-Sega Rally - Ran great
-Kiss Psycho Cirus - Ran around in the first room but seemed to be fine!
-Puzzle Bobble 4 - Playable but with a bit of slow down (it seems so simple too...)
-Super Runabout - Seemed to be full speed but with intermittent stutter.
Does it get cleared on restart? As I have rebooted several times since the issue above.
Yes, /dev/shm is a RAM backed folder, restarting would clear it. The file is present after the game is run and it's also overwritten each time a game is launched, so if you want to get the actual error, you need to get the file immediately after the crashed game stops.
original Microsoft, me too
i don't use anymore driver xboxdrv because after installation of retropie image, xbox pad works without install it from retropie setup menu, so i think not necessary for me to go in setup menu and install package
Sorry for the spelling mistakes but I cannot edit the post anymore (Askimet spam mark).
Pi Model or other hardware: Pi4 2gb
RetroPie Version Used: 4.6.7
Built From: NO BUILD (I added the roms by myself from buid by Ghostware and Damaso and some form CDROM site)
Error masseg: GDD_ERR_TOUT (and other hangout and crashes)
Controller Used: Esperanza wireless Gladiator GamePad (with USB dongle)
Guide used: no giude, installed redream form binary in retropie
USB Devices connected: wirless airmouse with keyboard (I cannot fins the model name, but its quite old), wireless second gamepad (TY-G103D) with dongle (but the pad is switched off)