So, in an effort to avoid the tedious measure of having to open every single file folder and move the required document, I just moved all the folders over and the system only loads the files that it can play. Only difference in the way I did it and moving each file individually is that all of my multi-disk games have their own folder now. System doesn't even register the CCD files.
Nope, since i didn't expect anything good from the capcom emulator (and i was right considering there was 4 frames of input lag at the release), i bought the game only because there was a limited edition with an artbook in my land, and it was console only. Since i don't have the steam version, i can't extract the rom, so i can't try to implement it in fba.
Side note: If a game is DOS and sold on GoG, it will say it runs on DOSBOX or ScummVM on the game's store page. Games made after Windows 95 hit the scene are almost never DOS
Windows 95 released on August 24, 1995.
Duke Nukem 3D released on January 29, 1996.
Descent II released on March 13, 1996.
Tomb Raider competed directly with Descent II on DOS although I don't know the exact release date of its DOS version.
Quake released on June 22, 1996.
Grand Theft Auto released on October 21, 1997.
There were still many major titles released for DOS in the late 1990s. Windows 98SE still shipped with really good DOS support. It was really the year 1998 when almost all commercial game development for DOS stopped and Windows became the only platform for PC gaming. I think Quake 2 being WIndows-only was the point where the whole industry collectively decided to let go of DOS but that didn't mean they cancelled DOS titles that were already in development in 1997 just because they were DOS. They just stopped green-lightning any new DOS projects in 1997.
I mean Chex Quest was summer of 1996 and it had the DOS Chex Quest / Doom game and the WIndows 95 AOL installer on the same CD. I will never forget how awesome it was to get the best cereal prize ever.