Why did RetroPie for the Raspberry Pi 4 take so long to come out?
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DISCLAIMER: The intent with this thread is not to moan or have a dig at the developers.
I am very interested in the differences between Raspberry Pi 3 and 4, and what required changing or re-working in order to make RetroPie work on the Raspberry Pi 4?
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I believe the emulators all had to be recompiled and tested to see what changes needed to be made in debian 10 Buster. On the pi 3 they used Debian 9 Stretch as the OS.
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@Retro New hardware. Go look at their github for their progress.
I've been using retropie on my pi 4 since like August. Anyone was free to do a manual install of it. Tomshardware posted a dirty guide. Most of the popular emulators were already working. It was playable and no instability issues.
Then there were automated builds around feb that eliminated the need of a manual install.
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I believe it was because the processor was different than the others which made it a little harder to code for it which is why it took so long and also took me almost a year to buy a Pi 4 because i was waiting for RetroPie to work for the Pi 4 (even if it is in Beta i don't mind it as long as it works).
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also raspberry pi 4 needs programs running in kms / drm mode in order to be able to do hw accelerated rendering outside of x i think it was mainly this dispmanx is not used anymore on rpi4
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@joyrider3774 There is a lot of factors but all we can do is mainly assume the main reasons why.
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