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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Problem with NES overlays.

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    retropieoverlayhelpnesvideo
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    • ruckageR
      ruckage @beastmode
      last edited by

      @beastmode
      I think the behaviour is correct, on a real nes on a CRT TV those blank areas wouldn't be visible as they would be offscreen (overscan). Try changing the crop overscan options in lr-fceumm so it's cropping the overscan (essentially it will cut those areas off of the image before scaling) then it should fill the screen without the blank areas.

      SNES mini/Nes mini/Famicom mini theme developer.

      If you'd like to support my work you can donate here: Donate

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      • GreenHawk84G
        GreenHawk84
        last edited by

        I noticed gaps in my bezels for SNES/Genesis as well. I'll have to post some pictures. I wonder if these bezels need a tweak in order to fit right?

        ruckageR 1 Reply Last reply Reply Quote 0
        • ruckageR
          ruckage @GreenHawk84
          last edited by ruckage

          @greenhawk84
          Which bezels are you using - can you post a link or upload the image here?

          The viewing area on the NES ones above is technically not wide enough. I just checked them and it's 1324x1080 pixels which isn't 4x3 - it should be 1440x1080.

          SNES mini/Nes mini/Famicom mini theme developer.

          If you'd like to support my work you can donate here: Donate

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          • edmaul69E
            edmaul69 @beastmode
            last edited by

            @beastmode you should also try lr-nestopia. I find lr-fceumm screws up the resolution no matter if you use overscan or not. Even on a crt.

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            • beastmodeB
              beastmode
              last edited by

              @ruckage @edmaul69 I'll give that a try. I've tested these bezels and have had the same problem with all of them.

              alt text

              alt text

              alt text

              alt text

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              • OmnijaO
                Omnija
                last edited by Omnija

                You're probably better setting up your own custom size and pos in the NES retroarch.cfg with.

                custom_viewport_width =
                custom_viewport_height =
                custom_viewport_x =
                custom_viewport_y =

                Then adjusting the overlay with something similar to this. This can save the head aches of random size variation and mis- alignment. Also alot of people who create Bezel overlays don't seem to center them properly as well. Which is why it's probably better off making it yourself.
                0_1501718618339_Untitled.png

                Systems: Raspberry Pi 2
                Overclocked: 1050 | 525 | 350 | 425 | 256
                My Themes: Metro Theme | Simpler Turtlepi | Future Mini

                beastmodeB 1 Reply Last reply Reply Quote 0
                • beastmodeB
                  beastmode @Omnija
                  last edited by

                  @omnija Thanks. I'll give that a try.

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                  • beastmodeB
                    beastmode
                    last edited by beastmode

                    @pjft @tmntturtlguy I'm having some trouble fitting my NES games to any of the 1920x1080 overlays.

                    Following 3 images show these settings:

                    Aspect Ratio: 4:3
                    Video Scale Integer: Disabled
                    Nestopia Overscan V = "disabled"
                    Nestopia Overscan H = "disabled"

                    Everything looks fine at the start screen.
                    alt text

                    Some black bars on the sides, but able to see the complete image without cropping.
                    alt text

                    Right side of the screen seems to be placed correctly, but the left and bottom sides of the screen are completely messed up.
                    alt text

                    Following 3 images show these settings:

                    Aspect Ratio: 4:3
                    Video Scale Integer: Disabled
                    Nestopia Overscan V = "enabled"
                    Nestopia Overscan H = "enabled"

                    Everything looks fine at the start screen.
                    alt text

                    The game fits the overlay, but there seems to be cropping on the top and bottom.
                    alt text

                    Cropping on the top left, right, and bottom right of the screen resulting in image loss. Notice the spider webs are missing.
                    alt text

                    This is the overlay file I am using:

                    alt text

                    TMNTturtlguyT 1 Reply Last reply Reply Quote 0
                    • TMNTturtlguyT
                      TMNTturtlguy @beastmode
                      last edited by

                      @beastmode try going into retroarch and changing the video aspect ratio to set by core and see if that works.

                      beastmodeB 1 Reply Last reply Reply Quote 0
                      • beastmodeB
                        beastmode @TMNTturtlguy
                        last edited by

                        @tmntturtlguy that gives me pretty much the same output as in the first 3 images. Black bars are on the left and bottom.

                        TMNTturtlguyT 1 Reply Last reply Reply Quote 0
                        • TMNTturtlguyT
                          TMNTturtlguy @beastmode
                          last edited by

                          @beastmode What about setting a custom ratio? i would still set it to 4:3 but do it manually. Have you tried it with other roms in your NES folder? Could it be something weird within the rom itself?

