PlayStation Won't See SRM
-
When 4.4 came out I backed up my system and started anew with the official Stretch image. I did lose some of my saves because I had changed where the systems save games and didn't realize I didn't change PSX as well. I downloaded some MCR files to catch me up for FFVII which I used before, and none of them will show in PSX-rearmed.
I've renamed them to
srm
and saved a state in order to see how it's naming the file since I use them3u
method and wasn't sure if it would still pull the disc name or not, I'm not sold on the pboot.Is there anything I could be missing? I double checked my bios file but since all games run fine that should not be an issue. I'm stumped at this point and this is a long game to try to start over from scratch š¤
-
So I started a new game, saved at the first point, exited, then renamed the srm to
srm.bak
for safekeeping, then uploaded and renamed the srm I wanted and it worked.Any ideas why this is an issue? I'm not really complaining, I'm more intrigued at this point. It almost seems as if the emulator keeps track of whether or not a save should exist. That seems counterintuitive considering the concept of removeable memory cards on the console itself and I would assume an emulator would not need to care if a game had ever been started. Is it similar to modern consoles where it tracks and creates an internal memory file of the game existing and has save files separate?
Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.
Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.