One Street Fighter M3U File Won't Cooperate
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A while back, the forum here helped me sort out my multi-disc PlayStation games by introducing me to the M3U format. So far, it's worked great for all my games that have more than one disc.
However, when I tried to use it for the Street Fighter Collection (which has multiple discs and over 70 "track" bin files), it just crashed back to the main menu. All my other M3U files load just fine. I've tripled checked the setup, and made sure all my .CD extensions are right in the folder and the M3U itself. Any idea why this one is giving me troubles? Could it be a compatibility issue? Or is it the huge amount of "tracks" that Pie can't deal with?
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Without a log file, it's difficult to tell. Does the
.cue
file works ok when run through the emulator ? -
@AlphaBetaPie Can't say for sure without a log file, but you do have alternatives: convert all discs to a single pbp eboot file and avoid using m3u's altogether or convert each disc to a single bin\cue and see if that does anything.
I'm also not sure why you'd want to run an arcade port that possibly has missing animation frames and quite bigger in size when the originals are available.
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Thanks for all the great help, as always. I tested the cue files by themselves and they did load fine. So I was able to confirm that Retropie and the PSX emulator does not like mulitple bin files. It only wants one cue, one bin. That's it. I solved this by remounting the current cue file with a virtual drive (and all the multi-tracks), and then just re-ripped them to a single bin/cue setup. Loaded that into Retropie with my M3U and it worked great!
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