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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Guide: Advanced Controller Mappings

    Scheduled Pinned Locked Moved Help and Support
    joystickcontrollermappingxboxdrvscummvm
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    • E
      EctoOne @spud11
      last edited by EctoOne

      @spud11 you still have uae4arm in your onstart file. If you're using amiberry now you need to replace it with amiberry.

      Edit: I just looked at my script and i'm suprised that it worked with uae4arm. In my script it says that you need to call the system not the software.
      Thats why i didn't had that problem when i made the official change to amiberry because i had set amiga instead of uae4arm or amiberry.

      ### Execute the driver with the configuration you need
      # $1 is the name of the emulation, not the name of the software used
      # it is intellivision not jzintv
      case $1 in
      
      amiga)
          $xboxkill
          joycommand="$LogiF710 $amiga &"
          eval $joycommand
      ;;
      esac
      
      S mediamogulM 2 Replies Last reply Reply Quote 2
      • S
        spud11 @EctoOne
        last edited by

        @EctoOne and @mediamogul Oh cripes. That was silly of me. Thank you both. I'm at work at the moment, but once home will replace uae4arm with amiberry in the runcommand-onstart and then see what happens.

        Also, I haven't had any problems with the line break issue for some time now, because I've got the editor now set to show 'LF' after each return so I don't think it will be that but will look at it again if the above doesn't work.

        RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

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        • mediamogulM
          mediamogul Global Moderator @EctoOne
          last edited by

          @EctoOne

          you still have uae4arm in your onstart file

          Good eye, sir!

          @spud11

          I haven't had any problems with the line break issue for some time now, because I've got the editor

          Ah, so this is something you've been through earlier. I didn't remember.

          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

          S 2 Replies Last reply Reply Quote 1
          • S
            spud11 @mediamogul
            last edited by

            @mediamogul and @EctoOne

            Brilliant! All good now. The change from uae4arm to amiberry-a1200 in the runcommand-onstart fixed the problem. Also, I realised I'd already added button_for_quit=8 in the .uae so pressing my back button automatically led to it exiting. I've replaced that with button_for_quit=-1 and I've got the key_for_quit=27 in there too so all is working as it should with back+start now exiting the game.

            Thank you!

            RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

            1 Reply Last reply Reply Quote 1
            • S
              spud11 @mediamogul
              last edited by spud11

              @mediamogul Hi. With 2 player alternate games (ie games where 1 player takes a turn and then the next player takes their turn), Advance Mame (or actually the game itself) defaults to Player 1's joystick. Advance Mame works fine for 2 Player simultaneous games - in that case Player 1's joystick controls Player 1; Player 2's joystick controls Player 2.

              But as I have an arcade table with 4 joysticks, I was hoping to use xboxdrv to get Advance Mame to recognise Player 2's joystick for 2 player alternate games by having Player 2's joystick mirror Player 1's keys so that there is no need to change seats each time. I have set up Advance Mame using TAB to give Player 1 and Player 2 different keys.

              As I don't want Player 2 to mimic Player 1's keys when I'm playing 2 player simultaneous/co-operative games, I'm trying to "carve out" the 2 Player simultaneous games eg Mario Bros. Then with the * class, every other game including 1 player and 2 player alternate games will have Player 2's joystick mapped to Player 1's keys.

              With Mario Bros, I've tested my code in commandline and it does work 100% (Player 1's joystick is mapped to Player 1's keys and Player 2's joystick is mapped to Player 2's keys), but I can't get it to work properly in runcommand-onstart. What happens is that Mario Bros, instead of being treated as a "carved out" 2 player simultaneous game, it is treated among the * class ie like every non-simultaneous game - that is, both Player 1's joystick and Player 2's joystick controls Player 1.

              An extract of the code from runcommand-onstart is here:

              ### Code begins
              ### Game/ROM full path
              rom="${3##*/}"
              
              Player1_AdvMame_Sim="sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
              --silent \
              --detach-kernel-driver \
              --deadzone=4000 \
              --deadzone-trigger 15% \
              --force-feedback \
              --mimic-xpad \
              --trigger-as-button \
              --ui-buttonmap lb=void,rb=void,tl=void,tr=void,guide=void,lt=void,rt=void \
              --evdev /dev/input/by-path/platform-3f980000.usb-usb-0:1.3.3:1.0-event-joystick \
              --device-name "Player_1" \
              --evdev-absmap ABS_X=y1,ABS_Y=x1 \
              --evdev-keymap BTN_TRIGGER=x,BTN_THUMB=y,BTN_THUMB2=a,BTN_PINKIE=b,BTN_BASE3=back,BTN_BASE6=start \
              --ui-axismap X1=KEY_LEFT:KEY_RIGHT,Y1=KEY_UP:KEY_DOWN \
              --ui-buttonmap a=KEY_LEFTCTRL,b=KEY_LEFTALT,x=KEY_SPACE,y=KEY_LEFTSHIFT,back=KEY_5+KEY_1,start=KEY_6+KEY_2,back+start=KEY_SPACE+KEY_ESC"
              
