RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Armored core - no split screen option

    Scheduled Pinned Locked Moved Help and Support
    armored coreplaystation 1splitscreenpcsxrearmedlink cable
    14 Posts 4 Posters 2.2k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • M
      matcr
      last edited by matcr

      Trying to play Armored Core in split screen, but on start screen, game defaults to versus(link).
      Thing is, Armored Core is one of these rare games, that used Playstation Link Cable, and using emulator,
      game thinks that link is established, thus making split screen unavailable.
      I would give up there, but on recently released PlayStation Classic (in Japanese version),
      there is Armored Core, with working split screen. PS Classic is ARM based, and using PCSX Rearmed, so it seems to be possible.

      I have tested all 3 Armored Core games on psx, PAL and NTSC versions (USA and Japan), even going as far as
      installing retroarch on PC and testing it with all 3 psx cores and bioses, from sph-1001 to scph-102c, thinking
      that maybe due to removal of link port in PS One, the game will show split screen option, no luck there.

      These series seem to be rather obsure in the west, i have found only one thread similar to mine:
      https://www.reddit.com/r/RetroArch/comments/8z4xvs/some_psx_games_cant_play_split_screen/

      Setup:
      Raspberry Pi 3B+,
      Retropie 4.4,
      lr-pcsx-rearmed,
      bios SCPH-1001,
      Dualshock 4 via bluetooth

      B 1 Reply Last reply Reply Quote 2
      • B
        barbudreadmon @matcr
        last edited by barbudreadmon

        @matcr as far as i can tell from looking at the pcsx-rearmed sources, support for link cable exists but it is not built by default (and perhaps the game is not detecting the cable is not plugged because of that ?), maybe try to build it while adding -DENABLE_SIO1API to the cflags or something ?

        Edit : you could also try by uncommenting this line : https://github.com/libretro/pcsx_rearmed/blob/28ea3e2d87c4e239d8853b10c4496f82feb9d982/libpcsxcore/plugins.h#L29

        FBNeo developer - github - forum

        M 1 Reply Last reply Reply Quote 1
        • M
          matcr @barbudreadmon
          last edited by

          @barbudreadmon said in Armored core - no split screen option:

          SIO1API

          Thank you very much for quick response, I will try just that.
          If I understand correctly, by enabling link cable support, the game will, in theory detect that there is no link,
          and switch to split screen instead?

          B 1 Reply Last reply Reply Quote 0
          • B
            barbudreadmon @matcr
            last edited by

            @matcr said in Armored core - no split screen option:

            If I understand correctly, by enabling link cable support, the game will, in theory detect that there is no link,
            and switch to split screen instead?

            That's my theory

            FBNeo developer - github - forum

            1 Reply Last reply Reply Quote 1
            • M
              matcr
              last edited by

              Unfortunately, it didn't work. But I wonder, if support for cable link plugin exists, where is said plugin and how to configure it?
              Plugins directory reveals nothing related to SIO1, and in libpcsxcore directory, sio classes are responsible for memory cards.
              By searching for SIO1API, I have found thread, where plugin named bladesio1 is mentioned.
              Further searching for that, there is iCatButler's fork of pcsxr, where we have plugins bladesio1 and nullsio1.
              So far any additional poking with the code has resulted in emulator crashing, but not giving up yet ;)

              B 1 Reply Last reply Reply Quote 0
              • B
                barbudreadmon @matcr
                last edited by

                @matcr you might want to open an issue about this on https://github.com/libretro/pcsx_rearmed/issues

                FBNeo developer - github - forum

                M 1 Reply Last reply Reply Quote 0
                • M
                  matcr @barbudreadmon
                  last edited by

                  @barbudreadmon Thank you, I will.

                  1 Reply Last reply Reply Quote 0
                  • M
                    matcr
                    last edited by

                    https://github.com/libretro/pcsx_rearmed/issues/209

                    1 Reply Last reply Reply Quote 0
                    • M
                      matcr
                      last edited by

                      Update:
                      Split screen works on Windows10 with pcsxr - 1.9.93, bladesio1 plugin is present, then disabled. Without it at all, game behaves like on pi. Unfortunately, I have no idea how to include it into complie path for raspberry build.
                      Here is source for pcsxr with bladesio1 plugin included:
                      https://launchpad.net/ubuntu/+archive/primary/+sourcefiles/pcsxr/1.9.94-4/pcsxr_1.9.94.orig.tar.xz

                      B 1 Reply Last reply Reply Quote 0
                      • B
                        barbudreadmon @matcr
                        last edited by

                        @matcr you should add this information to the issue you opened, it might help fixing it.

                        FBNeo developer - github - forum

                        1 Reply Last reply Reply Quote 1
                        • darkniorD
                          darknior
                          last edited by

                          WOAW incredible if it is possible to play with it one day <3
                          Like i dream to use this option from many years on all the portable consoles, GB, GBA, GG ... to play games in two player mode on one TV ... but no one never add this to these emulators ... :(
                          I'm sure it is possible on PI3 to play with two GB at same time, and if you say it is possible for PSX too it is incredible ???

                          Life is game, just play it !

                          B 1 Reply Last reply Reply Quote 0
                          • B
                            barbudreadmon @darknior
                            last edited by

                            @darknior said in Armored core - no split screen option:

                            I'm sure it is possible on PI3 to play with two GB at same time

                            lr-tgbdual allows this.

                            @darknior said in Armored core - no split screen option:

                            if you say it is possible for PSX too it is incredible ???

                            You misunderstood the topic, actually the OP want to use the split screen mode on 1 console available for this game.

                            It is possible for any emulator to do this, the main principle is to run 2 instances of the machine, and emulating the link cable between those 2 instances, however :

                            • most of the time, the emulator will need heavy rewriting to isolate both instances from each other (or the 2 instances would interfere with each other)
                            • that means you emulate the machine twice, so gba or psx with link cable support is a no-go on rpi3 performance-wise.
                            • it needs an accurate documentation on the link cable, which is not something you'll find easily for all systems (actually i looked into this for neogeo pocket some time ago, but couldn't find any documentation)

                            FBNeo developer - github - forum

                            darkniorD 1 Reply Last reply Reply Quote 1
                            • darkniorD
                              darknior @barbudreadmon
                              last edited by

                              Thanks for your answer :)

                              @barbudreadmon said in Armored core - no split screen option:

                              It is possible for any emulator to do this, the main principle is to run 2 instances of the machine, and emulating the link cable between those 2 instances, however :

                              Yes i know this, it's logic :)

                              most of the time, the emulator will need heavy rewriting to isolate both instances from each other (or the 2 instances would interfere with each other)

                              Ok yes, it is a hard work :(

                              that means you emulate the machine twice, so gba or psx with link cable support is a no-go on rpi3 performance-wise.

                              Yes it's what i think, maybe GB can work fine ... or on Odroid ...

                              it needs an accurate documentation on the link cable, which is not something you'll find easily for all systems (actually i looked into this for neogeo pocket some time ago, but couldn't find any documentation)

                              Yes it's always the same problem. Or you must make some reverse engineering, but it is really a hard work :(

                              Life is game, just play it !

                              1 Reply Last reply Reply Quote 0
                              • M
                                MudHoleCreation
                                last edited by

                                Its not hard. You just have to hold R2 at the title screen, and the link word will go away. Making it possible to play split screen. Have 2 controllers setup. Hold R2 with player 1 controller at title screen. Link will disappear. I just did it.

                                1 Reply Last reply Reply Quote 1
                                • First post
                                  Last post

                                Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.