Just to test i wrote a Fresh 4.7.1 image, installed only lr-MAME2010 & lr-MAME2016, put in validated 0.139 STV-Roms and BIOS (both running on a Pi3 with AdvanceMAME), did not change anything in the settings, all default,...system freezes :/
What i dont understand: why does it seem that i am the only one?
Or is noone interested in STV? Dudes, that is the Arcade-Spin-Off of SEGAs Saturn, it is good! :)
It is not that i am expecting that they are really playable, even on a Pi4.
But that they lead to a Freeze of the System makes me mad :/
With this Status i would have to delete them, i dont want anything freezing my system onboard.
Kigen v1.31b is released. Kigen is a RetroArch-based multi-emulator that allows emulating the Sega Master System, GameGear, Genesis, SegaCD, 32, Sega Saturn and now Arcade using various libretro cores and supports advanced shaders such as color-duplicator2.
so that's basically a retroarch equivalent. no, that kind of thing wouldn't/couldn't get added to retropie, but if cores within are libretro, maybe the core that runs the game you want could be, but you'd need to investigate what core is running and whether it is viable on ARM + GLES 3.1.
EDIT: Actually I don't know much about the different updates occured, apparently a man named Francois is the one who developed the strong Kronos branch. I think some of these updates have made it upstream(?) of yaba-sanshiro and thus reflect much better emulation.
devmiyax is the author of yabasanshiro, he forked it from yabause after getting some of his PR to yabause rejected (iirc), main features for this fork are dynarecs for arm/aarch64 cpus and a gles3 renderer => that's what you want on SBC & phones
FCare (François) is the author of kronos, he forked it from yabasanshiro after getting some of his PR to yabasanshiro rejected, main features are a cached interpreter and a modern gl renderer => that's what you want on pc
The videos are using my libretro port of yabasanshiro, i would recommend using the standalone version instead : due to how standalone works, i couldn't get an important feature speed-wise (async rendering) to work in the libretro core.
@cole_eliot good luck. I tried to put a Pi Zero into a MK2 pad and ended up having to mount it on the back instead as there was nowhere near enough room for me to mount inside.
Yeah, I could see if have no chance there, I'm thinking a botched, non-standard, undercarriage that doesn't give me too much width and it'll be fine. As long as I can leverage the screws, etc, on the original pads casings, then I might be ok.
It is a really well built pad though, and well worth an attempt to turn into a handheld.
If you need any ideas, link to my project site is below.
Aye. As you can tell, I'm pretty fond of it.
I'll definitely go check out your site, I imagine I'll come across half the nasty issues that you did, too. I may also steal your ideas! Thanks!
For a really rough sketch of what I'm trying to do here (I'm no artist!):
crap drawing ibb link
Obviously missing its curves 😉
I'm thinking if I make it longer (at the pad end) to keep the screen central, I could get more room inside to keep it slimmer.
Look, it's not going to be pretty, but if I can get something vaguely presentable (might have to go matt finish), which works, then I'm on to a winner, and I'll consider making another but a bit more ... well made ;-)