              Player2_AdvMame_Sim="sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
              --silent \
              --detach-kernel-driver \
              --deadzone=4000 \
              --deadzone-trigger 15% \
              --force-feedback \
              --mimic-xpad \
              --trigger-as-button \
              --ui-buttonmap lb=void,rb=void,tl=void,tr=void,guide=void,lt=void,rt=void \
              --evdev /dev/input/by-path/platform-3f980000.usb-usb-0:1.3.1:1.0-event-joystick \
              --device-name "Player_2" \
              --evdev-absmap ABS_X=y1,ABS_Y=x1 \
              --evdev-keymap BTN_TRIGGER=y,BTN_THUMB=a,BTN_THUMB2=back,BTN_PINKIE=x,BTN_TOP=b,BTN_TOP2=start \
              --ui-axismap X1=KEY_D:KEY_G,Y1=KEY_R:KEY_F \
              --ui-buttonmap a=KEY_A,b=KEY_S,x=KEY_Q,y=KEY_W,back=KEY_6+KEY_2,start=KEY_UNKNOWN,back+start=KEY_SPACE+KEY_ESC"
              
              Player1_AdvMame_Alt="sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
              --silent \
              --detach-kernel-driver \
              --deadzone=4000 \
              --deadzone-trigger 15% \
              --force-feedback \
              --mimic-xpad \
              --trigger-as-button \
              --ui-buttonmap lb=void,rb=void,tl=void,tr=void,guide=void,lt=void,rt=void \
              --evdev /dev/input/by-path/platform-3f980000.usb-usb-0:1.3.3:1.0-event-joystick \
              --device-name "Player_1" \
              --evdev-absmap ABS_X=y1,ABS_Y=x1 \
              --evdev-keymap BTN_TRIGGER=x,BTN_THUMB=y,BTN_THUMB2=a,BTN_PINKIE=b,BTN_BASE3=back,BTN_BASE6=start \
              --ui-axismap X1=KEY_LEFT:KEY_RIGHT,Y1=KEY_UP:KEY_DOWN \
              --ui-buttonmap a=KEY_LEFTCTRL,b=KEY_LEFTALT,x=KEY_SPACE,y=KEY_LEFTSHIFT,back=KEY_5+KEY_1,start=KEY_6+KEY_2,back+start=KEY_SPACE+KEY_ESC"
              
              Player2_AdvMame_Alt="sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
              --silent \
              --detach-kernel-driver \
              --deadzone=4000 \
              --deadzone-trigger 15% \
              --force-feedback \
              --mimic-xpad \
              --trigger-as-button \
              --ui-buttonmap lb=void,rb=void,tl=void,tr=void,guide=void,lt=void,rt=void \
              --evdev /dev/input/by-path/platform-3f980000.usb-usb-0:1.3.1:1.0-event-joystick \
              --device-name "Player_2" \
              --evdev-absmap ABS_X=y1,ABS_Y=x1 \
              --evdev-keymap BTN_TRIGGER=y,BTN_THUMB=a,BTN_THUMB2=back,BTN_PINKIE=x,BTN_TOP=b,BTN_TOP2=start \
              --ui-axismap X1=KEY_LEFT:KEY_RIGHT,Y1=KEY_UP:KEY_DOWN \
              --ui-buttonmap a=KEY_LEFTCTRL,b=KEY_LEFTALT,x=KEY_SPACE,y=KEY_LEFTSHIFT,back=KEY_5+KEY_1,start=KEY_6+KEY_2,back+start=KEY_SPACE+KEY_ESC"
              
