[bsnes] wrong binary? (SOLVED)
nemo93 last edited by nemo93
Hello, I recently acquired a Pi4 and I'm doing a full round of testing to find which emus are working ok. So far I'm just impressed by how solid the Pi4 is compared to Pi3! I just tried bsnes yesterday and faced an issue.
Description/How to reproduce:
- on a pi4 launch the Retropie setup
- go to
212 / lr-bsnes
- Update from binary
Assuming you have
lr-bsnesas the default snes emu you won't be able to run any games at this stage (you'll go back to the frontend). In fact the
accuracycore is being installed into the Retropie folder. This core is too demanding for a Pi definitely. This
accuracycore is also not properly added in the
Simply update this core
from sourceand the
performancecore will be compiled and installed without issue. Games are running fine (I'm on a stock Pi4/no overclock) even the most demanding ones with a special chip. The only trouble is in some Super FX/GSU-1 games like Stunt Race FX you can hear "pops" and "clicks" on audio. Usually this means Pi4 is maxed out. I forgot to check the cpu usage hence it's just an assumption. Otherwise the video emulation looks to be fullspeed.
This is the proper repo for performance version: https://github.com/libretro/bsnes
Would it be possible to update the binary to include the
performancecore instead of the
Binaries should be ok now. The core has been updated to use the latest
bsnesversion, but the binaries were using an old core version.
nemo93 last edited by
Thanks as always for the swift response.