Newest Retropie and gdapt shader
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@mitu Is there an easy way do downgrade Retroarch? (I'm asking for @Peeteris and out of my own curiosity.)
@Peeteris That's why regular backups of the whole system are useful. Apart from saving your data if something goes wrong, you can roll back the system to a former state, even on another sd card without touching the original. See the Docs for multiple Options how to make a backup. But ultimately, any disk imager should work.
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@mitu It was working with Retropie 4.4, Retroarch 1.7.5.
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@Clyde said in Newest Retropie and gdapt shader:
@mitu Is there an easy way do downgrade Retroarch? (I'm asking for @Peeteris and out of my own curiosity.)
You could check-out an older release/commit tag from the RetroPie-Setup repository and build from it. But I'm not sure this is the solution in this case.
I've downloaded the shader from the repository and it's indeed showing a black screen when loading. Will see if updating RetroArch has an impact on this shader.
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I've tested the shader with 1.7.5 and 1.7.9 on the RPI3, both versions show a black screen if the 2nd shader pass is enabled. So it's not related to the RetroArch update.
EDIT: .. at least not from the 1.7.5 version. I'll try loading it on a different system, just to see how the shader actually works.
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@mitu Strange. Maybe I was using older version somehow, because I used this shader for Sega CD, Genesis, 32x and sometimes for Master System emulation for the last 2 years.
February of this year I did clean reinstall (with new downloads of Retropie image and so on) of the system and gdapt still worked. -
@mitu Have you tried shader on a different system? =)
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@Peeteris Yes, I've tried it on a Pi4 system and - while it doesn't crash - there's no noticeable effect on the video (used on Sonic and Ecco).
Unfortunately I can't get the Windows RetroArch to boot any MD game, for some reason the Mednafen core doesn't show anything.One thing I haven't tried is to downgrade the GL(ES) drivers to the version that was present in February on the image.
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@mitu said in Newest Retropie and gdapt shader:
RetroArch
I tried on Windows with newest stable RetroArch and Genesis Plus GX and shader works perfectly fine.
https://ibb.co/TgFQSKY -
I tested and gdapt-pass1.glsl is the one which makes screen go black on Retropie, Retroarch 1.7.6.
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Hello!
Problem still persists.
Anyone got any luck fixing dgapt shader for newest Retroarch?
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