              ### 2 Player Co-operative or 2 Player Simultaneous Arcade games - for Advance Mame.  These are games where 2 players are playing at the same time with different joysticks. With 2 Player Co-operative games, Player 1 uses Player 1's joystick and Player 2 uses Player 2's joystick. For 2 player alternate games using Advance Mame (ie games where one person takes their turn and then the next player takes their turn), Player 1 and Player 2 use Player 1's joystick.  Player 2 can't use a separate joystick.   To avoid this "hot seating", these xboxdrv configurations allow 2 Player Co-operative games to continue to use 2 joysticks while for 2 Player alternate games which use hotseating normally, Player 1's and 2's joystick controls now mirror each other by using the same keys, so there is no need for "hotseating".
              TwoPlayerSim=""aerofgt.zip"|"aerofgtb.zip"|"aerofgtc.zip"|"sonicwi2.zip"|"sonicwi3.zip"|"alien3.zip"|"avspu.zip"|"aliens.zip"|"alpham2.zip"|"altbeast.zip"|"altbeas2.zip"|"altbeas4.zip"|"altbeas5.zip"|"altbeaj1.zip"|"altbeaj.zip"|"altbeaj3.zip"|"androdun.zip"|"armwar.zip"|"baddudes.zip"|"batcir.zip"|"btoads.zip"|"bnzabros.zip"|"bublbobl.zip"|"bublbobr.zip"|"bublbob1.zip"|"bublbob2.zip"|"bubblebobbleultra.zip"|"bubblem.zip"|"bubsympe.zip"|"bubsymph.zip"|"bubsympu.zip"|"burnforc.zip"|"burnfrco.zip"|"burningf.zip"|"burningh.zip"|"dino.zip"|"dinoj.zip"|"dinou.zip"|"captaven.zip"|"captavna.zip"|"captavne.zip"|"captavnj.zip"|"captavnu.zip"|"captavuu.zip"|"captcomm.zip"|"captcomu.zip"|"captcomj.zip"|"cawing.zip"|"cawingj.zip"|"cawingr1.zip"|"cawingu.zip"|"edrandy.zip"|"edrandy1.zip"|"edrandyj.zip"|"ctribe.zip"|"ctribeb.zip"|"contra.zip"|"contrab.zip"|"contraj.zip"|"contrajb.zip"|"crimfght.zip"|"crimfgt2.zip"|"crimfgtj.zip"|"crsword.zip"|"darius.zip"|"darius2.zip"|"darius2d.zip"|"dariuse.zip"|"dariusg.zip"|"dariusgj.zip"|"dariusgu.zip"|"dariusgx.zip"|"dariusj.zip"|"dariuso.zip"|"diehard.zip"|"ddrgn2u.zip"|"ddrgnw1.zip"|"ddrago3b.zip"|"ddragon.zip"|"ddragon2.zip"|"ddragon3.zip"|"ddragonb.zip"|"ddragonu.zip"|"ddragonw.zip"|"ddsom.zip"|"ddsoma.zip"|"ddsomj.zip"|"ddsomjr1.zip"|"ddsomr1.zip"|"ddsomr2.zip"|"ddsomu.zip"|"ddsomur1.zip"|"ddtod.zip"|"ddtoda.zip"|"ddtodh.zip"|"ddtodj.zip"|"ddtodjr1.zip"|"ddtodr1.zip"|"ddtodu.zip"|"ddtodur1.zip"|"dynamcop.zip"|"dynwar.zip"|"dynwarj.zip"|"exedexes.zip"|"ffight.zip"|"ffightj.zip"|"ffightj1.zip"|"ffightu.zip"|"ffightua.zip"|"gdarius.zip"|"gdarius2.zip"|"gdariusb.zip"|"gground.zip"|"gaun2pg1.zip"|"gaun2pg2.zip"|"gaun2pr3.zip"|"gaun22p1.zip"|"gaun22pg.zip"|"gaunt2.zip"|"gaunt2g.zip"|"gaunt2p.zip"|"gaunt2pg.zip"|"gaunt2pj.zip"|"gaunt22p.zip"|"gauntdl.zip"|"gauntg.zip"|"gauntgr3.zip"|"gauntgr6.zip"|"gauntgr8.zip"|"gauntj.zip"|"gauntj12.zip"|"gauntr1.zip"|"gauntr2.zip"|"gauntr4.zip"|"gauntr5.zip"|"gauntr7.zip"|"gauntr9.zip"|"gpilots.zip"|"gokuparo.zip"|"goldnax1.zip"|"goldnax2.zip"|"goldnax3.zip"|"goldnaxe.zip"|"goldnaxj.zip"|"goldnaxu.zip"|"ga2.zip"|"ga2j.zip"|"ga2u.zip"|"mt_gaxe.zip"|"mt_gaxe2.zip"|"gwar.zip"|"gwara.zip"|"gwarb.zip"|"gwarj.zip"|"hbarrel.zip"|"hbarrelw.zip"|"iceclimb.zip"|"iceclmbj.zip"|"iceclmrj.zip"|"joust.zip"|"joustr.zip"|"joustwr.zip"|"knights.zip"|"knightsj.zip"|"knightsu.zip"|"lresort.zip"|"lwings.zip"|"lwings2.zip"|"lwingsjp.zip"|"lifefrce.zip"|"lifefrcj.zip"|"mario.zip"|"mariojp.zip"|"mslug.zip"|"mslug2.zip"|"mslug3.zip"|"mslug3b6.zip"|"mslug3n.zip"|"mslug4.zip"|"mslug5.zip"|"mslugx.zip"|"mwalk.zip"|"mwalkbl.zip"|"mwalkj.zip"|"mwalku.zip"|"nbbatman.zip"|"gaiden.zip"|"progear.zip"|"progeara.zip"|"progearj.zip"|"punisher.zip"|"punishrj.zip"|"punishru.zip"|"rampage.zip"|"rampage2.zip"|"rmpgwt.zip"|"rmpgwt11.zip"|"robocop2.zip"|"robocp2j.zip"|"robocp2u.zip"|"rtypeleo.zip"|"rtypelej.zip"|"salamand.zip"|"salamanj.zip"|"salamndr2.zip"|"sengokh.zip"|"sengokmj.zip"|"sengoku.zip"|"sengoku2.zip"|"sengoku3.zip"|"sexyparo.zip"|"shocktro.zip"|"shocktr2.zip"|"sscope2.zip"|"simpsn2p.zip"|"skullfng.zip"|"skykid.zip"|"skykidd.zip"|"skykiddo.zip"|"skykiddx.zip"|"smashtv.zip"|"smashtv4.zip"|"smashtv5.zip"|"smashtv6.zip"|"spclorda.zip"|"spclordb.zip"|"spclordg.zip"|"spclords.zip"|"spidman.zip"|"spidmanu.zip"|"streetsm.zip"|"streets1.zip"|"streetsj.zip"|"streetsw.zip"|"ssriders.zip"|"scobra.zip"|"scobrab.zip"|"scobras.zip"|"scobrase.zip"|"tmnt.zip"|"tmnt2.zip"|"tmnt2a.zip"|"tmnt2pj.zip"|"tmnt2po.zip"|"tmnt22p.zip"|"tmntj.zip"|"tmntu.zip"|"tmntua.zip"|"timecrs2.zip"|"twinbee.zip"|"unsquad.zip"|"vendet2p.zip"|"viostorm.zip"|"viostrma.zip"|"viostrmj.zip"|"viostrmu.zip"|"vcop.zip"|"vcop2.zip"|"wof.zip"|"wofa.zip"|"wofj.zip"|"wofu.zip"|"wow.zip"|"xmen.zip"|"xenophob.zip""
              
              case $2 in
              
              advmame)
              	case $rom in
              		$TwoPlayerSim) # Configuration used only for these 2 Player Co-Operative / Simultaneous ROMs
              				$xboxkill
              				joycommand="$Player1_AdvMame_Sim & $Player2_AdvMame_Sim &"
              				eval $joycommand
              			;;
              			*) # Configuration for every other ROM in respect of this emulator including 2 Player "hotseating" ROMS
              				$xboxkill
              				joycommand="$Player1_AdvMame_Alt & $Player2_AdvMame_Alt &"
              				eval $joycommand
              			;;
              		esac
              	;;
              

