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    Getting the best N64 experience on a Pi 4

    Scheduled Pinned Locked Moved General Discussion and Gaming
    mupen64pluspi4 bnintendo 64
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    • A
      AdamBeGood @quicksilver
      last edited by

      @quicksilver said in Getting the best N64 experience on a Pi 4:

      On a side note WinCE support is coming to redream sometime next week. So get some games ready to test!

      Amazing news! So Sega Rally should work at last. I know this isn't N64 related at all, but that is good to hear.

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      • L
        luckyluca @AdamBeGood
        last edited by

        Quick question about the Framebuffer as mentioned here:
        https://docs.google.com/spreadsheets/d/1Rq4shU1RUSdcc7cTVWeORMD-mcO6BwXwQ7TGw8f5_zw/view#gid=1983504515

        Where do I find that setting, in order to disable it (using mostly ntsc roms)?

        "Core Options & Overrides
        NOTE: Framebuffer Emulation is typically ""True/Enabled"" by default. This ensures correct PAL functionality, but causes a significant performance hit. This list is mostly comprised of NTSC ROMs and assumes a ""False/Disabled"" state for the RetroArch emulators, unless otherwise specified."

        Many thanks
        L

        dankcushionsD 1 Reply Last reply Reply Quote 0
        • dankcushionsD
          dankcushions Global Moderator @luckyluca
          last edited by

          @luckyluca please search our documentation: https://retropie.org.uk/docs/RetroArch-Core-Options/

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          • L
            luckyluca @dankcushions
            last edited by luckyluca

            @dankcushions said in Getting the best N64 experience on a Pi 4:

            @luckyluca please search our documentation: https://retropie.org.uk/docs/RetroArch-Core-Options/

            Sorry but I can't find it anywhere, what config does it fall under?

            retroarch-core-options.cfg
            retroarch.cfg
            mupen64plus.cfg

            or anywhere else?

            I'm looking for any string resembling framebuffer, buffer

            dankcushionsD 1 Reply Last reply Reply Quote 0
            • dankcushionsD
              dankcushions Global Moderator @luckyluca
              last edited by

              @luckyluca the spreadsheet says:

              "Core Options & Overrides
              NOTE: Framebuffer Emulation is typically ""True/Enabled"" by default. This ensures correct PAL functionality, but causes a significant performance hit. This list is mostly comprised of NTSC ROMs and assumes a ""False/Disabled"" state for the RetroArch emulators, unless otherwise specified."

              retroarch emulators use core options, which are explained in my link. if you want to change them, you should change them via the RGUI of the retroarch emulator you are running, as per the link. the appropriate option will be called 'framebuffer emulation' or similar. you don't need to edit any files.

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              • L
                luckyluca @dankcushions
                last edited by luckyluca

                Thanks for your super-fast reply by the way.

                Sorry but that specifically was not clear from your link.

                After more digging, I assume it refers to EnableFBEmulation and it applies to the mupens lr cores under retroarch-core-options.cfg so it seems.

                P.s.
                I prefer editing configs directly.

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                • L
                  luckyluca @roslof
                  last edited by luckyluca

                  @roslof

                  Thanks for your fantastic google doc. I was wondering, How up to date is it in regard to the n64?

                  Asking as I've been told that last year's advancements on mupen64plus-GLideN64 would make it a good candidate for 90% of the roms now?

                  Also, would it be a bad idea when testing, to assume that if games start, they would work throughout?

                  thank you again

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                  • B
                    billymild
                    last edited by

                    Anyone using Vulkan yet?

                    dankcushionsD 1 Reply Last reply Reply Quote 0
                    • dankcushionsD
                      dankcushions Global Moderator @billymild
                      last edited by dankcushions

                      @billymild said in Getting the best N64 experience on a Pi 4:

                      Anyone using Vulkan yet?

                      even if you manually installed latest mesa (vulkan is not included in the version used by current raspberry pi OS), there is no HLE n64 emulator that uses vulkan (ie, GLideN64 does not support vulkan), and the LLE video plugin that does support it (parallel-rdp) needs more than vulkan 1.0 anyway, and is likely very beyond the pi 4's gpu, vulkan or not.

                      B 1 Reply Last reply Reply Quote 1
                      • B
                        billymild @dankcushions
                        last edited by

                        @dankcushions there were a few tutorials on installing Vulkan on RPi4's. This is why I asked over on the forum.

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                        • B
                          billymild
                          last edited by

                          When resolutions are referred to in this thread was that in reference to the resolution for the emulator in the Run Command window?

