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    Scheduled Pinned Locked Moved Ideas and Development
    shellshell scriptprogramming
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    • meleuM
      meleu @hiulit
      last edited by meleu

      @hiulit said in shell scripting topic:

      First of all, we would be able to be more helpful if you say what exactly you want to do. Anyways, here are some thoughts about what you asked...

      I'm trying to detect if the device is arm based. If not, I'm gussing it's x86 based .

      I would use the system.sh scriptmodule for this or at least get some inspiration from its code.

      Example using the existent code:

      . $HOME/RetroPie-Setup/scriptmodules/helpers.sh
      . $HOME/RetroPie-Setup/scriptmodules/system.sh
      get_platform
      echo "$__platform"
      

      Or get inspiration from the function starting on this line of code to write your own function.

      The $__platform variable is one of these:
      rpi1 rpi2 rpi3 odroid-c1 odroid-c2 imx6 odroid-xu tinker x86

      (...) get the screen resolution.

      I agree with @mitu above.

      If your intention is to detect whether the user is running under a desktop environment (X) or not, then I wouldn't use the architecture of the kernel to determine that, but something more simple like testing if the DISPLAY env is available or something like this.

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      hiulitH 1 Reply Last reply Reply Quote 1
      • G
        grant2258 Banned
        last edited by

        probably a useless one but might come in helpful if people dont know use -- in a command line if it has special characters and bash will ignore the special characters.

        pi@retropie:~ $ touch -- +1.txt
        pi@retropie:~ $ less -- +1.txt
        pi@retropie:~ $ less +1.txt
        Missing filename ("less --help" for help)

        1 Reply Last reply Reply Quote 0
        • hiulitH
          hiulit
          last edited by

          Thanks to all! You were very useful :)

          Sorry @meleu (and @mitu ) if I wasn't more precise.

          The problem I'm facing is that I want to get the screen resolution to create launching images accordingly to that size, but the way I found to get it differs from, for example, my Raspberry Pi (arm) and my VM running Pixel (x86).

          I think I like @meleu 's idea of using $__platform.

          My little contributions to the RetroPie project:

          • Shell-Script-Boilerplate
          • Fun-Facts-Splashscreens
          • Limit-Last-Played-Games
          1 Reply Last reply Reply Quote 0
          • hansolo77H
            hansolo77
            last edited by

            I'm intrested in developing a script that will generate a custom list for my GameEx High Scoring Competition. GameEx is a frontend I use on my PC, and our forums have created a competition for it's users. I'm actually the primary moderator for that forum. We have a utility for keeping track of scores and generating forum tables. It's all nice and good. I came up with an idea to generate a map file, which allows you to create a "custom list" menu inside GameEx, so you can instantly get into a game that is available for posting high scores with. It works great. I was looking to do something like that for RetroPie too. My PC's keyboard no longer works, and the only way I can use that PC is through RemoteDesktop. However, I have all the games on my Pi, so why can't I just use that?

            Here's a breakdown of what I need to accomplish:

            • Upon turning on the system, as part of the boot process, have a script go out and download the updated list of games from a server. The utility we use to track scores already generates this list and uploads it somewhere, so I just need something to grab it. wget perhaps?
              • This may not need to be done during EVERY bootup.. in fact it might not even work if there is no internet available.
              • Maybe the script should just be available for manual launching? We only add new games every 2 months now.
            • After getting the list, it needs edited to work with EmulationStation's custom list features, as by default the list is probably not directly usable.
            • Save the edited list as a custom list file, in the appropriate folder for EmulationStation to pick it up.

            For reservation, here is the map file:
            http://gameinfo.hfc-essentials.com/hiscore/HiScore.map

            And here is a MAME favorites ini file:
            http://gameinfo.hfc-essentials.com/hiscore/HiScore.ini

            I'm not sure which file would be easier to work with. But if you look at them, it should be easy enough to figure out the editing that needs to happen. Can detailed editing of the file be done automatically via a script? I wasn't sure so I thought I'd ask here. I also asked our developer of the tool we use to see if he can update the tool to also spit out a plain text list.. Looking to see what can happen, or happens. I'd just like a bit of hand holding, not really asking somebody to step in and do all the work (would be nice but I can't learn scripting without practice!).

