RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    OpenBOR 6xxx OpenBeta Testphase

    Scheduled Pinned Locked Moved Ideas and Development
    betaopenbor
    520 Posts 54 Posters 268.2k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • GreenHawk84G
      GreenHawk84 @IGA
      last edited by GreenHawk84

      @iga yes I tested TMNT and it was fine, still had my save game intact.

      I 1 Reply Last reply Reply Quote 0
      • I
        IGA @GreenHawk84
        last edited by IGA

        @greenhawk84
        All levels are playable? ( swamp\beach\others...)
        How could get your version of openbor?

        B 1 Reply Last reply Reply Quote 1
        • B
          boolean
          last edited by boolean

          I've got OpenBOR running, but it seems to be a rather old version. There has been some controversy about the fork/source begin used to create the port. Let's hope someone with the needed skills, time and devotion will put effort into porting a more recent build for greater game support. Apparently this already has been done and zerojay's script installs the v6510-dev build, which isn't actually a port but a complete system!

          I've seen video's of ppl running "TMNT: Rescue-Palooza!" on a Pi Zero W using OpenBOR, so I they might be using the same solution.

          I've noticed some minor quirks during the installation/configuration of OpenBOR using zerojay's script. When triggered from RetroPie-Setup, it runs the old script which points to rofl0r's repo and builds an ancient version. In order to be able to run it from the RetroPie-Setup GUI, you have to remove/rename the old openbor.sh in '/home/pi/RetroPie-Setup/scriptmodules/ports' manually, so the newer openbor.sh located in '/home/pi/RetroPie-Setup/scriptmodules/emulators' will be listed.

          Besides this, es_systems.cfg in '/etc/emulationstation' contains the "wrong" roms path and is missing values for fullname and extension as well. Noting which can't easily be resolved, but if you're totally new to this it might be a bit discouraging.

          I 1 Reply Last reply Reply Quote 0
          • I
            IGA @boolean
            last edited by

            @boolean Yup, it's running... but half levels not working. You cannot access to it. - It's old problem, started from my attempt to play on android phone. And solution for android was choose/find correct version of open bor exclusive for rescue-palooza.
            So, i think, we need find same current version for retropie....

            B 1 Reply Last reply Reply Quote 0
            • B
              boolean @IGA
              last edited by boolean

              @iga Judging from your screenshots (you've extracted the game like I did before which is now deprecated) you're running build 3016 instead of 6510. Am I right? I've edited my last post to provide some clarification.

              On v6510 TMNT: Rescue-Palooza! plays out of the box and (as far as I can tell) without issues. No need for any savegame hocuspocus.

              I 1 Reply Last reply Reply Quote 0
              • I
                IGA @boolean
                last edited by

                @boolean said in Streets of Rage Remake (latest retropie 2019):

                you're running build 3016 instead of 6510. Am I right? I'

                Yes...
                Now I've did update ( after deleting openbor.sh, have installed from Rb setup->manage packages->experemental packages and it's showing me 6510 version.
                But when i go to the ports->openbor, it's show me screen with 3016 again
                SZ6hGmLxpcU.jpg

                So what more i need to do with es_systems.cfg ?

                B 1 Reply Last reply Reply Quote 0
                • B
                  boolean @IGA
                  last edited by boolean

                  @iga Your '/etc/emulationstation/es_systems.cfg' should look like this:

                    <system>
                      <name>openbor</name>
                      <fullname>OpenBOR - Beat 'em Up Game Engine</fullname>
                      <path>/home/pi/RetroPie/roms/openbor</path>
                      <extension>.pak</extension>
                      <command>/opt/retropie/supplementary/runcommand/runcommand.sh 0 _SYS_ openbor %ROM%</command>
                      <platform>openbor</platform>
                      <theme>openbor</theme>
                    </system>
                  

                  To verify that v6510 has correctly been installed, please check if everything is in place:

                  pi@retropie:/opt/retropie/emulators/openbor $ ls -lh
                  total 5.6M
                  -rw-r--r-- 1 root root 4.4M Jan 31 17:50 libGL.so.1
                  lrwxrwxrwx 1 root root    8 Jan 31 17:50 Logs -> /dev/shm
                  -rwxr-xr-x 1 root root 1.2M Jan 31 17:50 OpenBOR
                  lrwxrwxrwx 1 root root   30 Jan 31 21:24 Paks -> /home/pi/RetroPie/roms/openbor
                  -rw-r--r-- 1 root root   60 Jan 31 17:50 retropie.pkg
                  lrwxrwxrwx 1 root root   35 Jan 31 17:50 Saves -> /opt/retropie/configs/openbor/Saves
                  lrwxrwxrwx 1 root root   41 Jan 31 17:50 ScreenShots -> /opt/retropie/configs/openbor/ScreenShots
                  
                  pi@retropie:~/RetroPie/roms/openbor $ ls -lh
                  total 275M
                  -rw-r--r-- 1 pi pi  60M Jan 27  2004 BOR.pak
                  -rw-r--r-- 1 pi pi 216M May 28  2020 TMNT_RP_1_1_2.pak
                  

                  If you fancy art, you should create a directory under your current theme called "openbor" as well.

                  /etc/emulationstation/themes/carbon/openbor/
                  ├── art
                  │   ├── controller.svg
                  │   ├── system2.svg
                  │   └── system.svg
                  └── theme.xml
                  
                  1 directory, 4 files
                  

                  Just let me know if something isn't clear!

                  I 2 Replies Last reply Reply Quote 1
                  • I
                    IGA @boolean
                    last edited by

                    @boolean First of all thank you for your responsiveness.

