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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Fill Screen (4:3) SNES?

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    • TheDutyPaidT
      TheDutyPaid
      last edited by

      Pi Model: Zero
      RetroPie Version Used: 4.0-beta2
      Emulator: Pisnes

      I have been working through a few guides and videos but I cant get SNES to fill the screen (4:3) I don't want 16:9
      using /opt/vc/bin/tvservices -s gives me HDMI 1920x1080 @ 60.00Hz

      Try to edit the config file as in this page Video Issues

      But get to a point where it still is just a post card on a screen of black.

      NES games are full size (4:3) and trying to get the same for SNES.

      I have also tried to edit the setting from the menu just as the game loads, but no luck.

      Any ideas what to do?

      dankcushionsD 1 Reply Last reply Reply Quote 0
      • dankcushionsD
        dankcushions Global Moderator @TheDutyPaid
        last edited by

        i'm confused. your screen is 16:9 (1080p). what do you mean 'fill screen (4:3)'? what do you want the end result to look like?

        TheDutyPaidT 1 Reply Last reply Reply Quote 0
        • TheDutyPaidT
          TheDutyPaid @dankcushions
          last edited by

          @dankcushions yes my screen is 16:9 but NES game fit the screen with no borders top or bottom, but as they are in native 4:3 there are borders at the side. Which I am fine with

          SNES games have borders top and bottom as well as the sides, it is the top and bottom borders, which I am trying to get rid of.

          dankcushionsD caver01C 2 Replies Last reply Reply Quote 0
          • dankcushionsD
            dankcushions Global Moderator @TheDutyPaid
            last edited by dankcushions

            EDIT: didn't notice OP was using PISNES. removed redundant stuff, left overscan info:

            my guess is that you're looking at games that have a degree of overscan - areas of the screen that would normally be hidden on CRT displays, but appear as empty space for you. actually, NES suffers from this also, but most NES games do put graphics even in this normally invisible space. eg, super mario bros has a few lines above the score (and right at the bottom) that you wouldn't see in a proper CRT image:
            alt text
            vs
            alt text

            TheDutyPaidT 1 Reply Last reply Reply Quote 0
            • caver01C
              caver01 @TheDutyPaid
              last edited by caver01

              @TheDutyPaid If you are using the PISNES emulator, the RetroArch configs won't help. If you already setup the Pi video correctly maybe you are dealing with overscan settings in the emulator config?

              /opt/retropie/configs/snes/snes9x.cfg
              The overscan example is described in the readme.

              My 4-player cocktail style cabinet built as a custom "roadcase"

              dankcushionsD TheDutyPaidT 2 Replies Last reply Reply Quote 0
              • dankcushionsD
                dankcushions Global Moderator
                last edited by

                sorry, just noticed the pisnes stuff... whoops!

                caver01C 1 Reply Last reply Reply Quote 0
                • caver01C
                  caver01 @dankcushions
                  last edited by

                  @dankcushions Me too! I was about to say the same thing!

                  My 4-player cocktail style cabinet built as a custom "roadcase"

                  1 Reply Last reply Reply Quote 0
                  • dankcushionsD
                    dankcushions Global Moderator @caver01
                    last edited by dankcushions

                    @caver01 said in Fill Screen (4:3) SNES?:

                    @TheDutyPaid If you are using the PISNES emulator, the RetroArch configs won't help. If you already setup the Pi video correctly maybe you are dealing with overscan settings in the emulator config?

                    /opt/retropie/configs/snes/snes9x.cfg
                    The overscan example is described in the readme.

                    i'd be careful with those config.txt overscan settings in the readme - they're for the WHOLE system, not just this emulator. if other systems look good, then you don't want to be messing with the global settings.

                    that said, the readme also mentions Added options for aspect ratio, stretching and video border which sound like they could be useful. hopefully there's something in the above snes9x.cfg that you can fiddle with.

                    1 Reply Last reply Reply Quote 0
                    • TheDutyPaidT
                      TheDutyPaid @dankcushions
                      last edited by

                      @dankcushions
                      It is on all SNES games,
                      alt text

                      I took a picture of my screen and highlighted what is wrong.

                      1 Reply Last reply Reply Quote 0
                      • TheDutyPaidT
                        TheDutyPaid @caver01
                        last edited by

                        @caver01
                        On thing it says about overscan is

                        If you're getting a black screen when running in Console mode with
                        Composite output, try removing/commenting out the "overscan_" parameters from "/boot/config.txt" as follows (using disable_overscan doesn't appear to fix it):
                        
                            #overscan_left=16
                            #overscan_right=16
                            #overscan_top=16
                        #overscan_bottom=16
                        

                        I am using HDMI.

