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    MAME ROW #112- Mars Matrix: Hyper Solid Shooting

    Scheduled Pinned Locked Moved MAME Random Of the Week
    mamemame rowrandom gametournament
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    • obsidianspiderO
      obsidianspider
      last edited by obsidianspider

      This is the MAME Random Of the Week #112

      The three random numbers for this week are: 1097 143 59

      Click here to vote! Which game do you choose for MAME ROW #112?

      The result of the poll is posted on Wednesday, so we have Monday and Tuesday for experimentation.

      1097
      Game Name: Mars Matrix: Hyper Solid Shooting (US 000412)
      Company: Capcom, supported by Takumi
      Year: 2000
      ROM file name: mmatrix.zip

      143
      Game Name: Bionic Commando (US set 1)
      Company: Capcom
      Year: 1987
      ROM file name: bionicc.zip

      59
      Game Name: Argus
      Company: [NMK] (Jaleco license)
      Year: 1986
      ROM file name: argus.zip

      What is the MAME ROW?

      MAME ROW stands for MAME Random Of the Week. We randomly select an arcade game from the 0.78 MAME Reference Set to play on the week. The idea is to play games we've never played before, interact with other forum members, post hi-scores, share game strategies, fun facts, and (the most important) HAVE FUN!

      Notes:

      1. We usually post hi-scores screenshots after playing with only one credit. If you used more than one credit, please mention it on your post.

      2. There's no need to use RetroPie to join the MAME ROW! You can play it on any platform you want.

      3. Feel free to post your hi-score (or any content about the game) anytime you want on the previous rounds topics (link below).

      Every Monday we create a topic at the "General Discussion and Gaming > MAME Random Of the Week" forum section with the 3 random games to be voted. And on Wednesday we check the result.

      These "rules" are constantly being improved!

      Previous Rounds

      πŸ“· @obsidianspider

      1 Reply Last reply Reply Quote 3
      • thelostsoulT
        thelostsoul
        last edited by thelostsoul

        You can't argue or discuss with me, I vote for Mars Matrix!
        This game can be seen as an indirect successor to Giga Wing, one of the best modern bullet hell shmups with a complex scoring system. So hopefully I can participate this time. Bionic Commando on the other hand is a more well known and older title. I never played a BC game before and this could be a good opportunity. Watching the videos, I don't think this game will be fun for highscore plays, plus the NES version seems to be superior game mechanics wise, so I can skip this one. Argus looks (and sounds) like typical old shmups from this era. Can't talk about its qualities, I would prefer Mars Matrix in this case. ;-)

        πŸ“œ RE/SET: 100 SNES Games for your RetroPie, 🎁 Share your hidden gems and insider tips

        1 Reply Last reply Reply Quote 3
        • cellyC
          celly
          last edited by

          I have to agree with @thelostsoul, Mars Matrix hands down.

          Currently Playing: Tetris (Gameboy)

          IanDaemonI 1 Reply Last reply Reply Quote 1
          • pjftP
            pjft
            last edited by

            I can't argue with Mars Matrix, it's a great game! Bionic Command is a classic but the NES version is indeed the (much) superior game.

            V 1 Reply Last reply Reply Quote 2
            • V
              VictimRLSH @pjft
              last edited by

              @pjft Agree. After playing the NES version, the arcade one becomes pretty pointless and boring.

              System Config: Retropie 4.4 with full desktop, RPi 3B, 256gb SD, 5v 2.1A 5,200 mAH USB battery. EasyMSX controller mounted with Pimoroni Hyperpixel 4 (non touch). Also running 4.6 on a 4gb Pi 4 serving as my primary desktop computer now.

              1 Reply Last reply Reply Quote 1
              • IanDaemonI
                IanDaemon @celly
                last edited by IanDaemon

                @celly Mars Matrix is quite good. It's actually not as hard as other danmaku games, but somehow lacks some of the charm of those games too with its rather "blah" space backgrounds. (In my limited experience, maybe it gets better background-wise.)

                • 5 Favorite Arcade Games in MAME
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                1 Reply Last reply Reply Quote 1
                • Lyle_JPL
                  Lyle_JP
                  last edited by

                  Wow. Three really solid games to choose from this week!

                  1 Reply Last reply Reply Quote 0
                  • obsidianspiderO
                    obsidianspider
                    last edited by

                    This week's winner is Mars Matrix: Hyper Solid Shooting

                    0_1542801105761_Screen Shot 2018-11-21 at 6.46.13 AM.png

                    0_1542801120374_mm-f.jpg
                    0_1542801134078_mm-r.jpg

                    πŸ“· @obsidianspider

                    1 Reply Last reply Reply Quote 4
                    • thelostsoulT
                      thelostsoul
                      last edited by

                      The stage is set, the green flag.
                      Let the carnage begin!