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                          • shavecatS
                            shavecat
                            last edited by

                            Hey any news about that ?
                            i saw this video


                            and maybe we can get it working for the pi4 ? :O
                            And Merry Christmas

                            hooperreH dankcushionsD 2 Replies Last reply Reply Quote 0
                            • hooperreH
                              hooperre @shavecat
                              last edited by

                              @shavecat Merry Christmas. The Parallel core is Vulkan based, so there used to be a hang up there. I'm not sure the status in RetroPie currently, as Vulkan was introduced to the Pi 4 in October, but it may not have the muscle to run it even when it's fully integrated.

                              Maybe with due time and effort.

                              4B ~ RPi PSU 5.1V / 3.0A ~ 32GB SanDisk microSD ~ 128GB USB

                              shavecatS 1 Reply Last reply Reply Quote 0
                              • shavecatS
                                shavecat @hooperre
                                last edited by

                                @hooperre
                                got u
                                so guess we have to wait...

                                1 Reply Last reply Reply Quote 0
                                • retropieuser555R
                                  retropieuser555
                                  last edited by

                                  I wonder how it runs in desktop raspberry pi? Is it even possible to run retroarch in there with built version of lr-parallel with vulkan? Or it doesn't support that yet anyway even in normal raspberry pi?

                                  Pi 5 4GB

                                  Retroflag GPI with raspberry pi zero 2 w/ wifi

                                  Retroachievements:- lovelessrapture

                                  1 Reply Last reply Reply Quote 0
                                  • dankcushionsD
                                    dankcushions Global Moderator @shavecat
                                    last edited by

                                    @shavecat said in Getting the best N64 experience on a Pi 4:

                                    Hey any news about that ?
                                    i saw this video


                                    and maybe we can get it working for the pi4 ? :O
                                    And Merry Christmas

                                    that video is over a year old. lr-parallel is not new and is available in retropie, but it need a vulkan driver (and/or good CPU) for these fancy LLE features. current raspberry pis will just revert to ancient versions of the HLE plugins, of which better versions appear in the default n64 emulators.

                                    as for the vulkan driver for pi4 - a) i don't believe it's featureset is advanced enough for lr-parallel and b) it's a very weak GPU and wouldn't run it in a usable way even if it could.

                                    1 Reply Last reply Reply Quote 5
                                    • quicksilverQ
                                      quicksilver
                                      last edited by quicksilver

                                      I noticed that this past year, mupen64plus's dynarec got some pretty big improvements. Stunt Racer 64, MRC: multi-racing championship, world driver championship, Rally Challenge 2000 and Glover are all playable now. Glover has some pretty severe graphical issues but it no longer crashes. The others all seem to work well. There maybe other games that function properly now too.

                                      Edit: I should add that I'm testing using the gliden64 graphics plugin

                                      roslofR 1 Reply Last reply Reply Quote 1
                                      • roslofR
                                        roslof @quicksilver
                                        last edited by roslof

                                        @quicksilver glad to hear. It's funny that I actually checked Glover a night or two ago and noticed it was working, then updated the compatibility sheet. I checked the other unplayables, and they seem to remain unplayable (eg. Donald Duck, cannot collect stars). I cringe at the idea of testing all over again, but minimally, I'm thinking to recheck some of the more problematic games and see how they fair. Good to know that more than Glover was impacted.

                                        Cheers,
                                        Ros

                                        T 1 Reply Last reply Reply Quote 1
                                        • T
                                          tr3v0r @roslof
                                          last edited by

                                          @roslof firstly roslof, can I say, I have been building a new image largely based on your spreadsheet. What am awesome source that is. Thank you for sharing!

                                          On the N64, it states Star Wars Episode 1 Pod Racer works best using the stand alone mupen64plus-gles2rice emulator with ScreenUpdateSetting = 7. Whilst know how to do per game config using libretro cores, how do I do this for the stand alone emulator? I am assuming inserting a new entry into GLideN64.custom.ini but am unsure what to enter.

                                          Any help would be amazing. Again, thank you for all your hard work

                                          retropieuser555R 1 Reply Last reply Reply Quote 0
                                          • retropieuser555R
                                            retropieuser555 @tr3v0r
                                            last edited by retropieuser555

                                            @tr3v0r it's in the mupen64plus.cfg file. Under [Video-Rice] you should find the setting and can edit it there. You can do per game but honestly only like 3 games use Rice (Mystical ninja, Pilotwings and that star wars game)

                                            Pi 5 4GB

                                            Retroflag GPI with raspberry pi zero 2 w/ wifi

                                            Retroachievements:- lovelessrapture

                                            1 Reply Last reply Reply Quote 0
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