Diablo psx music stops
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Same issue here, seems to be a general bug.
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I tried with different BIOS files just in case this was a poorly documented bug with the actual game+hardware but I had no luck. There doesn't seem to be anything the end user can do to mitigate it apart from waiting for an update to the emulator.
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@blubberprince
Thanks for the input! Guess waiting it is then! -
Did anyone ever get the music issue fixed? The music keeps stopping while playing. Bug report here: https://retropie.org.uk/forum/topic/20239/diablo-1-psx-music-stops-playing
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Hi, problem fix : Enjoy.
here's the setup : Diablo running on epsxe 1.9 with "Eternal SPU Plugin Lite 1.4" as sound plugin. Sound Enabled activated. then configure --> special game fix SPU IRQ wait CPU action activated. + in Misc : Wait for XA buffer is free -
@NP said in Diablo psx music stops:
Hi, problem fix : Enjoy.
Except ePSXE is not part of RetroPie, so it's not really a fix. PCSX_Rearmed got a fix for this, but it's not part of the Libretro core.
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Have you generated a .cue file?
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Hi, Sorry Mitu, I didn't check what really was "retropie", I just wanted to help :)
@IceChes1 Hi, No i don't even know what a .cue file is...
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This site is a .cue generator. You drag your game ROM into the box, and then copy and paste the text into a text document. Save the text document, rename it the same thing your ROM is named, change .txt to .cue and simply put the .cue into your PSX folder. Retropie won't register it as a game. Tell me if this helps.
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Btw, This issue looks like it's resolved in the libretro pcsxrearmed core. There is an option listed for "Diablo music fix" in the retroarch menu which I would assume takes care of the issue.
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