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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Shadow Flicker NeoGeo Games (Samurai Shodown)

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    neogeoflicker
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    • K
      Kajamaz
      last edited by Kajamaz

      I have been trying everything to get some neogeo games flicker to go away. The shadow for the characters in Samurai Shodown flickers non stop. It makes me want to have a seizure. I dont know how to fix it! How do I disable the shadows on characters or make the flicker go away?

      I am using the default emu, rasp pi 3B+ and latest retropie

      I've messed with the ctr but idk out of all the options if one can fix it or what to do?

      1 Reply Last reply Reply Quote 0
      • mituM
        mitu Global Moderator
        last edited by

        Please add more info about your setup - https://retropie.org.uk/forum/topic/3/read-this-first. What emulator are you using for the ROM ?

        K 1 Reply Last reply Reply Quote 0
        • K
          Kajamaz @mitu
          last edited by

          @mitu Default

          1 Reply Last reply Reply Quote 0
          • J
            jloc0
            last edited by jloc0

            Just happened to come across this, but the shadow flicker you speak of is part of the game. You can't get rid of it as it's intended. The hardware plays the game just the same.

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            • B
              barbudreadmon
              last edited by

              @Kajamaz Flickering is commonly used to fake transparency in games from the 80-90, here they want the floor to be seen "through" the shadow.

              FBNeo developer - github - forum

              mituM 1 Reply Last reply Reply Quote 0
              • mituM
                mitu Global Moderator @barbudreadmon
                last edited by mitu

                @barbudreadmon Would this effect work on a CRT display ?

                B 1 Reply Last reply Reply Quote 0
                • B
                  barbudreadmon @mitu
                  last edited by

                  @mitu This effect is already working as intended, i see no reason for it to render differently on a CRT.

                  FBNeo developer - github - forum

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                  • dankcushionsD
                    dankcushions Global Moderator
                    last edited by

                    with a CRT display there's a certain amount of image retention which makes these fast flickering shadows appear just as transparent grey, with the floor visible underneath. i thought there's shaders out there that fake the same effect for modern screens, but i can't find them...

                    1 Reply Last reply Reply Quote 0
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