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    mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support

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    • ClydeC
      Clyde @markwkidd
      last edited by

      @markwkidd said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

      Now that I've had more time to see how the frontend messages are working -- and I've seen how these messages may get some visual flair with the new RetroArch widget system -- I am going try to move all of the information from the "legacy/MAME" warnings to the new system.

      That would be great! I never liked the very intrusive MAME messages, but I still want to be noticed about issues and limitation of a given rom.

      1 Reply Last reply Reply Quote 0
      • UDb23U
        UDb23 @caver01
        last edited by UDb23

        @caver01 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

        I think the fix was to enable bilinear filtering?

        Yes, that's it.

        Is there a core option for that or a retroarch setting?

        Not sure about that, maybe @grant2258 knows.
        Still when you set vector options in the RA menu there's the possibility to save game specific settings. Got to check if the generated settings file is in a readable format (and therefore contain RA settings in clear) or binary.

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        • G
          grant2258 Banned
          last edited by

          bi-lin filtering is an ra option its in settings->video :)

          caver01C 1 Reply Last reply Reply Quote 0
          • caver01C
            caver01 @grant2258
            last edited by

            @grant2258 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

            bi-lin filtering is an ra option its in settings->video :)

            I figured, but is there a setting it saves that I can add to my .cfg?

            My 4-player cocktail style cabinet built as a custom "roadcase"

            mituM 1 Reply Last reply Reply Quote 0
            • mituM
              mitu Global Moderator @caver01
              last edited by mitu

              @caver01 I think it's video_smooth , which you can set either globally or per-system/game.

              # Smoothens picture with bilinear filtering. Should be disabled if using pixel shaders.
              video_smooth = "false"
              

              EDIT: welcome back !

              caver01C 1 Reply Last reply Reply Quote 0
              • caver01C
                caver01 @mitu
                last edited by

                @mitu thanks! I wondered if it was that setting. I remember this one from a few years ago when a lot of discussions hit the forum about smoothing before davej’s shaders hit the scene. I will try it!

                My 4-player cocktail style cabinet built as a custom "roadcase"

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                • markwkiddM
                  markwkidd
                  last edited by markwkidd

                  Update today: All driver warnings are displayed via the libretro frontend rather than the legacy MAME UI. Not the most exciting development perhaps, but it has a nice finality that I appreciate.

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                  • G
                    grant2258 Banned
                    last edited by grant2258

                    Well this is good and bad some messages like working clones should be in a pop up box with user interaction so people have time to read it. But the rest can scroll away np.

                    just tested moon walker (moonwalk) its not working shows no message about clones. Think the samples are over riding the message or it just not working. If some messages over ride others i think you might want to reconsider using this

                    markwkiddM 1 Reply Last reply Reply Quote 0
                    • W
                      ward614
                      last edited by

                      I just wanted to make a quick post here to thank you for adding a 4-way option to Mame2003-Plus! I can't tell you how annoying trying to play Pac-Man has been! I am using Xbox360 controllers with my Pi, and simply turning on this option and setting it to use the d-pad has made many classics much more playable. Thank you!

                      1 Reply Last reply Reply Quote 1
                      • W
                        ward614
                        last edited by

                        Just wondering if anyone else has experienced this issue,

                        I had time for the first time in a while to work on my build. I was able to install and use LR-Mame2003 -plus, to play Pacman for the first time with some decency thanks to the 4-way controller feature. Later that day, I upgraded my system from Jessie to Stretch, but since then Pacman will no longer load in Mame-2003-plus, even though regular 2003 still works.

                        Kinda a niche situation, but I figured its worth pointing out and asking is anyone else has experienced something like this.

                        ClydeC 1 Reply Last reply Reply Quote 0
                        • G
                          grant2258 Banned
                          last edited by

                          I would recommend you update your setup script and compile mame2003+ again and let it install mame throuhg the retropie scripts part of this install is the configuring if its changed since the update

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                          • ClydeC
                            Clyde @ward614
                            last edited by

                            @ward614 If the problem remains after re-compilation, you could run mame2003-plus with verbose logging via the Runcommand menu and then look into the logfile /dev/shm/runcommand.log for any clues. Or you could upload the log to a pastebin service like http://paste.ubuntu.com/ or http://pastebin.com/ and post a link to it here, so that @grant2258 and @markwkidd can have a look at it.