            What are your suggestions or recommendations?

            Who's Scruffy Looking?

            mituM 1 Reply Last reply Reply Quote 0
            • mituM
              mitu Global Moderator @hansolo77
              last edited by mitu

              @hansolo77 It can be done. This is how I'd do it.

              1. Download the .map file (curl/wget) locally. Should be text only. Check for errors or if the file is empty and exit if so.

              2. Read the file line by line, split it in col1 (zip name) and col2 (game name). For each col1:

                • Look in the gamelist for the arcade system to search for col1.zip, either via grep or xmlstarlet. [1]
                  The idea is to get the path to the ROM zip file as the value into path
                • If you found the path, then check if arcade_folder_path/path exists and if so, add it to a list (list_rom).
                • Repeat steps above if your rom might be in a different system (i.e. mame2003-libretro, fba) and nothing was found in the previous step.
              3. At the end, walk over list_rom and produce a custom collection file in $HOME/.emulationstation/collections/custom-GameEx.cfg containing one line for each ROM path in the list. If a previous .cfg fie exists, back it up.

              You should have to create the collection before running the script so you can choose in ES to make it visible, but once ES knows to show it, I think you only need to restart ES after each script run.

              The above assumes you only have arcade ROMs, since the naming is standard. Make sure to lowecase the col1 in step 2 (I've seen that TMNT is uppercase, but the zip name should be lowercase and

              [1] - get the path of rom using xmlstarlet and ROM name.

              $ xmlstarlet sel -t -v "//game[contains(path,'1943.zip')]/path" .emulationstation/gamelists/arcade/gamelist.xml 
              # outputs: 
               ./1943.zip
              
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              • hansolo77H
                hansolo77
                last edited by

                I knew it could be done! :) Now to just decipher all that and make a script lol. I’m on vacation after next week, maybe I’ll try to work on it then!

                Who's Scruffy Looking?

                1 Reply Last reply Reply Quote 0
                • hiulitH
                  hiulit @meleu
                  last edited by

                  @meleu @mitu What I'd like to achieve is getting the screen resolution of the device that is/will be using Fun Facts! Splashscreens. And I've seen that it differs from different systems.

                  My little contributions to the RetroPie project:

                  • Shell-Script-Boilerplate
                  • Fun-Facts-Splashscreens
                  • Limit-Last-Played-Games
                  meleuM 1 Reply Last reply Reply Quote 0
                  • meleuM
                    meleu @hiulit
                    last edited by

                    @hiulit said in shell scripting topic:

                    @meleu @mitu What I'd like to achieve is getting the screen resolution of the device that is/will be using Fun Facts! Splashscreens. And I've seen that it differs from different systems.

                    Uhmmm... maybe what you need is slightly different than just detect whether the user is running your script while in a x11 environment or not.

                    If you need to discover if the emulators you installed/compiled on your RetroPie were for use on a X11 environment, I suggest you to try the isPlatform function. You can do something like this:

                    . $HOME/RetroPie-Setup/scriptmodules/helpers.sh
                    . $HOME/RetroPie-Setup/scriptmodules/system.sh
                    if isPlatform "x11"; then
                        echo "Your emulators runs on a X11 environment"
                    else
                        echo "Your emulators does NOT run on a X11 environment"
                    fi
                    

                    Regarding resolution discovering techniques, you are surely ahead of me on this subject. :-)

                    I hope it helps.

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                    hiulitH 1 Reply Last reply Reply Quote 0
                    • hiulitH
                      hiulit @meleu
                      last edited by

                      @meleu My problem was that I had these xdpyinfo functions to get the screen resolution and they were working in my VM running Pixel, but when I tried them on the Raspberry Pi I got an error, something like: xdpyinfo: command not found. I tried sudo apt-get xdpyinfo but it didn't work, so I manage to found another way to get the screen resolution from a Raspberry pi, and that's where these fbset -s functions come from.

