Doom Port: Ceiling and Floor texture issue
-
I think it's a bug - already reported to the
lr-prboom
project here. -
This post is deleted! -
For whoever is having this issue. This is indeed a bug. It's not currently solved, but it's possible to work around it.
Just go to the game's options and turn off the
wiggle geometry fix
. -
@pamput thank you for this, just noticed this last night and saw it was a known issue but didn't realize it was a setting that we could toggle off.
-
I've documented this in the Doom's wiki page for good measure. Hopefully this will save others the headache :)
-
@pamput so I finally got around to testing this out but I cannot find the setting for wiggle geometry anywhere in the retroarch options. In fact it seems like a lot of the settings are missing. I've tried the source and binary builds of lr-prboom but neither seem to have this option.
-
@quicksilver you need to go Options -> General -> press right twice:
At least this is what I see. I've also updated from source, so hopefully we should both see the same. The menu is a little feedly.
-
@pamput thank you, I was looking in the retroarch menu for the setting.
-
There is a chance this is finally fixed:
https://github.com/libretro/libretro-prboom/issues/112
https://github.com/libretro/libretro-prboom/pull/131Didn't have the time to test this yet. Can anyone confirm?
-
@pamput Yes it does indeed appear to be fixed now
Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.
Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.