                        dankcushionsD 1 Reply Last reply Reply Quote 0
                        • dankcushionsD
                          dankcushions Global Moderator
                          last edited by dankcushions

                          interestingly street fighter 2 on the snes SHOULD have borders (even more so on the pal version). see:

                          that said, should still be less than what you're seeing. have a look at the snes9x.cfg

                          1 Reply Last reply Reply Quote 0
                          • dankcushionsD
                            dankcushions Global Moderator @TheDutyPaid
                            last edited by

                            @TheDutyPaid said in Fill Screen (4:3) SNES?:

                            @caver01
                            On thing it says about overscan is

                            If you're getting a black screen when running in Console mode with
                            Composite output, try removing/commenting out the "overscan_" parameters from "/boot/config.txt" as follows (using disable_overscan doesn't appear to fix it):
                            
                                #overscan_left=16
                                #overscan_right=16
                                #overscan_top=16
                            #overscan_bottom=16
                            

                            I am using HDMI.

                            DO NOT change these settings if other emulators are working fine. these are global settings for your entire system, applied from the moment it boots.

                            caver01C 1 Reply Last reply Reply Quote 0
                            • caver01C
                              caver01 @dankcushions
                              last edited by

                              @dankcushions Oops. Yeah, I just realized that---the overscan described in that readme I linked refers to that of the whole Pi configuration.

                              My 4-player cocktail style cabinet built as a custom "roadcase"

                              1 Reply Last reply Reply Quote 0
                              • TheDutyPaidT
                                TheDutyPaid
                                last edited by

                                Maybe we can start again?

                                All SNES games have borders at the top and bottom of the screen.

                                I would like to know how to remove them.

                                OK, some games may have borders.

                                BUT I know a lot don't. I remember this from when I was 13 and got a SNES for my birthday 25 years ago.

                                dankcushionsD caver01C 2 Replies Last reply Reply Quote 0
                                • dankcushionsD
                                  dankcushions Global Moderator @TheDutyPaid
                                  last edited by

                                  @TheDutyPaid said in Fill Screen (4:3) SNES?:

                                  Maybe we can start again?

                                  All SNES games have borders at the top and bottom of the screen.

                                  I would like to know how to remove them.

                                  OK, some games may have borders.

                                  BUT I know a lot don't. I remember this from when I was 13 and got a SNES for my birthday 25 years ago.

                                  and I already clarified this. again, look at the snes9x.cfg that has been mentioned several times. it may have border/stretching options
                                  you can adjust.

                                  TheDutyPaidT 1 Reply Last reply Reply Quote 0
                                  • caver01C
                                    caver01 @TheDutyPaid
                                    last edited by

                                    @TheDutyPaid For comparison, what emulator are you running NES vs. SNES? The reason I ask is, if you are already using a libretro core for NES, using lr-snes9x-next would seem like a logical thing to try, as they would have similar configurations.

                                    My 4-player cocktail style cabinet built as a custom "roadcase"

                                    1 Reply Last reply Reply Quote 0
                                    • TheDutyPaidT
                                      TheDutyPaid @dankcushions
                                      last edited by

                                      @dankcushions
                                      I know the snes9x.cfg very well as I had to set up my PS3 controller.
                                      Here is the part about Graphics, what do you think is best to adjust.

                                      [Graphics]
                                      DisplaySmoothStretch=1
                                      # Display Effect: 0 none, 1 scanlines, 2 phospher
                                      # NOTE Phospher does not run at full speed
                                      DisplayEffect=0
                                      MaintainAspectRatio=1
                                      DisplayBorder=0
                                      AutoFrameskip=1
                                      Frameskip=200
                                      Transparency=1
                                      CPUCycles=100
                                      
                                      dankcushionsD 1 Reply Last reply Reply Quote 0
                                      • dankcushionsD
                                        dankcushions Global Moderator @TheDutyPaid
                                        last edited by

                                        @TheDutyPaid said in Fill Screen (4:3) SNES?:

                                        DisplaySmoothStretch=1

                                        change to 0 i think. that should stop it integer scaling and fill the vertical.

                                        1 Reply Last reply Reply Quote 0
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