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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    6 Button RetroPie Mapping for Arcade Cabs (Street Fighter, Mortal Kombat)

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    retropiestreet fightermortal kombatbutton mapping6 button
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    • F
      F4CEpa1m
      last edited by

      alt text

      Use this image to enter the menu and config your 6 button raspberry pi powered retropie infused arcade cab to work accurately with games like Street Fighter and Mortal Kombat.

      Set this up in MAME by starting a game and following the image. The controls will transfer over to other systems like Megadrive/Genesis etc..

      Took me ages to figure this out so wanted to share the end result.

      Happy days :]

      x_0

      dankcushionsD I 2 Replies Last reply Reply Quote 0
      • dankcushionsD
        dankcushions Global Moderator @F4CEpa1m
        last edited by

        @F4CEpa1m looks good :) unfortunately retroarch haven't really defined the "official" arcade layout for their cores.

        for mame2003 we used your layout

        Y X L
        B A R
        

        but following a looong discussion with libretro devs, we decided that this layout was probably a better standard to reflect how "modern" (since the late 90s) fighting games have used fight sticks, etc.

        Y X R1
        B A R2
        

        although really you need both layouts so that 6 button arcade setups can play 6 button consoles (SNES).

        so the bottom line is, either layout should be an option in a established cores. i know they are in FBA/N... no idea about the various mame cores.

        1 Reply Last reply Reply Quote 0
        • I
          itsnice @F4CEpa1m
          last edited by

          @f4cepa1m Worked well, thanks for sharing!

          1 Reply Last reply Reply Quote 0
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