                          beastmodeB 1 Reply Last reply Reply Quote 0
                          • beastmodeB
                            beastmode @TMNTturtlguy
                            last edited by beastmode

                            @tmntturtlguy It happens with pretty much all of the NES roms and most Sega Master Drive as well. I'll try setting a custom ratio. SNES, Genesis work perfectly.

                            TMNTturtlguyT 1 Reply Last reply Reply Quote 0
                            • TMNTturtlguyT
                              TMNTturtlguy @beastmode
                              last edited by

                              @beastmode Well it is good to know that you have a few systems working correctly. I know that i have some roms that have slightly different aspect ratios than others, so that is why I was asking it it happened on all of your roms in that system. It sound like it is.

                              Just for the heck of it, have you tried to see what happens in lr-fceumm?

                              beastmodeB 1 Reply Last reply Reply Quote 0
                              • beastmodeB
                                beastmode @TMNTturtlguy
                                last edited by

                                @tmntturtlguy Same exact problem in lr-fceumm. I first had problems with that emulator before moving to lr-nestopia =).

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                                • pjftP
                                  pjft
                                  last edited by

                                  I'd definitely ask you to post your RetroArch configurations for "all" and "NES" over pastebin if possible.

                                  It is normal that some particular games seem to use different resolutions at times - on an original CRT things would either be cropped or sometimes have actual black borders. I'm not sure there will be a lot you can do in those cases.

                                  That being said, we should probably at least attempt to minimize that effect here.

                                  Send those over for us to take a closer look.

                                  beastmodeB 1 Reply Last reply Reply Quote 0
                                  • beastmodeB
                                    beastmode @pjft
                                    last edited by

                                    @pjft Okay. Here are the links.

                                    All Config: https://pastebin.com/LZnWbs4V
                                    Core Config: https://pastebin.com/uJLE3V7H
                                    NES Config: https://pastebin.com/T6kzhbGx

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                                    • beastmodeB
                                      beastmode
                                      last edited by

                                      @pjft @tmntturtlguy I was messing around with a few different overlay files and settings and have come up with different results. It does seem that some games have different aspect ratios or something.

                                      Following images show these settings:

                                      aspect ratio index = 22
                                      custom_viewport_width = 1356
                                      custom_viewport_height = 1012
                                      custom_viewport_x = 281
                                      custom_viewport_y = 22
                                      video_scale = "5.000000"
                                      video_scale_integer = "false"

                                      Overlay File.
                                      alt text

                                      Ninja Gaiden
                                      alt text

                                      Pugsley's Scavenger Hunt
                                      alt text

                                      RoboCop
                                      alt text

                                      Super Mario Bros. 2
                                      alt text

                                      Teenage Mutant Ninja Turtles
                                      alt text

                                      The Simpsons - Bartman Meets Radioactive Man
                                      alt text

                                      TMNTturtlguyT 1 Reply Last reply Reply Quote 0
                                      • TMNTturtlguyT
                                        TMNTturtlguy @beastmode
                                        last edited by

                                        @beastmode It seems odd, but to me it almost looks like you might have to set the aspect ratio and location of each of your roms individually to get them centered. Hopefully @pjft can pull something from the config files you sent.

                                        beastmodeB 1 Reply Last reply Reply Quote 0
                                        • beastmodeB
                                          beastmode @TMNTturtlguy
                                          last edited by

                                          @tmntturtlguy Indeed. If not, I'll just set them manually since there doesn't seem to be many. Much less than I originally thought. Do your NES roms glitch at all? Perhaps it's normal for them to do so, or maybe I have a bad rom file. In some of the games the characters will blink white, or disappear for a few milliseconds. Mega Man for example.

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                                          • pjftP
                                            pjft
                                            last edited by

                                            Sorry for the delay here.

                                            I don't have a lot of experience with these kind of "border" overlays so maybe I haven't noticed this behavior in the past, even though it happens.

                                            The top and lower borders are fine by me, but the left margin isn't right. It seems you're also using a shader - have you tried disabling the shader and seeing if it's affecting that in any way?

                                            Reading your configs, and knowing that the NES resolution is 256x240, I'm wondering: in a 1920x1080p you shouldn't be able to fit a view screen of those dimensions with 5x video scale. Now, the fact that it's set to "integer" false, I'm not sure how it affects, but the actual scale is 4.21 for your values. Maybe change that and see if it helps in any way.

                                            Have you tried setting it to "true" and "4" for scale, removing the width/height/x/y settings and seeing if the image in those games is effectively still off-center?

                                            Sorry I can't help more here.

                                            beastmodeB 1 Reply Last reply Reply Quote 0
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