                      πŸ“œ RE/SET: 100 SNES Games for your RetroPie, 🎁 Share your hidden gems and insider tips

                      1 Reply Last reply Reply Quote 1
                      • AndersHPA
                        AndersHP
                        last edited by

                        This is an excellent game! ...but it's not because of the music XD

                        My "Bubble Bobble" Themed Bartop Arcade
                        My Gameboy

                        1 Reply Last reply Reply Quote 0
                        • pjftP
                          pjft
                          last edited by

                          First shots fired. Not a great score at all, I believe - I think I had passed the first level in the past - but it will hopefully motivate others to share more. :)

                          15,145,900 it is. First level, I believe I lost at the first level boss.

                          0_1542965110708_IMG_0026.JPG

                          Best of luck everyone!

                          1 Reply Last reply Reply Quote 0
                          • pjftP
                            pjft
                            last edited by pjft

                            Actually, another addenda, as I had been struggling with the mosquito and bomb mechanics, coming from DoDonPachi and even Giga Wing. I just read this in a FAQ (just the basics, didn't read more as I find it kind of defeats the joy of discovering the actual game) and wanted to share:

                            NORMAL SHOT VS. PIERCING CANNON

                            Typical of the sober and purely functional outer set up of the game, it
                            has assigned all weapons to just one button. So here you have it, the
                            chief among shooters, and all you need is one joystick and one fire
                            button. Tapping the A-button will enable normal shooting. Normal shot has
                            an unlimited range and for this reason is the main weapon to use in
                            attack. As you gain levels the shot will get more powerful and spreads
                            out a little.

                            Interrupted tapping (with minimal a one-second interval) will enable the
                            piercing cannon. It works sort of the other way around as in DonPachi.
                            The piercing cannon is a powerful short-range attack that equals about 10
                            single shots, depending on how close you are to the enemy. The closer you
                            are, the more damage it will do. Use it for big crafts to save time on
                            the kill. It is absolutely essential to know when to use which type of
                            weapon, especially when dealing with gold mines. More about that later.

                            CAPTURE BULLETS

                            Pushing the A-button and holding it for at least a quarter to half a
                            second, will bring out the 'Mosquito'. It is sort of a black hole that
                            surrounds your ship and sucks in bullets. It is very useful if you want
                            to pass through a wall of enemy fire, because you will be invulnerable
                            when it is activated. The GHB meter will slowly drain and the Mosquito
                            ends when the meter is finished, or when you release the A-button. An
                            essential aspect of this function is that you will be invulnerable for
                            exactly one second after you have released the A-button. So you can
                            release the Mosquito even if you are only half way through a curtain of
                            bullets, and do the rest on invulnerability, while the meter is
                            reloading. When the meter is reloading you will be vulnerable, without a
                            last means of saving yourself, for at least another 1 second or more
                            until the GHB meter is full again. The reaction time of the Mosquito is
                            not good enough for a split second rescue, because the Mosquito just
                            takes more than a split second to activate. It requires anticipation if
                            you want to rely on it. A good way to get a feel of the Mosquito and the
                            refill time is to try to pass a few stages without shooting. You do not
                            get points for sucking in bullets.

                            REFLECTING

                            There is another aspect to the Mosquito that makes it very valuable as
                            well. If you release the Mosquito before the meter is empty, the bullets
                            inside the Gravity Barrier will spin off and form gold cubes wherever
                            they hit steel. The direction in which the bullets fly off is a resultant
                            of the centrifugal force of the rotation of the barrier and that caused
                            by the movement of your ship. You can actually see the bullets trace
                            along the barrier when you move your ship. To reflect bullets to your
                            right, you have to move to the left first, before you release the
                            Mosquito. The move to the left will make the bullets trail to the right
                            of the barrier, from which point they will shoot off once they are
                            released. This function feels very natural and responds well. Always try
                            to reflect bullets in a direction where they will encounter some
                            artillery or other objects, and to a place where the cubes can be
                            gathered without too much difficulty. Reflecting does not give any points
                            other than the damage done to the enemies that are hit by the reflected
                            bullets.

