... I did an installation from source an leave alf day and night, it tooks almost 6hs :o :/ and is not working on my Pi Zero W. I never tried to install from binary... Is the only way to get it work?
I think the default emulator is lr-snes9x-2010.
Try installing using lr-snes9x, (latest 1.60(?)) found in optional packages.
The patch needs to be applied to a non-headered rom, though if it is working at all then it is probably the right one.
You can use 7zip to check the CRC-32.
The patched rom should have
And the non-headered without patch should be.
The patch can be applied with lunar-ips. Or if the .ips patch shares the same name as the .sfc then snes9x will load the patch sidebyside without needing to change the japanese non-headered rom.
If you both patch the rom and the patch is loaded sidebyside then it might do something like you described. This only if the .ips shares the same name and is in the same folder and it has additionally been patched with lunarips.
Compatibility varies with the different versions of snes9x, there is a good chance that is all that you need.