OpenBOR 6xxx OpenBeta Testphase
-
Anyone knows if theres a fix for
Teenage Mutant Ninja Turtles Rescue Palooza
some levels just dont work ...
will love to finish it think its really a good openbor game :) -
@mitu said in OpenBOR 6xxx OpenBeta Testphase:
@kactius said in OpenBOR 6xxx OpenBeta Testphase:
If the files zip have password is only for personal use of creators.
No, it's not and you're not the 'creator' of the ROMs/copyrighted material. Please don't share/ask for ROMs here in the forums, just because it has a password it doesn't make it 'right'.
I sorry, by use of the word "creator" was intended to refer to the zip file, not the contents of the zip file. Thanks for the clarification, unquestionably julenvitoria is not the creator of the content nor was it to distribute. It should be understood that for the good of the project there are limits and these limits are assumed when one agrees to register in the forum.
-
@shavecat
my recommendation is to test openbor games with the latest version of openbor or the one that is valid for that game and on the pc. Also take into account the latest version of the game.
Different and similar problem here:
https://www.chronocrash.com/forum/index.php?topic=4460.0 -
Hi, I've created a new script module for RetroPie that will install the latest 6510 build of openbor for all Raspberry Pi boards (installing the proper libGL.so.1 depending on which one you have automatically).
It also is installed as an emulator instead of a port and fully supports directly launching .pak games directly from emulationstation. Drop your .pak files into RetroPie/roms/openbor.
You can find the script on my RetroPie-Extra repository: https://github.com/zerojay/RetroPie-Extra
-
@zerojay
thank you for coming back -
@zerojay Thanks for envolving into this.
I'll edit 1st post and link to your extras-resp ;)
You've a small mistake, in your script you're checking twice for rpi1 platform. -
@kactius
it works on the pc :\ -
@cyperghost said in OpenBOR 6xxx OpenBeta Testphase:
@zerojay Thanks for envolving into this.
I'll edit 1st post and link to your extras-resp ;)
You've a small mistake, in your script you're checking twice for rpi1 platform.I don't see that.
-
@zerojay Yes saw it now rpi1 and rpi ;) Allright
-
@cyperghost said in OpenBOR 6xxx OpenBeta Testphase:
@zerojay Yes saw it now rpi1 and rpi ;) Allright
That's not a mistake. rpi = generic raspberry pi.
-
@zerojay I am running a Pi3b+, I've installed the RetroPie-Extras script, gone to RetroPie-Setup, Manage Packages, Manage Experimental Packages, 132 openbor, install from source (install from binary is not an option), and I get this error:
Could not install package(s): libpng12-dev.
Here's a screenshot just before it fires that message (I am not a linux wiz):
What am I doing wrong here? How do I install this dependency?
-
@BMovieBen said in OpenBOR 6xxx OpenBeta Testphase:
Could not install package(s): libpng12-dev.
OK I did more poking around...removed holds on all apps, uninstalled apps, reinstalled apps, used apt-get, and finally used aptitude...which presents an interesting conflict...
So I'm completely blocked at this point. I don't know what's going on here or how to resolve it. Any help would be appreciated as I am just DYING to get these OpenBor games working on this.
-
@BMovieBen said in OpenBOR 6xxx OpenBeta Testphase:
@BMovieBen said in OpenBOR 6xxx OpenBeta Testphase:
Could not install package(s): libpng12-dev.
OK I did more poking around...removed holds on all apps, uninstalled apps, reinstalled apps, used apt-get, and finally used aptitude...which presents an interesting conflict...
So I'm completely blocked at this point. I don't know what's going on here or how to resolve it. Any help would be appreciated as I am just DYING to get these OpenBor games working on this.
Resync and try again. I just pushed a dependency change for you.
-
@zerojay I updated the RetroPie-Setup script, re-cloned the RetroPie-Extras repo and ran the script. Went through RetroPie-Setup, selected OpenBor, install from source, aaand got the same exact issue as before.
-
@BMovieBen said in OpenBOR 6xxx OpenBeta Testphase:
@zerojay I updated the RetroPie-Setup script, re-cloned the RetroPie-Extras repo and ran the script. Went through RetroPie-Setup, selected OpenBor, install from source, aaand got the same exact issue as before.
I've done all I can do. The problem is on your end if you are still having this problem after I've corrected the dependency.
-
@zerojay I was able to run your script and install v6510 though now when I run openbor And select a game I get a message that there is no configuration. Would there be a step I missed to point the games to v6510?
-
@asanchez81 said in OpenBOR 6xxx OpenBeta Testphase:
@zerojay I was able to run your script and install v6510 though now when I run openbor And select a game I get a message that there is no configuration. Would there be a step I missed to point the games to v6510?
Need more info.
-
@asanchez81 If you installed zerojay's script properly, you should be able to launch directly into a pak rather than have to go into openBOR first. Where did you place your pak files?
-
Good work on the script @zerojay, thanks!
I did run into a bit of bother getting it working initially and it took a few attempts to get it sorted so here's a bit of info just in case anybody else runs into the same issue.
The first couple of times I ran the 6510 script, I'd end up with openbor appearing under the ports folder and es_systems.cfg wasn't automatically updated to include an openbor entry.
At this point, I wasn't sure if this was the intended result so I manually added an entry into es_systems.cfg and stuck a few .paks in /roms/openbor. This resulted in the system appearing in ES but launching a rom just opened the pak selection menu rather than starting the selected game.
In the end, I got it to work by deleting the openbor.sh script from the ports folder (/home/pi/RetroPie-Setup/scriptmodules/ports) prior to running the 6510 script as I suspected that the ports script was inadvertently being invoked.
This time no openbor folder was created under ports and the script did add an entry into es_systems.cfg. I just had to make a small tweak to es_systems.cfg to include the extensions & fullname:
<extension>.PAK .pak</extension>
<fullname>OpenBOR</fullname>I wasn't sure if the roms/openbor folder would be generated by the script but it needs it be added manually. Anyway, added a few .paks and they launch directly from ES now :)
One question I did have was about the Logs, Paks, Saves & Screenshots folders which have been created under /home/pi. Is there a config file that can be tweaked to change the location of these just so I can keep things tidy? No biggie if not!
-
Do you guys use a keyboard for exiting OpenBOR games? Can the controller be used?
Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.
Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.