                            GRINDER

                            The grinder is a term for a weapon functionality that is related to the
                            Mosquito bullet capture. The gravity barrier will do damage to any
                            opponent it touches. In most cases it is not strong enough for an
                            immediate kill, but slowly grinds down your opponent. However, small
                            enemies can be taken down by it almost immediately, which can help a lot
                            in keeping an xp chain alive while you are in Mosquito-mode. Big enemies
                            can't be destroyed by it, but since you can't use normal shot or the
                            cannon in Mosquito-mode, you can use it to do some modest damage in the
                            meanwhile.

                            GRAVITY HOLE BOMB

                            Holding down the A-button for 3 seconds until the GHB meter is completely
                            drained will result in a gravitational explosion which will destroy
                            pretty much every visible enemy and all bullets, giving you some space to
                            breathe again. Experienced players will hardly use the GHB. Instead they
                            reflect just a fraction before the GHB kicks in. If you have captured
                            enough bullets this will do even more damage, and more importantly, yield
                            a lot of gold.

                            thelostsoulT 1 Reply Last reply Reply Quote 2
                            • thelostsoulT
                              thelostsoul @pjft
                              last edited by

                              @pjft Thanks for this how to play, it will come in handy when i play more. What I am most impressed is, that it needs only a single button. Some may not like the overloading buttons and want a single purpose button. It is weekend now. :-)

                              πŸ“œ RE/SET: 100 SNES Games for your RetroPie, 🎁 Share your hidden gems and insider tips

                              1 Reply Last reply Reply Quote 2
                              • obsidianspiderO
                                obsidianspider
                                last edited by

                                The "one button for everything" definitely takes some getting used to, and I'm still not able to get past the first boss, but it's been fun figuring things out. One thing I noticed is that it seems like you don't die/take damage from touching enemies themselves, only their projectiles. Once I figured that out it helped quite a bit as I didn't have to avoid as much.

                                0_1542985417046_mmatrix-181123-100110.png

                                22,696,500 for now

                                πŸ“· @obsidianspider

                                pjftP 1 Reply Last reply Reply Quote 2
                                • pjftP
                                  pjft @obsidianspider
                                  last edited by pjft

                                  @obsidianspider Well done, great to see you picking it up as well :)

                                  I took some more stabs at it today and the scoring system still baffles me a bit, as well as the mosquito power. It’s not natural to me that killing bad guys does not add to the score but only what you pick up, as well as the fact that the power cannot be immediately triggered when you’re in a bind.

                                  I still lost the same place where I died the other day (beginning of level 2), but this time around I got 68,317,120. I think those very large golden cubes are the ones that make the difference.

                                  0_1543102387637_IMG_0055.JPG

                                  1 Reply Last reply Reply Quote 2
                                  • obsidianspiderO
                                    obsidianspider
                                    last edited by

                                    MAME ROW #113 is now live

                                    πŸ“· @obsidianspider

                                    1 Reply Last reply Reply Quote 1
                                    • thelostsoulT
                                      thelostsoul
                                      last edited by thelostsoul

                                      I hope there is still time. Had to solve some problems here and wasn't very motivated to play anything.
                                      Got 2'9109'2310
                                      If someone still want play it, then lets do.

                                      1. Use the shield to collect bullets and try to hit enemy with it. If they die from this counter attack, they split into many of those gold collectibles.
                                      2. Second advice, try to collect as many of those gold. I think they will raise the score multiplier for killing enemies.

                                      0_1543262301700_mmatrix-291092310.png

                                      πŸ“œ RE/SET: 100 SNES Games for your RetroPie, 🎁 Share your hidden gems and insider tips

                                      pjftP 1 Reply Last reply Reply Quote 2
                                      • pjftP
                                        pjft @thelostsoul
                                        last edited by

                                        @thelostsoul Oh, wow, congratulations!

                                        I'm off this week, traveling for work, but I'll try to submit a new score next week if I have the chance :)

                                        Well played! :)

                                        thelostsoulT 1 Reply Last reply Reply Quote 0
                                        • thelostsoulT
                                          thelostsoul @pjft
                                          last edited by thelostsoul

                                          @pjft Thanks, I was a bit surprised myself imagine a Pikachu suprise meme here.
                                          Good idea, we still can play after the "official" competition is over. I think this wouldn't hurt anyone.

                                          πŸ“œ RE/SET: 100 SNES Games for your RetroPie, 🎁 Share your hidden gems and insider tips

                                          pjftP 1 Reply Last reply Reply Quote 2
                                          • pjftP
                                            pjft @thelostsoul
                                            last edited by

                                            @thelostsoul Deal!

                                            Hope all is well with you. :) I'll get back to you next week. For context, what stage did you make it to?

                                            thelostsoulT 1 Reply Last reply Reply Quote 1
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