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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Megapi Retroflag Controller config

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    megapi controller help mapping keys
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    • paffley
      paffley last edited by

      Hi guys,

      I have the retroflag megapi controller setup on my retropie. I have set it up correct from the retropie docs with the left and right shoulders as x & z etc.

      When I try to play street fighter 2 on the megadrive, it still uses left shoulder and right shoulder as the punches? even though I set it up in the retropie menu as the above. Any ideas guys? Do I need to map anything in retroarch?

      mitu 1 Reply Last reply Reply Quote 0
      • mitu
        mitu Global Moderator @paffley last edited by mitu

        @paffley I think you need to use RetroArch and set up the buttons for the Megadrive system and save the override for the core or edit the controller configuration file from /opt/retropie/configs/all/retroarch-joypads.

        How did you set it up ? The ES Input configuration doesn't have a mapping for the X & C buttons ?

        EDIT: Take a look at a sample configuration file for RetroArch here - it maps L2/R2 as X & C. You can try copying the file in the aforementioned folder (/opt/retropie/configs/all/retroarch-joypads) and see how it works in-game.

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        • paffley
          paffley last edited by

          Thanks @mitu i'll give it a whirl and get back. :)

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          • Silent
            Silent last edited by

            Also be aware that connecting this controller in XInput mode will render two rightmost buttons unusable. Connect it in DirectInput mode if you haven't done it yet.

            paffley 1 Reply Last reply Reply Quote 0
            • paffley
              paffley @Silent last edited by

              @Silent said in Megapi Retroflag Controller config:

              Also be aware that connecting this controller in XInput mode will render two rightmost buttons unusable. Connect it in DirectInput mode if you haven't done it yet.

              Thanks @Silent yeh I did that to start with. I'm gonna have a play with the config now.

              1 Reply Last reply Reply Quote 0
              • paffley
                paffley last edited by paffley

                So I got it to work. (In ES input) After I choose X as left shoulder and Z and right shoulder, I then had to assign the left and right bumpers on the controller as left trigger and right trigger. Before I was skipping these on the controller due to them being assigned to X and Z. All working fine now :)

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