                            W 2 Replies Last reply Reply Quote 0
                            • W
                              ward614 @Clyde
                              last edited by

                              @Clyde I will have to look into giving that a try.
                              I'm going to restore to my backup and try making the upgrade to Stretch again, and if that doesn't work, I will run the log.

                              1 Reply Last reply Reply Quote 0
                              • markwkiddM
                                markwkidd @grant2258
                                last edited by markwkidd

                                @grant2258 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                Well this is good and bad some messages like working clones should be in a pop up box with user interaction so people have time to read it. But the rest can scroll away np.

                                just tested moon walker (moonwalk) its not working shows no message about clones. Think the samples are over riding the message or it just not working. If some messages over ride others i think you might want to reconsider using this

                                The new message widget system was just merged into RetroArch, although its only available for the GL video driver at the moment. The new message widgets "stack" so we can display more than one at once. This new system uses the same libretro callbacks we use, so there is no change needed in the core for MAME 2003-Plus to start benefiting.

                                After this functionality reaches the GDI or D3D10 video drivers and I can test it, I'll rework our notification code to make use of multiple messages. I think that will get us back to where we need to be on the driver warnings and clone suggestions.

                                Edit: Our notifications now look like this video, assuming the GL video driver is in use. https://twitter.com/natinusala/status/1085260327351173120

                                1 Reply Last reply Reply Quote 1
                                • G
                                  grant2258 Banned
                                  last edited by

                                  looks good to me hopefully they will add an option to keep the message there till someone presses it and that will fix a lot of problems.

                                  Good news if ra supports your platform really bad news if it doesnt hopefully it will filter through all the platforms its something that is needed.

                                  1 Reply Last reply Reply Quote 0
                                  • W
                                    ward614 @Clyde
                                    last edited by

                                    @Clyde After doing a reinstall of Stretch, this issue seems to have been fixed. I must have miss-flashed my ad card somehow. Thank you for your help!

                                    1 Reply Last reply Reply Quote 1
                                    • G
                                      grant2258 Banned
                                      last edited by

                                      @markwkidd expect a shed load of these types of issues now https://github.com/libretro/mame2003-plus-libretro/issues/657 this should have been disabled when ra could implement something workable.

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                                      • W
                                        ward614
                                        last edited by ward614

                                        A question for you all,

                                        I am working on enabling use of a mouse as a dial in 2003-plus, and while I figured it was similar to 2003, I wanted to ask what the proper configuration text was for adding to the config file.

                                        In 2003 you use:

                                        mame2003-dial_device = "mouse"
                                        

                                        But is it:

                                        mame2003-plus-dial_device = "mouse"
                                        
                                        OR
                                        
                                        mame2003plus-dial_device = "mouse"
                                        

                                        For 2003-plus?

                                        Thanks!

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                                        • RiverstormR
                                          Riverstorm
                                          last edited by

                                          @grant2258 - There seems to be an issue with the TAB menu input fields are being reset to defaults when you change core options.

                                          If you delete all your cfg files and start a new game. Make changes in TAB menu. Then if you go into the RA core options and change Artwork Multiplier from 1 to 2, exit the core and restart the game the TAB menu options seem to be reset back to the defaults.

                                          I've deleted my default.cfg along with all the other cfg files. I'm on a Pi 3B+ running RetroPie 4.4.8, Plus commit 7c17094 and RA 1.7.5.

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                                          • G
                                            grant2258 Banned
                                            last edited by grant2258

                                            it will be reset if you change from analog to digital it has too well input general will thats what it changes. I really dont know what you mean reset back to defaults what is the tab menu can you clarify.

                                            there are ony two core options that effect this

                                            changing analog and digital will reset your input general

                                            toggling the legacy remap will disable saving thats why it says restart then your changes will save. ( this will happen if the option is toggled regardless of the original setting)

                                            i have no idea how you will map in none legacy mode they are just kept as defaults ra will need to address that if it wants a none legacy mode mapping it has seperate cfg files and you can only map what ever is in the controllers menu. youll need to be more specific and how to recreate your issue its very vague

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