FBA vs. MAME
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@barbudreadmon
Threaded video = off didn't help unfortunately... -
@barbudreadmon - sorry for the late reply. Further to my earlier comment it was hthero.zip (Hat Trick Hero, i.e the Japanese version of Football Champ) that I meant rather than hattrick.zip. When I play any variant of those rooms on lr-fbalpha they seem to run at about 80% speed - that's what's making the sound quite rough. I haven't messed around with any of the Retroarch settings, they are default. If you (and whoever compiled the list earlier in the thread) can't reproduce this then I guess the issues are unique to my Pi or you may have optimised your settings somehow. I've just bought another Pi 3 so I'll retest on that when I get the chance. I'm suspicious that not all Pi 3s are the same. I cloned mine for a friend and Quake II on PS1 worked on his but not mine. At the time I thought my usb stick might have a bad block or something.....
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@andershp I commited other changes for gyruss sound (spawning sound is clearer now). Also, the pace of the music in mame2003 was wrong and was fixed in a later mame, fbalpha use the same as the latest mame.
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@juice @Darksavior sorry to dig up an old post, but all Taito System F3 games such as Arabian Magic seem to run perfectly on AdvMame 3.4.
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I'm a big proponent of AdvanceMAME and use it as my primary arcade emulator, even for NeoGeo and CPS tiles. However, this thread seems like a good place to note that it will not run 'Gorf' at full speed. While lr-mame2003 and lr-fabalpha will run it at full speed, neither support it's audio samples, which is half the novelty of the game. Currently, it looks like lr-mame2010 is the best solution for this particular title.
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This weeks MAME ROW is Bubble Bobble, but does anyone in here (running the "best mame core" configuration as mentioned above) have problems with the FBA bublboblr.zip file? Because mine doesn't seem to work, so I reloaded both the MAME2003 and FBA versions of bublbobl.zip and they worked fine.
Could anyone check? And which of these are the better versions, ya think?
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@andershp oh, I need to go for that then! I use lr Mame 2003 though I find the sound to be slightly "tinnier" than I remember it to be. I imagine you're also taking a stab at it? :)
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@AndersHP did you take a look at gyruss in fba since the last "attunement" on sound ?
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@pjft said in FBA vs. MAME:
@andershp oh, I need to go for that then! I use lr Mame 2003 though I find the sound to be slightly "tinnier" than I remember it to be. I imagine you're also taking a stab at it? :)
I have the same experience.
Yes, I'm obliged to! :)@barbudreadmon No, I will though. Update fba from source and that's it, right?
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@andershp yes :)
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@barbudreadmon Just tested, and I still think the spawning sound is very fuzzy and weird, sorry :)
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@barbudreadmon I have given the FBA version of Gyruss some more time now, and I have found the following differences between MAME and FBA:
The sound effects, mainly the music is higher paced in MAME2003, making FBA sound slow. But is FBA closest to the original?
I will definitely say that comparing to the sound in the videos below, MAME2003 comes closest!
The FBA version apparently doesn't save highscores?
The spawning sound in FBA still sounds fuzzy to me.
The difficulty level is much higher in FBA.
The stereo separation in MAME is weird - I guess this is the work that's been done with the balance in FBA?
I have only played gyruss.zip. Do you know what's done in gyrussce. zip ? Any more Gyruss info to be found somewhere? Love this game!
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Can anyone test if they have sound samples working in mario.zip (Mario Bros) on FBA?
I can only get them to work in MAME2003 (music and all)- but only running sounds on FBA.
I have samples from the romset placed in home/pi/RetroPie/BIOS/fba, but still no luck. -
@andershp huh. I play that game every now and then on MAME. What are the samples supposed to do there? What sounds are you missing on FBA?
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@andershp
The music in fba and recent mame is supposed to be properly paced, the music in mame2003 is supposed to be wrongly paced.
Looks to me like the pace in your second video is faster than in the first one, i'm wondering how it was recorded, the first one seems more legit to me.
Hiscores in gyruss are not working properly, which is weird (they are implemented), i'll look into it.
I don't think anything specific was done to the gyruss clones.
The samples in mario are not complete in current fba release, but iirc the sound chip is fully supported in the next release. -
@johnodon thanks for the emulators.cfg! Could you also please share your gamelist.xml since scrappers seem to be a hit & miss for me?
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I was reccemended mame 2003. which is weird for me isn't that very old, should I change to 2010 in my next time I feel like redoing everything. ANyways I got the rom pack for mame 2003 seems to run alright i mainly play shootemups. I have some games for FBA like demon front and street fighter 3 and noticed there is a option in the settings to apply a accuracy mode. But to play neo geo propally I had to overclock it a quite a bit and the more demanding games is kinda laggy. It seems there is very little button delay in that accuracy mode which im going for. Maybe ill get better luck with the pi 3+. But im waiting a bit longer to see a install retropi that is ready from the site.
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@deltax5 Something is wrong with your setup. Neogeo games run full-speed on my overclocked pi2 in fba.
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Super kaneko games runs choppy in FBA. Games like cyvern.zip run better in mame2003.
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@deltax5 Yes, Darksavior is right, something with your setup is not right. You should have no need for overclocking, if you play Neo Geo games with FBA. If you play Neo Geo games with Mame, then most of the games will not work good. FBA for Neo Geo is highly recommended. All games work flawlessly without overclocking or cooling on Raspberry Pi 3.
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