              I wondered whether it might have something to do with having .zip in the game name, but I have removed that, tested it and there is no change. I've also checked the code by replacing in the * class $Player1_AdvMame_Alt and $Player2_AdvMame_Alt with $Player1_AdvMame_Sim and $Player2_AdvMame_Sim and in that case it does work - both players can play simultaneously using separate joysticks mapped to the respective keys. That means that for some reason Mario Bros is defaulting to the * class no matter what I do.

              There are no errors in the log either.

              Could you please help me? Thank you.

              RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

              S 1 Reply Last reply Reply Quote 0
              • S
                spud11 @spud11
                last edited by

                @mediamogul Hi.

                While testing I have narrowed down the problem to my definition of TwoPlayerSim by changing the code to the following:

                ### Mario Bros
                Mario=""mario.zip""
                
                advmame)
                	case $rom in
                		$Mario) # Configuration used only for these 2 Player Co-Operative / Simultaneous ROMs
                				$xboxkill
                				joycommand="$Player1_AdvMame_Sim & $Player2_AdvMame_Sim &"
                				eval $joycommand
                			;;
                			*) # Configuration for every other ROM in respect of this emulator including 2 Player "hotseating" ROMS
                				$xboxkill
                				joycommand="$Player1_AdvMame_Alt & $Player2_AdvMame_Alt &"
                				eval $joycommand
                			;;
                		esac
                	;;
                

                The above code definitely works.

                I'm just not sure what the problem is with TwoPlayerSim.

                RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

                mediamogulM 1 Reply Last reply Reply Quote 0
                • mediamogulM
                  mediamogul Global Moderator @spud11
                  last edited by mediamogul

                  @spud11

                  I'm afraid I'm not going to be much help tonight. It was one dollar shots night down at the Regal Beagle. Plus, I overheard half of a conversation that makes me think my two roommates might have kidnapped our landlord, so I have to deal with that now. I'll take a closer look at this in the morning, but is 'Mario Bros.' the only game not working here, or are all the TwoPlayerSim titles not triggering?

                  RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                  S 2 Replies Last reply Reply Quote 1
                  • S
                    spud11 @mediamogul
                    last edited by

                    @mediamogul That's no problem at all - your roommates will probably need some assistance anyway burying your landlord's body. I'll play around with the code a bit later and see what eventuates.

                    RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

                    1 Reply Last reply Reply Quote 0
                    • S
                      spud11 @mediamogul
                      last edited by spud11

                      @mediamogul Hi. I've now tested the code. It's definitely a problem with TwoPlayerSim. I've tested with The Punisher, Bubble Bobble and a couple of other games. The same thing happens - both Player 2's and Player 1's joysticks control Player 1, so all games are treated as though they fall into *. For the sake of completeness, the runcommand.info for The Punisher is:

                      mame-advmame
                      advmame
                      /home/pi/RetroPie/roms/mame-advmame/punisher.zip
                      /opt/retropie/emulators/advmame/bin/advmame "punisher"
                      

                      And the runcommand.log is:

                      Parameters: 
                      Executing: /opt/retropie/emulators/advmame/bin/advmame "punisher"
                      

                      Nothing to report there. I'm hoping not to have to rewrite TwoPlayerSim from scratch as it took a couple of hours, but I can't see any obvious error in it.

                      I've now figured out a bit more. If I add another game to my Mario definition as so, it no longer works:

                      Mario=""mario.zip"|"bublbobl.zip""
                      

                      So it appears to have something to do with the " or the |.

                      What's strange is that the same construction works perfectly for my 4-way setup RestrictedArcadeGames, as you know, and I basically copied and pasted from that to produce TwoPlayerSim and Mario. I've gone back and checked that the RestrictedArcadeGames still works and it does - Ms Pacman works perfectly - it's 4-way restricted.

                      There's also definitely no problem with the carriage returns either.

                      RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

                      mediamogulM 1 Reply Last reply Reply Quote 0
                      • mediamogulM
                        mediamogul Global Moderator @spud11
                        last edited by

                        @spud11

                        So it appears to have something to do with the " or the |.

                        To further test your theory try:

                        Mario=""mario.zip"|"mario.zip""
                        

                        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                        S 1 Reply Last reply Reply Quote 1
                        • S
                          spud11 @mediamogul
                          last edited by

                          @mediamogul Hi. Thanks. I copied your code and pasted it into my runcommand-onstart in case there was a problem at my end. Tried below and it does not work. It's a bit weird that this does not work.

                          Mario=""mario.zip"|"mario.zip""
                          

                          I also tested 3 variations without success:

                          Mario='"mario.zip"|"mario.zip"'
                          
                          Mario="'mario.zip'|'mario.zip'"
                          
                          Mario=''mario.zip''|''mario.zip''
                          

                          I thought it might have something to do with how advmame parses the rom name, but if it it works with Mario=mario.zip as it does, then that seems fairly unlikely.

