Setting up Half-Life through RetroPie (A Guide)
Johan_Liebert511 last edited by
@quicksilver I managed to run the game but the first 3 options of the game (New Game, Hazard Course and Load Game) can`t be used. I cant start a new game.
quicksilver last edited by
@johan_liebert511 make sure you are using the steam version of the game otherwise you'll have issues. I have heard you can use a cd copy of the game but you'll need to patch it to a newer version in order for it to work properly with xash3d. You'll need to consult the xash3d documentation for further details as I can't remember off the top of my head which patch version is the minimum requirement.
@quicksilver Dude, this is awesome info from you! Works perfect on my pi 4 with mouse and keyboard.
On my 3b, I can seemingly compile the new FWGS version, but I get errors trying to use it. The game is very playable with original install script. Neither one recognizes my bluetooth controllers at all so I cannot play with a controller.
Has anyone managed to compile FWGS and run successfully on the 3b?
This is what I get :
pi@retropie3:~ $ cat /dev/shm/runcommand.log Parameters: Executing: /opt/retropie/ports/xash3d/Xash3D.sh [15:39:58] Console initialized. [15:39:58] IN_TouchInit() [15:39:58] execing video.cfg [15:39:58] Found renderer gl: OpenGL [15:39:58] Found renderer soft: Software [15:39:58] Loading renderer: gl -> libref_gl.so [15:39:58] execing opengl.cfg [15:39:58] Trying safe opengl mode 0 [15:39:58] bpp 32 [15:39:58] Sys_Warn: Error: Can't initialize libref_gl.so renderer! [15:39:58] Loading renderer: soft -> libref_soft.so [15:39:58] r_fullbright is cheat protected. [15:39:58] r_lightmap is cheat protected. [15:39:58] Sys_Warn: invalid mode, engine will run in 640x480 [15:39:58] Sys_Warn: could not revert to safe mode! [15:39:58] failed to initialize software blitter, fallback to glblit [15:39:58] Sys_Warn: Error: Can't initialize libref_soft.so renderer!
@mitu Yes, you are right. I knew that as well. But it also fails to fall back to the software renderer, which runs very well on the Pi 3 with the older code base. Wondering if anyone else got past this.
quicksilver last edited by quicksilver
@plimbs I do have xash3d running on my pi zero so it should work on a pi 3 if you compile it correctly. Unless they no longer support OpenGLES or something.
Edit: xash3d github states it supports gles so I'm not sure what the issue is.
PittStone last edited by
Hello, i need help with xash3d-fwgs Controller Setup. My right Analog Controlls for look up and left, right not working. If i go to controller setups the right Analogs not working. I use Logitech Wireless Controller. Maybe its an dinput problem? And xash3d works only with xinput?
@quicksilver So that must be the question... Am I compiling correctly? I get no errors that I can see during the build. It completes successfully.
ExarKunIv last edited by
@plimbs it seems that someone will need to go on github and ask the devs for xash3d about it.
thats what i did to get it to compile again with the script from zerojay.
now i have a pi4 and i have not tested it yet. so im not much help on this
and i used the old way to get it working on my Pi3, and that way uses the old version from FWGS