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Mario 64 missing shadow/Depth buffer problem
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Im having problems with mario 64 using the gfx glide64, the shadow and some textures are flickering.
i found that its a problem with intel and a fix for this was changing the depth buffer from 16 bit to 32 bits but how can i change this?
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nevermind, i think i fixed it by removing a custom video mode from the menu that appears whe you press A at launching
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