                          RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

                          mediamogulM 1 Reply Last reply Reply Quote 0
                          • mediamogulM
                            mediamogul Global Moderator @spud11
                            last edited by

                            @spud11 said in Guide: Advanced Controller Mappings:

                            I also tested 3 variations without success:

                            Yeah, I threw together a similar setup to yours and tested test those as well. Perhaps it's something outside that particular case that is somehow interfering.

                            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                            S 2 Replies Last reply Reply Quote 1
                            • S
                              spud11 @mediamogul
                              last edited by

                              @mediamogul Yes, I was wondering that too. I'm not sure how to string together cases eg case $2 in and case $1 in in the one statement or even if it is possible. case $2 in has worked very well for me so far.

                              To test, I switched to case $1 in using the mame-advmame parameter and xboxdrv starts so that's working, but it makes no difference. Same result as before.

                              RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

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                              • G
                                GreenRebel
                                last edited by

                                Hey All, Have been following @spud11 adventure and would like to get advice on my runcommand-onstart to get it working with Amiberry. My wireless xpad360 works in game as normal but i cant get any special mapping to work. The file i'm using is below but I'm wondering if you can see any obvious errors please? This thread has already helped me to remove carriage returns from winscp so thumbs up to all.

                                #!/bin/sh
                                ## Uncomment one or all of the following if you need to find some information about the emulator or roms
                                ## Name of the emulator
                                #echo $1 >> /dev/shm/runcommand.log
                                
                                ## Name of the software used for running the emulation
                                #echo $2 >> /dev/shm/runcommand.log
                                
                                ## Name of the rom
                                #echo $3 >> /dev/shm/runcommand.log
                                
                                ##Executed command line
                                #echo $4 >> /dev/shm/runcommand.log
                                
                                
                                ### The FUN begins
                                #Get ROM name striping full path
                                rom="${3##*/}"
                                
                                ### Set variables for your joypad and emulator
                                ### Basic Configuraions - Standard controller mappings 
                                basicPS3="sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv >/dev/null \
                                --evdev /dev/input/by-id/usb-CMicrosoft_Xbox_360_Wireless_Receiver_for_Windows_E0E3B7A0-event-joystick \
                                --silent \
                                --detach-kernel-driver \
                                --force-feedback \
                                --deadzone-trigger 15% \
                                --deadzone 4000 \
                                --trigger-as-button \
                                --mimic-xpad-wireless \
                                --evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_RX=x2,ABS_RY=y2,ABS_HAT0X=dpad_x,ABS_HAT0Y=dpad_y \
                                --evdev-keymap BTN_SOUTH=a,BTN_EAST=b,BTN_NORTH=x,BTN_WEST=y,BTN_TL=lb,BTN_TR=rb,BTN_TL2=lt,BTN_TR2=rt,BTN_THUMBL=tl,BTN_THUMBR=tr,BTN_SELECT=back,BTN_START=start \
                                --calibration x1=-32767:0:32767,y1=-32767:0:32767,x2=-32767:0:32767,y2=-32767:0:32767"
                                
                                
                                ### Extended Configurations
                                ### Specific emulator configuration or any other parameters you will need only for some emulators
                                
                                amiga="--axismap -Y1=Y1,-Y2=Y2 \
                                --buttonmap tl^toggle=tl \
                                --buttonmap tr^toggle=tr \
                                --ui-axismap tl+x1=REL_X:10,tl+y1=REL_Y:10 \
                                --ui-buttonmap tl+a=BTN_LEFT,tl+b=BTN_RIGHT \
                                --ui-buttonmap rt+a=KEY_ENTER,rt+b=KEY_ESC,rt+x=KEY_SPACE,rt+y=KEY_P,rt+du=KEY_UP,rt+dd=KEY_DOWN,rt+dl=KEY_LEFT,rt+dr=KEY_RIGHT \
                                --ui-buttonmap back+x=KEY_F12,back+start=KEY_Q \
                                --ui-buttonmap guide=void \
                                --ui-axismap x2=void"
                                
                                fourway="--four-way-restrictor"
                                
                                invert="--ui-buttonmap du=KEY_DOWN,dd=KEY_UP"
                                
                                ### Kill Command
                                xboxkill="sudo killall >/dev/null xboxdrv"
                                
                                ### Execute the driver with the configuration you need
                                # $1 is the name of the emulation, not the name of the software used
                                # it is intellivision not jzintv
                                case $1 in
                                
                                	amiga)
                                		$xboxkill
                                		joycommand="$basicPS3 $amiga &"
                                		eval $joycommand
                                	;;
                                
                                esac
                                

                                My last log said:

                                >/dev/null: No such file or directory
                                Parameters: 
                                Executing: /opt/retropie/emulators/amiberry/amiberry.sh auto "/home/pi/RetroPie/roms/amiga/Fantasy World Dizzy.uae"
                                Amiberry v2.1.1, by Dimitris (MiDWaN) Panokostas and Olly Aigner
                                Based on previous work by Chips and TomB (Pandora)
                                Joystick 0 : Xbox 360 Wireless Receiver
                                    Buttons: 17 Axis: 4 Hats: 1
                                starting sound thread..
                                stopping sound thread..
                                ~
                                xboxdrv: no process found
                                
                                1 Reply Last reply Reply Quote 0
                                • G
                                  GreenRebel
                                  last edited by

                                  Hey All, I have found out that i needed to add a copyright symbol in front of the word microsoft to get it working! Any tips on improvements welcome though.

