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    Setting up Half-Life through RetroPie (A Guide)

    Scheduled Pinned Locked Moved General Discussion and Gaming
    half-lifexash3d
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    • soulrider911S
      soulrider911
      last edited by

      @quicksilver Thank you so much for this amazing guide! When I read this I about jumped out of my seat with excitement!

      So, I have followed the steps in your post. I have the Steam version of HL, and have copied over just the VALVE folder.

      The game does run! However I am getting interesting logging information in the upper left corner as textures are being loaded?? Also how can I shut off the FPS indication in the upper right?
      Cheers, and thank you!!

      quicksilverQ 1 Reply Last reply Reply Quote 0
      • C
        Codafire @quicksilver
        last edited by

        @quicksilver im having problems, i make it works, all ok but gamepad only moves, i cant jump, or shoot and if i try to configure in main menu, game exits.

        1 Reply Last reply Reply Quote 0
        • quicksilverQ
          quicksilver @soulrider911
          last edited by quicksilver

          @soulrider911 see step three in my original post. I cover how to turn off the console notifications. I believe the fps counter option is turned off in the config.cfg in the valve folder.

          @Codafire try using the binary that I compiled in my original post. It is more recent and less buggy than the one included with the script.

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          • C
            Codafire @quicksilver
            last edited by

            @quicksilver can you send me a link? Thanks!!!

            quicksilverQ 1 Reply Last reply Reply Quote 0
            • quicksilverQ
              quicksilver @Codafire
              last edited by

              @codafire said in Setting up Half-Life through RetroPie (A Guide):

              @quicksilver can you send me a link? Thanks!!!

              https://mega.nz/folder/xBpAgYYb#arEdY1Y2DVere_gGRqeFjw

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              • J
                Johan_Liebert511
                last edited by

                I always get the message "permission denied" when I want to place the "valve" folder inside

                quicksilverQ 1 Reply Last reply Reply Quote 0
                • quicksilverQ
                  quicksilver @Johan_Liebert511
                  last edited by

                  @johan_liebert511 said in Setting up Half-Life through RetroPie (A Guide):

                  I always get the message "permission denied" when I want to place the "valve" folder inside

                  Sounds like a permissions or ownership issue. Check to make sure the half-life folder is owned by user pi and has proper permissions.

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                  • J
                    Johan_Liebert511 @quicksilver
                    last edited by

                    @quicksilver
                    If you mean I didnt log in properly, I did it as pi user. But the files say in properties that they are from "root [0]". I also cant change them because of "permission denied"

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                    • R
                      Rafael
                      last edited by

                      Hi,

                      I'm having difficulty in step 3:

                      1. If you wish to use a controller to play this game edit the file /opt/retropie/ports/xash3d/Xash3D.sh and add -sdl_joy_old_api to the end of the line. You can also remove -console from that line if you don't want the constant console messages on screen.

                      I can't find ports/xash3d, I only see ports/Half-Life. For some reason Xash3D.sh is inside ports.
                      I tried to edit Xash3D.sh by adding -sdl_joy_old_api. It looked like this:

                      #!/bin/bash
                      "/opt/retropie/supplementary/runcommand/runcommand.sh" 0 PORT "Xash3D" "" -sdl_joy_old_api

                      But it did not work, the control still does not respond.

                      Sorry for bad English, I'm using google translator =)

                      quicksilverQ 1 Reply Last reply Reply Quote 0
                      • quicksilverQ
                        quicksilver @Rafael
                        last edited by

                        @rafael you're editing the wrong file. Make sure you're not editing the .sh file in the roms directory.

                        R J 2 Replies Last reply Reply Quote 0
                        • R
                          Rafael @quicksilver
                          last edited by

                          @quicksilver thanks so much, I was looking in the wrong directory. It's working fine now.

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                          • J
                            Johan_Liebert511 @quicksilver
                            last edited by

                            @quicksilver I managed to run the game but the first 3 options of the game (New Game, Hazard Course and Load Game) can`t be used. I cant start a new game.

