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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    PSX to EBOOT question

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    psxpbpebootcuepsx2psp
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    • theWinterDojerT
      theWinterDojer
      last edited by theWinterDojer

      I've had a problem getting one particular EBOOT to load after converting. When converting .bin files to .pbp some games have multiple audio tracks and also .cue files that go with it. I know I don't need to include the .cue files (at least I think so), but how do I arrange the files if there's multiple audio tracks?

      For example this was the file structure for the problem game:

      • PSX game (Disk 1).bin
      • PSX game (Disk 1)(Track 2 audio).bin
      • PSX game (Disk 2).bin
      • PSX game (Disk 2)(Track 2 audio).bin

      I used this order when loading the .bins in PSX2PSP, but the game will not launch. I used a compression level of 0 and "Save TOC as" setting to CUE, everything is default settings. Is there anything else I should change?

      edmaul69E 1 Reply Last reply Reply Quote 0
      • edmaul69E
        edmaul69 @theWinterDojer
        last edited by

        @thewinterdojer knowing the name of the game might help us help you troubleshoot it.

        theWinterDojerT 1 Reply Last reply Reply Quote 0
        • theWinterDojerT
          theWinterDojer @edmaul69
          last edited by

          @edmaul69 I had it in there initially but I took it out, it's Resident Evil 2, so the actual structure looks like:

          • Resident Evil 2 (Leon Disk 1).bin
          • Resident Evil 2 (Leon Disk 1)(Track 2 audio).bin
          • Resident Evil 2 (Claire Disk 2).bin
          • Resident Evil 2 (Claire Disk 2)(Track 2 audio).bin

          1 Reply Last reply Reply Quote 0
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