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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Game specific input settings

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    • Melvin.FoX
      Melvin.FoX last edited by

      Hello everyone,
      I am confused regarding configuration of game specific controls.
      I am using RetroPie installed on minimal Ubuntu PC. According to RetroPie documentation input:
      https://retropie.org.uk/docs/RetroArch-Configuration/
      input changes should be done via Quick Menu -> Controls -> ... but I am not able to change any settings there. Instead of seeing any specific button configured I see three dashes instead with no option to make any changes.
      I am going to get through all of my 200 games that I picked and would like to reconfigure each and every game so it's quite essential option in my case.

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      • mitu
        mitu Global Moderator last edited by

        If you press left/right, the 3 dashes will turn into one of the RetroPad's controls, cycling between them.

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        • Melvin.FoX
          Melvin.FoX last edited by

          @mitu nope, they does not. Nothing happens at all. It works only in Settings -> Input -> Port 1 Binds but that does not let me easily set game specific settings and I also guess that it will mess up how RetroArch reacts (e.g. Exit combination might change).

          mitu 1 Reply Last reply Reply Quote 0
          • mitu
            mitu Global Moderator @Melvin.FoX last edited by

            @melvin-fox said in Game specific input settings:

            It works only in Settings -> Input -> Port 1 Binds ...

            That's not the place to change per-game settings. From the aforementioned doc page:

            Start a game of the system you want to remap the buttons

            • Invoke RGUI (Hotkey+X with player 1)
            • Go to Quick Menu and then Controls
            • Configure the buttons the way you want
            • Select Save Core Remap File
            • OR, if you want to save this remapping for the current game only, select Save Game Remap File
            Melvin.FoX 1 Reply Last reply Reply Quote 0
            • Melvin.FoX
              Melvin.FoX @mitu last edited by

              @mitu and that's exactly what I cannot achieve.

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              • mitu
                mitu Global Moderator last edited by

                Care to explain more ? You say you're not able to change the controls - is that it ? Or you're not able to save it per-game ?

                Melvin.FoX 1 Reply Last reply Reply Quote 0
                • Melvin.FoX
                  Melvin.FoX @mitu last edited by

                  @mitu


                  It should help to make things a bit clearer :)

                  mitu 1 Reply Last reply Reply Quote 0
                  • mitu
                    mitu Global Moderator @Melvin.FoX last edited by

                    @melvin-fox Looks like some MAME 2016 weirdness. Have you tried using the MAME input menu (via Tab) ?

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                    • Melvin.FoX
                      Melvin.FoX last edited by

                      @mitu you are right, with FBNeo it works just fine :/
                      I found this thread:
                      https://retropie.org.uk/forum/topic/26101/solved-can-t-alter-mame-2015-2016-controls
                      and it seems that .rmp file might corrupt it but the problem is that in /opt/retropie/configs/arcade there is no rmp file related to mame2016.

                      mitu 1 Reply Last reply Reply Quote 0
                      • mitu
                        mitu Global Moderator @Melvin.FoX last edited by

                        More likely a Mame2016 core bug - https://github.com/libretro/mame2016-libretro/issues/36.

                        c0d3h4x0r created this issue in libretro/mame2016-libretro

                        open Button remapping is totally broken for this core #36

                        Melvin.FoX 1 Reply Last reply Reply Quote 0
                        • Melvin.FoX
                          Melvin.FoX @mitu last edited by Melvin.FoX

                          @mitu I don’t fully get it -someone submitted a fix on March 8 but it’s still not implemented to repo?!
                          Update: I just compiled lr-Mame2015 and it acts the very same.

                          mitu 1 Reply Last reply Reply Quote 0
                          • mitu
                            mitu Global Moderator @Melvin.FoX last edited by

                            @melvin-fox No, it looks like someone submitted a bug report, with the intention of also submitting also fix, but I don't think the fix was added, since the bug report was not closed.

                            Melvin.FoX 1 Reply Last reply Reply Quote 0
                            • Melvin.FoX
                              Melvin.FoX @mitu last edited by

                              @mitu with Mame2016 I fully understand it but I have the same thing happening with Mame2015 which does not have this bug reported but still - it behaves the very same way.

                              dankcushions 1 Reply Last reply Reply Quote 0
                              • dankcushions
                                dankcushions Global Moderator @Melvin.FoX last edited by

                                @melvin-fox 2015 and 16 are likely the same libretro backend.

                                is there any particular reason you're using 15/16 rather than lr-mame (or my preference, standalone mame)?

                                Melvin.FoX 1 Reply Last reply Reply Quote 1
                                • Melvin.FoX
                                  Melvin.FoX @dankcushions last edited by

                                  @dankcushions it’s about performance. On 2016 I can play eg. Die Hard Arcade with minimal slowdowns during QTE but overall game is pretty playable. With current mame it works in around 10 fps. Apart from that I have Mame2016 romset and don’t need to find another source for that.

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