MAME ROW #143 - Pengo
-
@b3k Me too, the theme never gets old here.
@IanDaemon The game is not easy. I recommend you to watch the demo play when you boot up and don't press any button, after those animations. You can even wobble the wall, if an enemy is near to it and it gets stunned.My score so far (yeah I know, a little bit late):
Score: 5260 (Act 2) -
@thelostsoul Agreed, the demo helps.
But I'm having trouble finding patterns. Board is different every time (or there are many) and enemies don't pop up in the same spot at start. Really challenging. -
@b3k I like that random factor. It makes each game a bit different and you can't plan ahead and just memorize a route. Thats especially good if you play again and again from start of the game. About the enemy moving pattern, I am still not sure. It seems to be a bit more luck is involved compared to Pac-Man.
-
Pushing together the diamond blocks gets a big bonus -- I was able to do in 1 round.
Score: 7490
-
I finally beat the default hi-score.
I got 2 bonuses for pushing the diamond blocks together -- 5000 in one round and 10000 in another.
Score: 23030 -
@b3k Holy Broly! Nice job there. I'll go back and try again. Do you use the wall bounce effect?
-
@thelostsoul yes, the wall bounce helps knock out the enemies -- I think I defeat more that way than crushing them with ice blocks. I think you need a two block distance between you to execute and not get caught.
Also, when you get the diamond blocks together it paralyzes the enemies just like the wall bounce. You can then clear the board of enemies.
I still have much to learn about the game, but it's coming together so I'm not just scrambling around in a panic. -
@b3k The enemies are not easy. Update, I almost got you!
Score: 22910
-
MAME ROW #144 is live!
-
@thelostsoul oh no! This competition is getting heated!
Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.
Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.