mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support
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FWIW, the binary package also has 1.7.6, so there's no need to re-compile from source for RetroArch. That is if you're on the 4.4 (Raspbian Stretch) image.
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ah ok wasn sure if it was updated thanks mitu just update from bin then.
I will say any time your run retropie setup its a wise move to update your setup script this avoids problems that have been fixed already
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Ah yes I forgot that RetroPie-Setup has to be updated first.
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@grant2258 Tried again after updating everything. Still the same.
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go to options and change mouse device to pointer device seems to be picking up ok
ok checked you log again you have two devices
[INFO] [udev]: Plugged pad: Logitech Logitech RumblePad 2 USB (1133:49688) on port #0.
[INFO] [udev]: Pad #0 (/dev/input/event0) supports force feedback.
[INFO] [udev]: Pad #0 (/dev/input/event0) supports 16 force feedback effects.[INFO] [udev]: Plugged pad: Microchip Technology Inc. 2600-daptor (1240:64029) on port #1.
[INFO] [udev]: Pad #1 (/dev/input/event1) supports 0 force feedback effects.goto rgui -> settings input -> user1 binds -> mouse index (set this to 1)
go to options and change mouse device to pointer device and mouse
one last final note mame 2003-plus recently got analog support old cfg must be cleared as well make sure your on most recent before doing this
delete all the files in
/home/pi/RetroPie/roms/mame-libretro/mame2003-plus/cfg
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@grant2258 Still nothing. Although Paddle now works w/in Retropie launch menu, as I was able to navigate with it to verbose logging.
EDIT: I believe part of my problem is how to Coin & Start w/paddle. I use Logitech pad for that, and maybe screw up config? I don't know.
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I have no idea what you have and havent done I cant really help you beyond this as I dont have the hardware. The only other option is the device is picking up and analog axis that would show in options->controls if it did you would need to assign this device to user1. The problem is RA has a big learning curve for the input system you would need to start a thread on this device if somebody has it working they could help you out.
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@grant2258
Pi 3
Canakit Power Supply
Stretch 4.4.8
Built From pre-made image on Retropie
Sandisk 128GB Thumb Drive, 2600-Daptor w/Atari Paddles
Logitech RumblePad 2
MAME emulator
Play 'Tempest' or 'Warlords' in lr-mame2003 w/Atari Paddles. -
Anyone else's dpad/stick stop working? I've even deleted my
retroarch.cfg
so it has that default blue theme, and still nothing. Buttons work. It's been a while since I've last tried it, but I just finished building it from source. They work fine in normal mame2003. I've also deleted/home/pi/RetroPie/roms/mame-libretro/mame2003-plus
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@mitu That's some fast troubleshooting. Working good, thanks!
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Why does mame2003-plus default to analog as of late? It didn't before, and although many modern game controllers also have additional analog sticks, many simple gamepads and arcade cabinets do not, but all but the very rare pure analog sticks have digital controls. So, wouldn't it be better to default to digital as the lowest common denominator?
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@Clyde the same reason mame does this directions need to map to analog to work and custom mapping .
Mame also sometimes creates configs that arent default like luner lander if you create the games config in digital mode and swap to anlog its messed up because the custom config it already made. it the same deal with the real mame you need to map your digital buttons that it defaults to analog for directions.
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Hm … I don't remember MAME (mame2003 and 0.185) not using my digital sticks by default since I came back to emulation approx. two years ago. IMO such problems only started in mame2003-plus recently.
Do I remember correctly? If so, why was it different before?
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2003 never supported analog controls mame078 needs digital controls mapped defaults to analog cant speak for mame0185 would need to dowload it and check.
juts downloaded mame0185 started pacman uses the analog stick.
This is the mame default way of doing things. I dont really mind if you want the option changed just ask mark. Im only doing mame driver updates and such from now on mark looks after the libretro part of things. There will be more problems doing it the other way round but it can be explained to users how to fix it.
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@grant2258 I didn't have to do this to the pi mame .20x build I tried a few weeks ago. I never checked what the default was but my pad and stick worked out of the box.
At least have a warning about it or something at the github and/or here.
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mame2003 supported analog controls for analog games. retroarch has a configurable ability to bind digital joystick to analog stick controls.
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@Darksavior https://github.com/libretro/mame2003-plus-libretro/pull/644
@dankcushions mame2003 is a hard coded hack that only works for some games if they use standard up down left right you would be ok
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This question of digital-analog defaults seems squarely in my wheelhouse as a bridge of collaboration between the core and libretro/retroarch. When that dynamic is working well, sometimes both the core and RetroArch wind up making advancement.
That being said I'm mostly only posting by phone for a while. In the meantime, this is the most advanced MAME core in terms of analog support. That happens to mean that we're right on the rough cutting edge.
That's my sense of the situation.
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@grant2258 or @markwkidd - Can you explain the difference between digital only and analog and digital. The latter doesn't do both as in use the same settings for an arcade cab and/or analog stick that may have both types of controls. Some of those arcade panels cover the gambit of types of controls. I've been using a keyboard and a XBOX controller with the digital and analog setting and both seem to be working ok so I don't quite understand the difference between the two settings.
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