                      So now I need to know when do I need to use one function or the other.

                      What I have right now (and seems to be working) is:

                      function get_system_platform() {
                          . "$home/RetroPie-Setup/scriptmodules/helpers.sh"
                          . "$home/RetroPie-Setup/scriptmodules/system.sh"
                          get_platform
                          echo "$__platform"
                      }
                      
                      
                      function get_screen_resolution_x() {
                          if [[ "$(get_system_platform)" != "x86" ]]; then
                              local screen_resolution
                              screen_resolution="$(fbset -s | grep -o -P '(?<=").*(?=")')"
                              echo "$screen_resolution" | cut -dx -f1
                          else
                              xdpyinfo | awk -F '[ x]+' '/dimensions:/{print $3}'
                          fi
                      }
                      
                      
                      function get_screen_resolution_y() {
                          if [[ "$(get_system_platform)" != "x86" ]]; then
                              local screen_resolution
                              screen_resolution="$(fbset -s | grep -o -P '(?<=").*(?=")')"
                              echo "$screen_resolution" | cut -dx -f2
                          else
                              xdpyinfo | awk -F '[ x]+' '/dimensions:/{print $4}'
                          fi
                      }
                      

                      My little contributions to the RetroPie project:

                      • Shell-Script-Boilerplate
                      • Fun-Facts-Splashscreens
                      • Limit-Last-Played-Games
                      mituM 1 Reply Last reply Reply Quote 0
                      • mituM
                        mitu Global Moderator @hiulit
                        last edited by

                        @hiulit xdpyinfo is part of the x11-utils package (https://packages.debian.org/stretch/x11-utils), so it's not installed if you're not installing an X.org env (like in Raspbian Lite). But even if it is installed, it only works in a X.org session (desktop environment), otherwise it will return an error.

                        hiulitH 1 Reply Last reply Reply Quote 0
                        • hiulitH
                          hiulit @mitu
                          last edited by

                          @mitu So then, would it be save to use something like this?

                              if [[ $DISPLAY ]]; then
                                  xdpyinfo blah, blah...
                              else
                                  do_something_for_none_X_org_session
                              fi
                          

                          My little contributions to the RetroPie project:

                          • Shell-Script-Boilerplate
                          • Fun-Facts-Splashscreens
                          • Limit-Last-Played-Games
                          meleuM 1 Reply Last reply Reply Quote 0
                          • meleuM
                            meleu @hiulit
                            last edited by

                            @hiulit said in shell scripting topic:

                            @mitu So then, would it be save to use something like this?

                                if [[ $DISPLAY ]]; then
                                    xdpyinfo blah, blah...
                                else
                                    do_something_for_none_X_org_session
                                fi
                            

                            eh... did you read my last post above? I think it answers exactly what you asked on your last post.

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                            hiulitH 1 Reply Last reply Reply Quote 0
                            • hiulitH
                              hiulit @meleu
                              last edited by hiulit

                              @meleu Yeah, I read it, but I thought it was a different thing, because you said:

                              If you need to discover if the emulators you installed/compiled on your RetroPie were for use on a X11 environment

                              and don't know if I want/need to know if the emulator is compiled for X11 but rather if the machine is running X11. Or at least that's what I think.

                              I'm really not sure if I'm not explaining myself clearly or if I'm not understanding you, but just in case, I'll try it one more time :P, hehe!

                              I need to get the screen resolution of the machine running RetroPie. How can I have a cross-platform solution? Because the Raspberry Pi has one method of getting the screen resolution and my VM running Pixel has another one (and maybe another platform will have another method)

                              Sorry again @meleu and @mitu if I'm not being clear enough. Or if I'm not asking the right questions.

                              Thanks!

