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    Nintendo Playchoice-10 Overlays Interest Check

    Scheduled Pinned Locked Moved Projects and Themes
    playchoice-10overlaysnes
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    • A
      Andymadness
      last edited by

      @edmaul69 Aww :( well my search continues. Thank you for responding. Also very awesome job on the overlays. :)

      edmaul69E 2 Replies Last reply Reply Quote 0
      • edmaul69E
        edmaul69 @Andymadness
        last edited by

        @andymadness thanks.

        1 Reply Last reply Reply Quote 0
        • edmaul69E
          edmaul69 @Andymadness
          last edited by

          @andymadness i already have the background graphics done, as it was part of another theme i was working on, i just finished the theme i was working on, so i am going to be creating a playchoice 10 theme. I have the font and everything. I need someone to edit the font for the - to be 4 dots instead, but i numbered and added the dashes and everything to make my playchoice-10 rom list look like the playchoice-10.

          1 Reply Last reply Reply Quote 1
          • GreenHawk84G
            GreenHawk84 @edmaul69
            last edited by GreenHawk84

            @edmaul69 Thanks for clarifying shaders sitting underneath overlays! Now I just need to figure out how to do overlays and shaders together. For overlays I have gamename.cfg.zip files in my ROMs folders and gamename.cfg with gamename.png files in retroarch>overlays folder.

            edmaul69E 1 Reply Last reply Reply Quote 0
            • edmaul69E
              edmaul69 @GreenHawk84
              last edited by edmaul69

              @greenhawk84 for shaders it would be something like this:

              input_overlay = /opt/retropie/emulators/retroarch/overlays/edmaul69/duckhunt.cfg
              input_overlay_enable = true
              input_overlay_opacity = 1.000000
              input_overlay_scale = "1.000000"
              

              now if you need to move the position of the game screen or resize it you need to add it like this. note the numbers are just examples:

              video_fullscreen_x = 1920
              video_fullscreen_y = 1080
              custom_viewport_width = 640
              custom_viewport_height = 408
              custom_viewport_x = 642
              custom_viewport_y = 312
              aspect_ratio_index = 22
              
              M 1 Reply Last reply Reply Quote 0
              • M
                marioxb @edmaul69
                last edited by

                This is great! I actually have an empty PlayChoice 10 dual monitor cab that I want to look and feel like a real dual cab, with the instructions/ menus permanently on the top monitor. I'm also using a PC instead of a Pi. This is is sort of possible with PC MAME, but of course only one game at a time. I'd also rather use an NES emu instead of MAME because some PC10 games don't play properly in MAME. Any chance this can be modified to work on a PC instead of Pi and also always be displayed on top of the game play screen?

                1 Reply Last reply Reply Quote 0
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