                    I guess I'm a little confused - as i understood, after using script

                    cd ~
                    git clone https://github.com/zerojay/RetroPie-Extra.git
                    cd RetroPie-Extra/
                    ./install-extras.sh
                    

                    we got able to install "new" experimental packages from "new" mange packages menu in RetroPie-Setup, where new openbor located.
                    But I already had old version of openbor installed....

                    And now, when i run openbor from retropie it's run 3016 version. So, i decided uninstall it. But when i uninstall open bor from new manage packages menu, i've uninstall 6510 version, and 3016 still stay.... - cause i can't find it there ( in new experimental packages menu) - it's not there now, .... (only 6510 available)

                    So, now i need to understand how get back old experimental packages menu to uninstall original bor. And only after that install 6510, probably
                    As i understood...
                    )

                    B 1 Reply Last reply Reply Quote 0
                    • B
                      boolean @IGA
                      last edited by

                      @iga You're welcome! You can use the original script from the repo (https://github.com/RetroPie/RetroPie-Setup/blob/master/scriptmodules/ports/openbor.sh) to uninstall v3016 and then use the new v6510 script (https://github.com/zerojay/RetroPie-Extra/blob/master/scriptmodules/emulators/openbor.sh) to install the latest build.

                      I 1 Reply Last reply Reply Quote 0
                      • B
                        boolean @IGA
                        last edited by

                        This post is deleted!
                        1 Reply Last reply Reply Quote 0
                        • B
                          boolean
                          last edited by

                          IGA and I got sidetracked on the Streets of Rage Remake (latest retropie 2019) topic. Would it be possible for an admin to move our discussion over here?

                          https://retropie.org.uk/forum/post/250464
                          https://retropie.org.uk/forum/post/250481
                          https://retropie.org.uk/forum/post/250495
                          https://retropie.org.uk/forum/post/250512
                          https://retropie.org.uk/forum/post/250513
                          https://retropie.org.uk/forum/post/250663
                          https://retropie.org.uk/forum/post/250762

                          mituM 1 Reply Last reply Reply Quote 0
                          • I
                            IGA @boolean
                            last edited by

                            @boolean I done it ( I've delete old 3016, then install new 6510 ). But it not appears in ports menu or anywhere else in emustation.
                            And I don't understand what's going on....

                            I 1 Reply Last reply Reply Quote 0
                            • I
                              IGA @IGA
                              last edited by IGA

                              @iga 111.PNG 222.PNG
                              555.PNG

                              or to new openbor needs extracted folders, not files.pac?

                              I 1 Reply Last reply Reply Quote 0
                              • I
                                IGA @IGA
                                last edited by

                                OOOhhhh....
                                Now i see
                                I've got it! - with new version o openbor we need create separate folder openbor in rom directories. Not in folder ports as it was before.....

                                • it is important information!
                                1 Reply Last reply Reply Quote 0
                                • I
                                  IGA @boolean
                                  last edited by IGA

                                  @boolean STOP!

                                  • IT'S STILL NOT WORK!!! even on the new version 6510!

                                  • we still can't enter in levels swamp\beach\van\park\rooftop as i've said before.... (v1.1.1)
                                    :-(

                                  mituM 1 Reply Last reply Reply Quote 0
                                  • mituM
                                    mitu Global Moderator @boolean
                                    last edited by

                                    @boolean I've moved the posts here.
                                    @IGA please use this topic for your OpenBor installation/running problems.

                                    I 1 Reply Last reply Reply Quote 0
                                    • I
                                      IGA @mitu
                                      last edited by

                                      @mitu ok,
                                      sorry.... if what...

                                      I 1 Reply Last reply Reply Quote 0
                                      • I
                                        IGA @IGA
                                        last edited by

                                        And why after installing openbor 6510 we've got folders Pack, Screenshots, Saves, Logs in /home/pi/ folder? - not in openbor's folder

                                        B 1 Reply Last reply Reply Quote 0
                                        • B
                                          boolean @IGA
                                          last edited by boolean

                                          @iga Those are created by the game engine itself. If you delete them, they'll automatically be recreated when you launch OpenBOR. I've deleted those folders and replaced them for symbolic links, which point to the preferred locations.

                                          pi@retropie:~ $ ls -lh
                                          total 16K
                                          lrwxrwxrwx 1 pi pi    8 Feb  1 22:32 Logs -> /dev/shm
                                          lrwxrwxrwx 1 pi pi   30 Feb  1 22:32 Paks -> /home/pi/RetroPie/roms/openbor
                                          drwxr-xr-x 6 pi pi 4.0K Apr 28  2020 RetroPie
                                          drwxr-xr-x 7 pi pi 4.0K Jan 29 02:25 RetroPie-Setup
                                          lrwxrwxrwx 1 pi pi   35 Feb  1 22:32 Saves -> /opt/retropie/configs/openbor/Saves
                                          lrwxrwxrwx 1 pi pi   41 Feb  1 22:32 ScreenShots -> /opt/retropie/configs/openbor/ScreenShots
                                          

                                          @mitu said in OpenBOR 6xxx OpenBeta Testphase:

                                          @boolean I've moved the posts here.

                                          Thanks!

                                          I 1 Reply Last reply Reply Quote 0
                                          • B
                                            boolean
                                            last edited by boolean

                                            @cyperghost (crcerror) has made a fork of tree 'https://github.com/DCurrent/openbor/tree/d6938eea5f22c91eea28294190fd0e1aa60daca4' in which he could make the required modifications. If this isn't feasible for whatever reason, another solution would be extending zerojay's script to modify the source code after the project has been cloned from git, before starting the build process.

                                            cyperghostC 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.