                            quicksilverQ 1 Reply Last reply Reply Quote 0
                            • quicksilverQ
                              quicksilver @Johan_Liebert511
                              last edited by

                              @johan_liebert511 make sure you are using the steam version of the game otherwise you'll have issues. I have heard you can use a cd copy of the game but you'll need to patch it to a newer version in order for it to work properly with xash3d. You'll need to consult the xash3d documentation for further details as I can't remember off the top of my head which patch version is the minimum requirement.

                              J 1 Reply Last reply Reply Quote 0
                              • P
                                plimbs
                                last edited by

                                @quicksilver Dude, this is awesome info from you! Works perfect on my pi 4 with mouse and keyboard.

                                On my 3b, I can seemingly compile the new FWGS version, but I get errors trying to use it. The game is very playable with original install script. Neither one recognizes my bluetooth controllers at all so I cannot play with a controller.

                                Has anyone managed to compile FWGS and run successfully on the 3b?

                                P 1 Reply Last reply Reply Quote 0
                                • P
                                  plimbs @plimbs
                                  last edited by

                                  This is what I get :

                                  pi@retropie3:~ $ cat /dev/shm/runcommand.log
                                  Parameters:
                                  Executing: /opt/retropie/ports/xash3d/Xash3D.sh
                                  [15:39:58] Console initialized.
                                  [15:39:58] IN_TouchInit()
                                  [15:39:58] execing video.cfg
                                  [15:39:58] Found renderer gl: OpenGL
                                  [15:39:58] Found renderer soft: Software
                                  [15:39:58] Loading renderer: gl -> libref_gl.so
                                  [15:39:58] execing opengl.cfg
                                  [15:39:58] Trying safe opengl mode 0
                                  [15:39:58] bpp 32
                                  [15:39:58] Sys_Warn: Error: Can't initialize libref_gl.so renderer!
                                  
                                  [15:39:58] Loading renderer: soft -> libref_soft.so
                                  [15:39:58] r_fullbright is cheat protected.
                                  [15:39:58] r_lightmap is cheat protected.
                                  [15:39:58] Sys_Warn: invalid mode, engine will run in 640x480
                                  [15:39:58] Sys_Warn: could not revert to safe mode!
                                  [15:39:58] failed to initialize software blitter, fallback to glblit
                                  [15:39:58] Sys_Warn: Error: Can't initialize libref_soft.so renderer!
                                  
                                  
                                  mituM 1 Reply Last reply Reply Quote 0
                                  • mituM
                                    mitu Global Moderator @plimbs
                                    last edited by

                                    @plimbs said in Setting up Half-Life through RetroPie (A Guide):

                                    [15:39:58] Found renderer gl: OpenGL

                                    The Pi3 doesn't have OpenGL support with the default drivers - only OpenGL ES.

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                                    • P
                                      plimbs @mitu
                                      last edited by

                                      @mitu Yes, you are right. I knew that as well. But it also fails to fall back to the software renderer, which runs very well on the Pi 3 with the older code base. Wondering if anyone else got past this.

                                      quicksilverQ 1 Reply Last reply Reply Quote 0
                                      • quicksilverQ
                                        quicksilver @plimbs
                                        last edited by quicksilver

                                        @plimbs I do have xash3d running on my pi zero so it should work on a pi 3 if you compile it correctly. Unless they no longer support OpenGLES or something.

                                        Edit: xash3d github states it supports gles so I'm not sure what the issue is.

                                        P 1 Reply Last reply Reply Quote 0
                                        • PittStoneP
                                          PittStone
                                          last edited by

                                          Hello, i need help with xash3d-fwgs Controller Setup. My right Analog Controlls for look up and left, right not working. If i go to controller setups the right Analogs not working. I use Logitech Wireless Controller. Maybe its an dinput problem? And xash3d works only with xinput?

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                                          • P
                                            plimbs @quicksilver
                                            last edited by

                                            @quicksilver So that must be the question... Am I compiling correctly? I get no errors that I can see during the build. It completes successfully.

                                            ExarKunIvE 1 Reply Last reply Reply Quote 0
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