Tutorial: Handheld and Plug & Play systems with MAME
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I could not get
bdash.zip
working also.I found some strange things.
MAME should be looking for bios files in :
/home/pi/RetroPie/BIOS/mame
But for coleco it wanted the bios in :
/home/pi/RetroPie/roms/coleco/coleco.zip
It also looks for a bios rom called313 10031-4005 73108a.u2
I got the bootlogo's from other games, so they seem to be running, but I can't do anything.
Tested a few normal .col and I could play those.
Perhaps an idea to improve your search for problems.
If you add-v
to your mame command you get a better verbose log in :
/dev/shm/runcommand.log
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It took me quite some time but it seems I have a working generator script.
I tried to improve the file names and the names given to the commands.
I also added quite some explaining in the script on how the script works.
I still have to look out for some mistakes and I hope it still works on a fresh install.What it should do now is :
- create module-scripts that work with an original RetroPie-setup (for lr-mess only the run_mess.sh from valerino is needed)
- add all mame commands
- add the rompaths in the commandlines (for now it was too difficult to add them in mame.ini)
- use this BIOS directory for both lr-mess and mame : /home/pi/RetroPie/BIOS/mame
I hope I can create a thread this week.
This is the script so feel free to experiment :
https://github.com/FollyMaddy/RetroPie-Share/blob/main/00-scripts-00/generate-systems-lr-mess_mame-1v8-alpha.shEDIT :
There still seems to be an issue with artwork.
lr-mess doesn't load roms if mame artwork is present in :
/home/pi/RetroPie/BIOS/mame/artwork
Both emulators seem to share the same directory structure. -
@folly said in Tutorial: Handheld and Plug & Play systems with MAME:
EDIT :
There still seems to be an issue with artwork.
lr-mess doesn't load roms if mame artwork is present in :
/home/pi/RetroPie/BIOS/mame/artwork
Both emulators seem to share the same directory structure.Normally, games run and lr-Mess loads Artworks if you are able to go in the MAME UI menu with lr-mame and select Artwork. For some reason, I'm able to go in MAME UI when I press (select and Y) and in Retroarch UI with (select and X). With Lr-mess, you have access to Retroarch artwork and mess artwork. Maybe the problem is there?
I'm gonna try generate-systems-lr-mess_mame-1v8-alpha.sh tomorrow. What do you prefer that I test. Handheld games above, lr-Mess systems like Vectrex, NES, Artworks?
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Yes, it would be nice if you could test handhelds with mame and artwork.
Can you then try if the handheld games also run with lr-mess ?Also testing some lr-mess systems using media would be great.
As you said vextrex and nes will do for now.I like to hear what you think of the file/module naming and the commands that are being added in the emulators.cfg.
Perhaps we can improve it somehow if we have better ideas.I added the version in the desired script and above systems are uncommented.
So if you run the desired script it will generate those directly.The goal is to get it running with an original RetroPie-setup.
Can you try with the original setup ?
With the next command you only download the valerinorun_mess.sh
in the correct place :wget -nv -O /home/pi/RetroPie-Setup/scriptmodules/run_mess.sh https://raw.githubusercontent.com/valerino/RetroPie-Setup/master/scriptmodules/run_mess.sh
run_mess.sh
is only used if running games with lr-mess that use the -<media> option.**EDIT : I created a thread to discuss tests and improvements : **
https://retropie.org.uk/forum/topic/29682/development-of-module-script-generator-for-lr-mess-and-mame-standalone -
Nice, I see you are integrating the script part in the first post. ๐
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I checked all handheld systems and discovered some systems that perhaps can be added.
I checked all your system files against mame0233 and added these to the repository :
commit 1I removed an unknown system :
commit 2I removed a double system :
commit 3I added possible systems to add :
commit 4The JAKKS and the unknown have to be checked the most before adding.
I am more confident that the others can just be added.Can you check it before we add them ?
If you can keep the structure in post 2 the same that would be nice.
( I have to tell you, I was quite some work checking it all ;-) )
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here, I have tested a lot of systems and the unworking are listed. For JAKKS, a lot of handheld doesn't work.