                                  --evdev /dev/input/by-id/usb-©Microsoft_Xbox_360_Wireless_Receiver_for_Windows_E0E3B7A0-event-joystick \
                                  
                                  S 1 Reply Last reply Reply Quote 0
                                  • S
                                    spud11 @GreenRebel
                                    last edited by spud11

                                    @GreenRebel Hi. I can't say I have any expertise in these things as that is why I spend so much time trying to sort things out with mediamogul!

                                    But I'd suggest removing:

                                     sudo killall >/dev/null xboxdrv
                                    

                                    and replace it with:

                                    sudo killall xboxdrv
                                    

                                    Do the same for the basicPS3 code too:

                                    basicPS3="sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
                                    

                                    At this stage, while testing, it's best not to suppress messages from xboxdrv. Also, I think when you are ready to put the code back in, it should be as follows:

                                    sudo killall > /dev/null 2>&1 xboxdrv
                                    

                                    And:

                                    basicPS3="sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv > /dev/null 2>&1 \
                                    

                                    Also, I always give the joystick an easy to identify name eg "Player_1" (I've got 4 controllers):

                                    --device-name "Player_1" \
                                    

                                    One of the reasons for doing this is that, if you are configuring your controller so that it mimics a keyboard, then you need the following:

                                    SUBSYSTEM=="input", ATTRS{name}=="Player_1", GROUP="users", MODE="0666", ENV{ID_INPUT_KEYBOARD}="1"
                                    

                                    This line goes in a file called 99-xboxdrv in folder /etc/udev/rules.d/

                                    You will see that the Player_1 is the same as the name of my controller.

                                    RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

                                    mediamogulM 1 Reply Last reply Reply Quote 0
                                    • S
                                      spud11 @mediamogul
                                      last edited by

                                      @mediamogul Hi. Finally, after tinkering for the past 3 days, I've got the code to work. I haven't completely tested it yet, but Mario Bros (a 2 player simultaneous/co-op game) is mapped correctly so that Player 1 and Player 2 are using separate joysticks and Black Tiger (a 2 player alternate game) maps Player 2's joystick to Player 1's keys. No more changing seats!

                                      The extracted code (with the formatting gone a bit awry) is as follows:

                                      #!/bin/sh
                                      
                                      rom="${3##*/}"
                                      
                                      Player1_AdvMame_Sim="sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
                                      --silent \
                                      --detach-kernel-driver \
                                      --deadzone=4000 \
                                      --deadzone-trigger 15% \
                                      --force-feedback \
                                      --mimic-xpad \
                                      --trigger-as-button \
                                      --ui-buttonmap lb=void,rb=void,tl=void,tr=void,guide=void,lt=void,rt=void \
                                      --evdev /dev/input/by-path/platform-3f980000.usb-usb-0:1.3.3:1.0-event-joystick \
                                      --device-name "Player_1" \
                                      --evdev-absmap ABS_X=y1,ABS_Y=x1 \
                                      --evdev-keymap BTN_TRIGGER=x,BTN_THUMB=y,BTN_THUMB2=a,BTN_PINKIE=b,BTN_BASE3=back,BTN_BASE6=start \
                                      --ui-axismap X1=KEY_LEFT:KEY_RIGHT,Y1=KEY_UP:KEY_DOWN \
                                      --ui-buttonmap a=KEY_LEFTCTRL,b=KEY_LEFTALT,x=KEY_SPACE,y=KEY_LEFTSHIFT,back=KEY_5+KEY_1,start=KEY_6+KEY_2,back+start=KEY_SPACE+KEY_ESC"
                                      
                                      Player2_AdvMame_Sim="sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
                                      --silent \
                                      --detach-kernel-driver \
                                      --deadzone=4000 \
                                      --deadzone-trigger 15% \
                                      --force-feedback \
                                      --mimic-xpad \
                                      --trigger-as-button \
                                      --ui-buttonmap lb=void,rb=void,tl=void,tr=void,guide=void,lt=void,rt=void \
                                      --evdev /dev/input/by-path/platform-3f980000.usb-usb-0:1.3.1:1.0-event-joystick \
                                      --device-name "Player_2" \
                                      --evdev-absmap ABS_X=y1,ABS_Y=x1 \
                                      --evdev-keymap BTN_TRIGGER=y,BTN_THUMB=a,BTN_THUMB2=back,BTN_PINKIE=x,BTN_TOP=b,BTN_TOP2=start \
                                      --ui-axismap X1=KEY_D:KEY_G,Y1=KEY_R:KEY_F \
                                      --ui-buttonmap a=KEY_A,b=KEY_S,x=KEY_Q,y=KEY_W,back=KEY_6+KEY_2,start=KEY_UNKNOWN,back+start=KEY_SPACE+KEY_ESC"
                                      
