RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    Update Binary for lr-pcsx-rearmed.

    Scheduled Pinned Locked Moved Ideas and Development
    psxlr-pcsx-rearmedbinaryimprovement
    13 Posts 5 Posters 14.6k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • mituM
      mitu Global Moderator
      last edited by

      That might turn out to be a problem, since the default core options have the Auto option (and not auto). I've seen your github issue, maybe they'll fix it in the libretro-core, or at least make the comparison case insensitive.

      pjftP 1 Reply Last reply Reply Quote 0
      • MajorDangerNineM
        MajorDangerNine @pjft
        last edited by

        @pjft Does this mean that, once the issue with "Auto" being changed to "auto" is fixed (I treasure the fact I can fix that quickly with Notepad++ and my loose backup of the game overrides), the binary will be updated?

        I would really like to be able to update my RetroPie install without needing to do a source update of lr-pcsx-rearmed anymore. That, and to stop having to tell people to update from source as those source updates certainly aren't good for the life of the SD card.

        SBCGaming | Unofficial RetroPie Discord

        pjftP 1 Reply Last reply Reply Quote 0
        • pjftP
          pjft @MajorDangerNine
          last edited by

          @eckaji I did not in any way suggest or imply that - I have no say on the binary being updated or not.

          I was just cautioning at the time that I would not be supportive of updating the binary at this stage because of that issue. Rather have an outdated but working binary, than an up-to-date but problematic binary, just that.

          1 Reply Last reply Reply Quote 0
          • pjftP
            pjft @mitu
            last edited by pjft

            @mitu Interesting.

            In my defaults file, it seems to have

            pcsx_rearmed_region = "auto"
            

            I suspect it was never really used and was saved the first time someone went and played with their settings.

            EDIT: Either that or my defaults were already overwritten by today's change :)

            mituM 1 Reply Last reply Reply Quote 0
            • MajorDangerNineM
              MajorDangerNine
              last edited by

              @pjft Sorry. I mistook your ability to diagnose the issue so quickly to be an indicator of familiarity with the conditions for a binary to be updated and that you might even know the proper procedures to get the binary updated.

              SBCGaming | Unofficial RetroPie Discord

              pjftP 1 Reply Last reply Reply Quote 1
              • pjftP
                pjft @MajorDangerNine
                last edited by

                @eckaji No worries, not at all. We're all here to help :) Thanks for the heads up on this change, though - it looks promising and if it works as intended it'll be great to have PSX games running even a bit more smoothly than before. Even though, as mentioned in the other thread, unfortunately the PSX does have quite a bit of native slowdown, so it will never get as good as we imagined it could be! :)

                1 Reply Last reply Reply Quote 0
                • BuZzB
                  BuZz administrators
                  last edited by

                  I rebuilt the binaries earlier, but need to trigger the upload. Will do when I'm next on my machine.

                  To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                  1 Reply Last reply Reply Quote 2
                  • mituM
                    mitu Global Moderator @pjft
                    last edited by

                    @pjft Is this the retroarch-core-options.cfg that @mediamogul mentioned earlier ? This is where I looked over the defaults, but I can't remember if I started a PS1 game ever on the new 4.4 image, so it could be that a correct value is added on 1st play.

                    1 Reply Last reply Reply Quote 0
                    • BuZzB
                      BuZz administrators
                      last edited by

                      The binaries should be up to date now.

                      To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                      1 Reply Last reply Reply Quote 2
                      • R
                        rsn8887
                        last edited by rsn8887

                        Nice, but so where is this advanced speed hacks menu then?

                        Looking at the menu source at https://github.com/libretro/pcsx_rearmed/blob/40c380a8e8080ecb38159ee5aad1ce149e9889fc/frontend/menu.c , there seem to be a ton of options missing, such as plugin selection, memory card options, advanced speed hacks etc.

                        It looks like these options were part of a native menu system of the standalone emulator which is disabled/unsupported in Retroarch. I made an issue here: https://github.com/libretro/pcsx_rearmed/issues/176
                        You can see on this blog how the menu options in the original emulator looked. They appeared on a press of ESC.
                        https://retroresolution.com/2016/01/01/playstation-emulation-on-the-pi-enhancing-the-experience-with-the-options-menu-part-one-basic-features-and-save-states/

                        Since the native menu system is based on a menu rendering library not available in Retroarch (libpicofe), the solution is to map all the missing options into the Retroarch Quickmenu. Currently, only some of the options are mapped to the Quickmenu.

                        1 Reply Last reply Reply Quote 1
                        • First post
                          Last post

                        Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                        Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.