I removed an unknown system :
commit 2
For TBASKB
see http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=tbaskb&arcade_only=0&autosearch=1
This pocket handheld exists and works. Maybe they change the name of the file?
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Ok, so possibly there are still "non-working-systems" among them.
Well, for now, the data is somewhat registered.So we can look at it another day then.
Edit :
I added tbaskb back in the list (last found in 0229) :
https://github.com/FollyMaddy/RetroPie-Share/commit/5454b8ab35b1ccf80288570b1872178b6ae7612a -
@folly said in Tutorial: Handheld and Plug & Play systems with MAME:
I added possible systems to add :
commit 4You can definitely go ahead for those (excepted Thomas and Friends)
Driver bndarc (Arcadia (Bandai)):
Driver bmcfball (Classic Football (Bambino)):
Driver cpacmanr1 (Pac-Man (Coleco, Rev. 28)):
Driver ebknight (Black Knight Pinball (Entex)):
Driver efootb4 (Color Football 4 (Entex)):
Driver einvaderc (Space Invader (Entex, COP444L version)):
Driver epacman2r (Pac Man 2 (Entex, red Pacman)):
Driver esbattle (Space Battle (Entex)):
Driver gpoker (Poker (Gakken, 1979 version)):
Driver mbaskb (Basketball (Mattel)):
Driver mchess (Computer Chess (Mattel)):
Driver mfootb2 (Football 2 (Mattel)):
Driver mhockey (Hockey (Mattel)):
Driver msoccer (Soccer (Mattel)):
Driver tmy_thom (Thomas and Friends (Tomy)):For Game & Watch below:
Driver gnw_bfightn (Game & Watch: Balloon Fight (New Wide Screen)):
Driver gnw_climbern (Game & Watch: Climber (New Wide Screen)):
Driver gnw_dkcirc (Game & Watch: Donkey Kong Circus):
Driver gnw_smbn (Game & Watch: Super Mario Bros. (New Wide Screen)):They are already covered by Madrigal romset or it's a different version like gnw_smbn and gnw_smb.
We should add them.For Jakks (not playable) and those 2 :
Driver mdallas (Dalla$ (J.R. handheld)): --------> Board Game
Driver megajet (Mega Jet (Japan Mega Drive handheld)): -----------> Portable MegaDriveIt's a no go.
I'll work on the gamelist.xml files to add them and try to find some artwork for them.
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I updated the databases.
(I still have to update them in the script)(updated)Here you can check what I added :
(the red Drivers in the check_database_files are removed and added to the normal database_files)
https://github.com/FollyMaddy/RetroPie-Share/commit/9d7fe77b260441c9f66a360ef7a3b50ec171f38f -
@dteam said in Tutorial: Handheld and Plug & Play systems with MAME:
Driver gnw_bfightn (Game & Watch: Balloon Fight (New Wide Screen)):
Driver gnw_climbern (Game & Watch: Climber (New Wide Screen)):
Driver gnw_dkcirc (Game & Watch: Donkey Kong Circus):
Driver gnw_smbn (Game & Watch: Super Mario Bros. (New Wide Screen)):For those G&Watch, the MAME's Artworks was already in the Google drive folder
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Now you said, I looked into the folder.
Indeed they are already there !Back then, you already added some future stuff ;-)
Magnificent ! -
@folly
Same thing for epacman2r.zipNow, I'm working on gamelist.xml files
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@dteam said in Tutorial: Handheld and Plug & Play systems with MAME:
this one is a console
Driver bndarc (Arcadia (Bandai)) not a handheld
I removed bndarc from the classich database and in the scripts.
And updated the check_databases according to post 68 and 73. -
@dteam said in Tutorial: Handheld and Plug & Play systems with MAME:
Site with artworks for MESS and MAME
Looking nice.
Can you find the download link ? -
@folly said in Tutorial: Handheld and Plug & Play systems with MAME:
Can you find the download link ?
unfortunately no
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gamelist.xml for classich has been updated on Google Drive. Game and Watch was already ok.
The list in post #2 has been updated too, according post 68
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This driver is missing :
Driver gnw_egg (Game & Watch: Egg):Can you have a look, I think we can add it.
I tried in both mame and lr-mess .
Adding it to the script array will generate config files and background overlay for lr-mess.
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