EmulationStation Fork?
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@ben_thatmustbeme just remember that RetroPie can also be installed on a Linux pc so it would be useful to maintain compatibility with both platforms.
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@herb_fargus certainly. That won't be an issue. Especially since my home machine is Gentoo Linux and that's where all my development will really happen.
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If anything, can we lose the white bar on the systems select menu? When theming it's the most annoying part considering you cannot remove it and have to try and implement into the design.
Also when using the slide option, instead of getting to the far right and having it go left to the start, can it endlessly loop around?
And allowing more images and such in the gameslist, for screen shots, etc. This is also for theming if people care to use it.
Those would be things I'd like to see, but if you change the whole thing, and have the grid, option, etc these likely won't even be an issue.
Thanks,
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Hi. Sorry to necro the thread but I'm also interested in the future of EmulationStation development. I recently made a fork to add a small enhancement that I wanted:
https://github.com/pcal43/EmulationStation
I'd be interested in contributing this and other fixes but it doesn't really seem like there's a place for them to go.
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@pcal what did you do specifically?
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@pcal: aiui we're accepting well-tested PRs which do not add/change major functionality against https://github.com/RetroPie/EmulationStation
This is more of a stable/maintenance branch for RetroPie than any sort of forward-thinking development branch
Unless someone steps up and truly takes over ES development, compiles all the little mods out there into one stable tree, and stewards the project and its community moving forward, major ES changes are unlikely to occur
@lilbud look at the changelog:
https://github.com/pcal43/EmulationStation/commit/a9e801c6ff53559f29e86bd2128d24a677d284f2
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Could you explain this in English? I don't speak code
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add support for 'collapsing' games that live in their own directory
I guess that if a game is like:
roms/psx/Castlevania SotN/Castlevania SotN.bin roms/psx/Castlevania SotN/Castlevania SotN.cue
Then you can collapse it down to just have one neat menu entry for that game, instead of having to go into the directory and then launch the game.
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Then you can collapse it down to just have one neat menu entry for that game, instead of having to go into the directory and then launch the game.
Yes, exactly.
Some of those PSX games have lots of files (20+) and merging them into an .iso doesn't always work. I really don't like tossing all of those files from different games in the same directory. I guess I'm kind of OCD about stuff like this. :)
Anyway. So, yes, an extremely minor change. :) But I'm happy to clean it up and submit it to the RetroPie branch if there's interest.
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@pcal that's the main reason we removed bin as an extension from psx. Just a diff way of filtering. You can submit your case on the RetroPie github fork of emulationstation for discussion
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@pcal Another way to work around this is to use PSX2PSP files:
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Thanks for the replies everyone
@pcal that's the main reason we removed bin as an extension from psx. Just a diff way of filtering.
Right. Which totally makes sense.
I just wanted to take it a step further, giving myself the option to keep each game in a subfolder on disk while having them appear at the top level in the ES menus
Another way to work around this is to use PSX2PSP files:
Ah, that's an interesting trick, didn't think of that.
You can submit your case on the RetroPie github fork of emulationstation for discussion
Ok. Let me clean up my change and I'll try to get a pull request submitted this weekend.
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Regarding the PSX files: for me it worked for multi-bin/apes-games to merge them all into a single bin. So every game ends up with one bin and one cue.
These tips here helped me alot:
http://www.epforums.org/showthread.php?57757-ECM-And-APE-Guide
(there is a section on howto mege multiple bins to one bin) -
Sorry to revive this old topic but I just wanted to know the current status on this whole Emulationstation stuff and I didn't think it was worth a new topic.
So what's going on? Which version/fork is now used in the current RetroPie?
Is there any change gonna happen anytime soon?
What about grid view?
What about that stupid carousel bar? Can we soon theme it?
Is there anyone out there currently maintaining an updated ES version?Until that time, further developments are done by 'unofficial' forks, which are not necessarily maintained/updated often. One example is this extension of ES, which is currently under experimental features.
The reason I ask is all these questions is I am about to release an update for my theme and I need to know if I have to add some new features or adjust it to a newer ES version/fork. If you guys tell me that nothing is gonna happen in the next few months then I'll just continue my work as is.
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@FlyingTomahawk video support has already been added so that's one thing you can add to your theme
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@herbfargus So video preview is offical now? How about gridview?
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@lilbud if you can create a clean pull request that also incorporates the current video support ;)
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Is that official?
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