                              My little contributions to the RetroPie project:

                              • Shell-Script-Boilerplate
                              • Fun-Facts-Splashscreens
                              • Limit-Last-Played-Games
                              meleuM 1 Reply Last reply Reply Quote 0
                              • cyperghostC
                                cyperghost
                                last edited by

                                @meleu Thanks for your Pull-Request on BashROMManager
                                It's not just cosmetic ;)
                                I also resolved a small bug that would prevent us from using the FastForward feature

                                So version is 0.79 now and I think it's a solid codebase for improvements and for changing coding style... step by step

                                @hiulit You are also welcome to give your input here
                                We are talking about here: https://github.com/crcerror/RetroPie-RPM-BashROMManager
                                ;)

                                hiulitH meleuM 2 Replies Last reply Reply Quote 2
                                • meleuM
                                  meleu @hiulit
                                  last edited by

                                  @hiulit Here are some info that looks like you're not aware (and is confused because of it):

                                  • X is the graphical server for UNIX systems (including Linux).

                                  • the resolution on a pure command line (the one you're getting with fbset) is different than the resolution when you are on a X environment (the one you're getting with xdpyinfo).

                                  • The emulators installed by RetroPie on a Raspbery Pi do NOT need a X environment.

                                  • The emulators installed by RetroPie on a Linux-x86 system needs a X environment.

                                  • If you are on a Raspberry Pi and startx (or whatever command you use to start the graphical interface) you'll have the $DISPLAY variable, but it does NOT mean that you run the emulators on X. Therefore, when you show your launching image (with a fun fact on it) you will NOT necessarily be on the resolution you detected with your current method.

                                  Even after all this stuff being said, I wouldn't bother that much to detect the resolution with this degree of precision. In my opinion you should focus only on keeping the aspect ratio of the image you're using for background, this would be enough.

                                  If you show me exactly where in the fun-fact's code you want/need this and I can try to be more helpful.

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                                  • hiulitH
                                    hiulit @cyperghost
                                    last edited by hiulit

                                    @cyperghost Yeah, thanks! I've been following the thread ;) I'll dig in when I have the time. Good job!

                                    My little contributions to the RetroPie project:

                                    • Shell-Script-Boilerplate
                                    • Fun-Facts-Splashscreens
                                    • Limit-Last-Played-Games
                                    1 Reply Last reply Reply Quote 1
                                    • meleuM
                                      meleu @cyperghost
                                      last edited by

                                      @cyperghost I strongly recommend you to take a look at @hiulit 's work on the retropie-shell-script-boilerplate.sh (I believe he would give this input also). I also worked on that template.

                                      I was about to submit a new PR when I realized that you would take some advantage looking at that code. ;-)


                                      @hiulit what do you think about focusing on aspect ratio instead of trying to detect the exact resolution?

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                                      hiulitH cyperghostC 2 Replies Last reply Reply Quote 1
                                      • hiulitH
                                        hiulit @meleu
                                        last edited by

                                        @meleu Hey sorry, yeah, maybe you're right! But then, should I have a predefined resolution? Like 1080p, 720p, 800x600 and let the user decided which size to use?

                                        My little contributions to the RetroPie project:

                                        • Shell-Script-Boilerplate
                                        • Fun-Facts-Splashscreens
                                        • Limit-Last-Played-Games
                                        meleuM 1 Reply Last reply Reply Quote 0
                                        • meleuM
                                          meleu @hiulit
                                          last edited by meleu

                                          @hiulit said in shell scripting topic:

                                          should I have a predefined resolution?

                                          I'm not confident enough to say what you should do :), but I can say what I do on my launching image generator tool.

                                          I'm currently away from my dev machine to confirm, but IIRC the command below is what you need to resize an image to a height of 576 pixels. The resulting_image's width will be the one necessary to keep the same aspect ratio of the original_image.

                                          convert -resize x576 original_image resulting_image
                                          

                                          EDIT: confirmed. The command above works exactly as I described.

                                          By the way, I noticed you're commiting experimental stuff (such as this resolution thing you were discussing above) directly on the master branch of the fun-facts repo. This is NOT a good practice. ;-)

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                                          • cyperghostC
                                            cyperghost @meleu
                                            last edited by

                                            This post is deleted!
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