                                      Player1_AdvMame_Alt="sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
                                      --silent \
                                      --detach-kernel-driver \
                                      --deadzone=4000 \
                                      --deadzone-trigger 15% \
                                      --force-feedback \
                                      --mimic-xpad \
                                      --trigger-as-button \
                                      --ui-buttonmap lb=void,rb=void,tl=void,tr=void,guide=void,lt=void,rt=void \
                                      --evdev /dev/input/by-path/platform-3f980000.usb-usb-0:1.3.3:1.0-event-joystick \
                                      --device-name "Player_1" \
                                      --evdev-absmap ABS_X=y1,ABS_Y=x1 \
                                      --evdev-keymap BTN_TRIGGER=x,BTN_THUMB=y,BTN_THUMB2=a,BTN_PINKIE=b,BTN_BASE3=back,BTN_BASE6=start \
                                      --ui-axismap X1=KEY_LEFT:KEY_RIGHT,Y1=KEY_UP:KEY_DOWN \
                                      --ui-buttonmap a=KEY_LEFTCTRL,b=KEY_LEFTALT,x=KEY_SPACE,y=KEY_LEFTSHIFT,back=KEY_5+KEY_1,start=KEY_6+KEY_2,back+start=KEY_SPACE+KEY_ESC"
                                      
                                      Player2_AdvMame_Alt="sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
                                      --silent \
                                      --detach-kernel-driver \
                                      --deadzone=4000 \
                                      --deadzone-trigger 15% \
                                      --force-feedback \
                                      --mimic-xpad \
                                      --trigger-as-button \
                                      --ui-buttonmap lb=void,rb=void,tl=void,tr=void,guide=void,lt=void,rt=void \
                                      --evdev /dev/input/by-path/platform-3f980000.usb-usb-0:1.3.1:1.0-event-joystick \
                                      --device-name "Player_2" \
                                      --evdev-absmap ABS_X=y1,ABS_Y=x1 \
                                      --evdev-keymap BTN_TRIGGER=y,BTN_THUMB=a,BTN_THUMB2=back,BTN_PINKIE=x,BTN_TOP=b,BTN_TOP2=start \
                                      --ui-axismap X1=KEY_LEFT:KEY_RIGHT,Y1=KEY_UP:KEY_DOWN \
                                      --ui-buttonmap a=KEY_LEFTCTRL,b=KEY_LEFTALT,x=KEY_SPACE,y=KEY_LEFTSHIFT,back=KEY_5+KEY_1,start=KEY_6+KEY_2,back+start=KEY_SPACE+KEY_ESC"
                                      
                                      xboxkill="sudo killall xboxdrv"
                                      
