RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    Game List and Gif ideas (ES)

    Scheduled Pinned Locked Moved Ideas and Development
    emulationstaionthemesgames list
    84 Posts 10 Posters 13.3k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • A12C4A
      A12C4 @lilbud
      last edited by

      @lilbud Damn I thought it was just an ingame screenshot.

      Grid view wiki

      lilbudL 1 Reply Last reply Reply Quote 0
      • lilbudL
        lilbud @A12C4
        last edited by

        @a12c4

        Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

        Backlog: http://backloggery.com/lilbud

        1 Reply Last reply Reply Quote 1
        • paffleyP
          paffley
          last edited by paffley

          @lilbud thats brill thanks! The vertical wheel with the video and box art beside it is exactly what I was talking about to be compatible with the grid view :)

          1 Reply Last reply Reply Quote 0
          • E
            EctoOne
            last edited by

            There is one thing I like on the wheel over the single line grid, it's that the selected game is always in the same place. With grid view, you move the selector.

            A12C4A paffleyP 2 Replies Last reply Reply Quote 0
            • T
              TypePlus
              last edited by

              @lilbud that is awesome!

              @paffley thanks for your reply mate.

              1 Reply Last reply Reply Quote 0
              • A12C4A
                A12C4 @EctoOne
                last edited by

                @ectoone I'm always up to negotiate.

                How many mock up of cool looking grid view using this feature are you ready to pay to see it coming ?

                Grid view wiki

                paffleyP E 2 Replies Last reply Reply Quote 0
                • paffleyP
                  paffley @EctoOne
                  last edited by

                  @ectoone said in Game List and Gif ideas (ES):

                  There is one thing I like on the wheel over the single line grid, it's that the selected game is always in the same place. With grid view, you move the selector.

                  Very well said @EctoOne , this was one of the reasons why I asked if the marquee/gamelistview carousel was going back into development as it differs slightly to the Grid View.

                  A12C4A 1 Reply Last reply Reply Quote 0
                  • paffleyP
                    paffley @A12C4
                    last edited by

                    @a12c4 said in Game List and Gif ideas (ES):

                    @ectoone I'm always up to negotiate.

                    How many mock up of cool looking grid view using this feature are you ready to pay to see it coming ?

                    I'll do a few over the weekend :)

                    lilbudL A12C4A 2 Replies Last reply Reply Quote 0
                    • lilbudL
                      lilbud @paffley
                      last edited by

                      @paffley same here

                      Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

                      Backlog: http://backloggery.com/lilbud

                      1 Reply Last reply Reply Quote 0
                      • A12C4A
                        A12C4 @paffley
                        last edited by

                        @paffley @lilbud I'm waiting for them ahahaha ;)

                        Joke appart, I just wanted to make it clear for future requests about the grid.

                        I'm always up to discuss, but the grid code is already complex enough, so any further development must have some good motivation behind it.

                        Basically, when you request a new feature, I estimate the 2 following points :

                        • How much complexity it add to the code
                        • How many use case/how often this will be used, and how much it improve the quality of the grid overall

                        If the answer is low for the first and high for the second, I will add it. Otherwise, you have to prove me that I underestimated the second point.

                        Grid view wiki

                        lilbudL 1 Reply Last reply Reply Quote 0
                        • A12C4A
                          A12C4 @paffley
                          last edited by

                          @paffley Thinking back of this, don't you also need a circular grid to do that ?

                          A one row, horizontal scrolling grid isn't enought. I guess you want that, when the last game is selected, the first game is displayed on its right.

                          Grid view wiki

                          1 Reply Last reply Reply Quote 0
                          • E
                            EctoOne @A12C4
                            last edited by

                            @a12c4 said in Game List and Gif ideas (ES):

                            @ectoone I'm always up to negotiate.

                            How many mock up of cool looking grid view using this feature are you ready to pay to see it coming ?

                            Here's one, because I had some time while I was trying to repair my new phone...

                            alt text

                            A12C4A 1 Reply Last reply Reply Quote 1
                            • A12C4A
                              A12C4 @EctoOne
                              last edited by A12C4

                              @ectoone Where is the mock up ? You sent me a drawing made by your little sister instead.

                              Grid view wiki

                              1 Reply Last reply Reply Quote 0
                              • A12C4A
                                A12C4
                                last edited by

                                Joke appart, I didn't thought of that, I was thinking about locking the cursor in the center row, so it don't go to the left when the first tile is selected or to the right when the last tile is selected, like it do atm.

                                This is something else. I made the grid so its selector stay centered within the grid, so the user always see what is coming next. What you propose would make him scroll blindly to the left, even if he already got past this tiles, I don't think that's good, ergonomically speaking.

                                Grid view wiki

                                E 1 Reply Last reply Reply Quote 0
                                • E
                                  EctoOne @A12C4
                                  last edited by

                                  @a12c4 How exactly works scrolling then? Is it like the system carousel or like the gamelist where it starts on one side, then when reaching the center it stays there until reaching the last entrys and then jumps back to the beginning.
                                  If it's the first case, I could simply position the grid a litte off screen to get what I what.

                                  A12C4A 1 Reply Last reply Reply Quote 0
                                  • A12C4A
                                    A12C4 @EctoOne
                                    last edited by

                                    @ectoone

                                    The selected tile is centered most of the time, when it's not close to the beggining or the end.

                                    With your mockup : the selected tile would be the 3rd when the selected game position is between 3 and N - 4 (N being the number of games). If you have 27 games for example and you select the 26th then the selected tile will be the 2nd from the right.

                                    Grid view wiki

                                    1 Reply Last reply Reply Quote 2
                                    • lilbudL
                                      lilbud @A12C4
                                      last edited by

                                      @a12c4 It took me about 2 weeks but here you go. It is an old mockup from my flat theme
                                      0_1524871485978_f4362edb-f745-446f-a323-05612130b53e-image.png

                                      Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

                                      Backlog: http://backloggery.com/lilbud

                                      A12C4A 1 Reply Last reply Reply Quote 0
                                      • A12C4A
                                        A12C4 @lilbud
                                        last edited by

                                        @lilbud Look very nice I love it ;)

                                        In left image the 2nd row is half hidden, so that's why you want the selected tile to always be centered ?

                                        Also, you want to define specific grid size and tile size optimized for each system ? Take note that mean a lot of math and will work good only if the user use box arts.

                                        Grid view wiki

                                        lilbudL 1 Reply Last reply Reply Quote 0
                                        • lilbudL
                                          lilbud @A12C4
                                          last edited by

                                          @a12c4 said in Game List and Gif ideas (ES):

                                          Also, you want to define specific grid size and tile size optimized for each system

                                          Both yes and no. I would use maxSize to determine the grid size. The art would be set to something like this.

                                          <maxSize>0.400 0.600</maxSize>

                                          That way, the art would first stretch to one of those numbers and scale even once it meets that.

                                          Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

                                          Backlog: http://backloggery.com/lilbud

                                          A12C4A 1 Reply Last reply Reply Quote 0
                                          • A12C4A
                                            A12C4 @lilbud
                                            last edited by A12C4

                                            @lilbud What I meant is look at where your 2nd row start and end on both your mockups. It's not possible to do that unless you define specific/optimized grid size and tile size for all systems individually.

                                            Grid view wiki

                                            lilbudL 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.