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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Keymapping specific config not working

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    • T
      Threepwood
      last edited by

      Keymapping in the specific config for lr-fba-next for the neogeo folder is going nuts!

      It seems that it maps the button randomly. I transfered my (working) config part from the retroarch all config, pasted it in the specific config (above include), and altered to my wishes... not working at all!

      In PiFBA the own specific config (with numbers instead of letters) works perfectly, but not for lr-fba-next. And yes, the commands are right, checked it again and again, tested 3 hours without the result I would like to have.

      Even when I disable all inputs (with nul) except one button, it maps the other buttons somehow, with a pattern I can't understand

      Do I have also to modify the specific config in fba and arcade?

      Other suggestions?

      I'm using ipac2, retropie 3.8.1 and a pi2

      Retroarch all layout is (suitable to snes):

      Y X L
      B A R

      So I just would like the specific neo geo config for lr-fba-next to be like the original neo geo button layout A B C D

      Something like:
      B Y X
      A L R

      Or in neo geo speech:
      B C D
      A

      meleuM 1 Reply Last reply Reply Quote 0
      • meleuM
        meleu @Threepwood
        last edited by meleu

        @Threepwood what a coincidence!!
        I have just edited the wiki for this task! :D
        https://github.com/RetroPie/RetroPie-Setup/wiki/RetroArch-Configuration#core-input-remapping

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        • T
          Threepwood
          last edited by

          Great!

          So, simple and stupid question, how do I invoke the GUI for it?

          Tab like mame?

          meleuM 1 Reply Last reply Reply Quote 0
          • meleuM
            meleu @Threepwood
            last edited by meleu

            @Threepwood said in Keymapping specific config not working:

            So, simple and stupid question, how do I invoke the GUI for it?

            Select+x

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            • T
              Threepwood
              last edited by Threepwood

              Thank you very much, will try it this evening

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              • T
                Threepwood
                last edited by

                Worked! It is solved, can be closed!

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