                                      case $2 in
                                      advmame)
                                      case $rom in
                                      "aerofgt.zip"|"aerofgtb.zip"|"aerofgtc.zip"|"sonicwi2.zip"|"sonicwi3.zip"|"alien3.zip"|"avspu.zip"|"aliens.zip"|"alpham2.zip"|"altbeast.zip"|"altbeas2.zip"|"altbeas4.zip"|"altbeas5.zip"|"altbeaj1.zip"|"altbeaj.zip"|"altbeaj3.zip"|"androdun.zip"|"armwar.zip"|"baddudes.zip"|"batcir.zip"|"btoads.zip"|"bnzabros.zip"|"bublbobl.zip"|"bublbobr.zip"|"bublbob1.zip"|"bublbob2.zip"|"bubblebobbleultra.zip"|"bubblem.zip"|"bubsympe.zip"|"bubsymph.zip"|"bubsympu.zip"|"burnforc.zip"|"burnfrco.zip"|"burningf.zip"|"burningh.zip"|"dino.zip"|"dinoj.zip"|"dinou.zip"|"captaven.zip"|"captavna.zip"|"captavne.zip"|"captavnj.zip"|"captavnu.zip"|"captavuu.zip"|"captcomm.zip"|"captcomu.zip"|"captcomj.zip"|"cawing.zip"|"cawingj.zip"|"cawingr1.zip"|"cawingu.zip"|"edrandy.zip"|"edrandy1.zip"|"edrandyj.zip"|"ctribe.zip"|"ctribeb.zip"|"contra.zip"|"contrab.zip"|"contraj.zip"|"contrajb.zip"|"crimfght.zip"|"crimfgt2.zip"|"crimfgtj.zip"|"crsword.zip"|"darius.zip"|"darius2.zip"|"darius2d.zip"|"dariuse.zip"|"dariusg.zip"|"dariusgj.zip"|"dariusgu.zip"|"dariusgx.zip"|"dariusj.zip"|"dariuso.zip"|"diehard.zip"|"ddrgn2u.zip"|"ddrgnw1.zip"|"ddrago3b.zip"|"ddragon.zip"|"ddragon2.zip"|"ddragon3.zip"|"ddragonb.zip"|"ddragonu.zip"|"ddragonw.zip"|"ddsom.zip"|"ddsoma.zip"|"ddsomj.zip"|"ddsomjr1.zip"|"ddsomr1.zip"|"ddsomr2.zip"|"ddsomu.zip"|"ddsomur1.zip"|"ddtod.zip"|"ddtoda.zip"|"ddtodh.zip"|"ddtodj.zip"|"ddtodjr1.zip"|"ddtodr1.zip"|"ddtodu.zip"|"ddtodur1.zip"|"dynamcop.zip"|"dynwar.zip"|"dynwarj.zip"|"exedexes.zip"|"ffight.zip"|"ffightj.zip"|"ffightj1.zip"|"ffightu.zip"|"ffightua.zip"|"gdarius.zip"|"gdarius2.zip"|"gdariusb.zip"|"gground.zip"|"gaun2pg1.zip"|"gaun2pg2.zip"|"gaun2pr3.zip"|"gaun22p1.zip"|"gaun22pg.zip"|"gaunt2.zip"|"gaunt2g.zip"|"gaunt2p.zip"|"gaunt2pg.zip"|"gaunt2pj.zip"|"gaunt22p.zip"|"gauntdl.zip"|"gauntg.zip"|"gauntgr3.zip"|"gauntgr6.zip"|"gauntgr8.zip"|"gauntj.zip"|"gauntj12.zip"|"gauntr1.zip"|"gauntr2.zip"|"gauntr4.zip"|"gauntr5.zip"|"gauntr7.zip"|"gauntr9.zip"|"gpilots.zip"|"gokuparo.zip"|"goldnax1.zip"|"goldnax2.zip"|"goldnax3.zip"|"goldnaxe.zip"|"goldnaxj.zip"|"goldnaxu.zip"|"ga2.zip"|"ga2j.zip"|"ga2u.zip"|"mt_gaxe.zip"|"mt_gaxe2.zip"|"gwar.zip"|"gwara.zip"|"gwarb.zip"|"gwarj.zip"|"hbarrel.zip"|"hbarrelw.zip"|"iceclimb.zip"|"iceclmbj.zip"|"iceclmrj.zip"|"joust.zip"|"joustr.zip"|"joustwr.zip"|"knights.zip"|"knightsj.zip"|"knightsu.zip"|"lresort.zip"|"lwings.zip"|"lwings2.zip"|"lwingsjp.zip"|"lifefrce.zip"|"lifefrcj.zip"|"mario.zip"|"mariojp.zip"|"mslug.zip"|"mslug2.zip"|"mslug3.zip"|"mslug3b6.zip"|"mslug3n.zip"|"mslug4.zip"|"mslug5.zip"|"mslugx.zip"|"mwalk.zip"|"mwalkbl.zip"|"mwalkj.zip"|"mwalku.zip"|"nbbatman.zip"|"gaiden.zip"|"progear.zip"|"progeara.zip"|"progearj.zip"|"punisher.zip"|"punishrj.zip"|"punishru.zip"|"rampage.zip"|"rampage2.zip"|"rmpgwt.zip"|"rmpgwt11.zip"|"robocop2.zip"|"robocp2j.zip"|"robocp2u.zip"|"rtypeleo.zip"|"rtypelej.zip"|"salamand.zip"|"salamanj.zip"|"salamndr2.zip"|"sengokh.zip"|"sengokmj.zip"|"sengoku.zip"|"sengoku2.zip"|"sengoku3.zip"|"sexyparo.zip"|"shocktro.zip"|"shocktr2.zip"|"sscope2.zip"|"simpsn2p.zip"|"skullfng.zip"|"skykid.zip"|"skykidd.zip"|"skykiddo.zip"|"skykiddx.zip"|"smashtv.zip"|"smashtv4.zip"|"smashtv5.zip"|"smashtv6.zip"|"spclorda.zip"|"spclordb.zip"|"spclordg.zip"|"spclords.zip"|"spidman.zip"|"spidmanu.zip"|"streetsm.zip"|"streets1.zip"|"streetsj.zip"|"streetsw.zip"|"ssriders.zip"|"scobra.zip"|"scobrab.zip"|"scobras.zip"|"scobrase.zip"|"tmnt.zip"|"tmnt2.zip"|"tmnt2a.zip"|"tmnt2pj.zip"|"tmnt2po.zip"|"tmnt22p.zip"|"tmntj.zip"|"tmntu.zip"|"tmntua.zip"|"timecrs2.zip"|"twinbee.zip"|"unsquad.zip"|"vendet2p.zip"|"viostorm.zip"|"viostrma.zip"|"viostrmj.zip"|"viostrmu.zip"|"vcop.zip"|"vcop2.zip"|"wof.zip"|"wofa.zip"|"wofj.zip"|"wofu.zip"|"wow.zip"|"xmen.zip"|"xenophob.zip") # Configuration used only for these 2 Player Co-Operative / Simultaneous ROMs
                                      				$xboxkill
                                      				joycommand="$Player1_AdvMame_Sim & $Player2_AdvMame_Sim &"
                                      				eval $joycommand
                                      			;;
                                      			*) # Configuration for every other ROM in respect of this emulator including 2 Player "hotseating" ROMS
                                      				$xboxkill
                                      				joycommand="$Player1_AdvMame_Alt & $Player2_AdvMame_Alt &"
                                      				eval $joycommand
                                      			;;
                                      		esac
                                      	;;
                                      

                                      RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

                                      mediamogulM 1 Reply Last reply Reply Quote 1
                                      • mediamogulM
                                        mediamogul Global Moderator @spud11
                                        last edited by

                                        @spud11

                                        Nice! What was the problem?

                                        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                        S 1 Reply Last reply Reply Quote 0
                                        • S
                                          spud11 @mediamogul
                                          last edited by

                                          @mediamogul It appears that advmame didn't like me defining the roms eg $TwoPlayerSim. It would only work if the roms were actually listed in the code itself as I've now done. The additional " in conjunction with the | seemed to mess things up.

                                          RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

                                          1 Reply Last reply Reply Quote 1
                                          • mediamogulM
                                            mediamogul Global Moderator @spud11
                                            last edited by mediamogul

                                            @spud11

                                            Glad to see you got it working.

                                            I can't say I have any expertise in these things

                                            Sure you can. Your setup is now quite a bit more complex than mine and you're keeping the wheels on the tracks nicely.

                                            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                            S 1 Reply Last reply Reply Quote 1
                                            • First post
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