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    Development of module-script generator for lr-mess, lr-mame and mame standalone

    Scheduled Pinned Locked Moved Ideas and Development
    developmentlr-messmamelr-mamescripts
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    • J
      JimmyFromTheBay @DTEAM
      last edited by

      @dteam said in Development of module-script generator for lr-mess and mame standalone:

      For (1) follow the instructions "How to install" (link below) and if you have any problems let us know.
      https://github.com/FollyMaddy/RetroPie-Share/tree/main/00-scripts-00

      I ran the installer and what a fantastic piece of work it is - all the handheld systems running smoothly and all the artwork downloaded and installed too. Incredible :)

      Unfortunately, coco3 didn't go so well. It hit an error that was too fast for me to read and I'm not sure where to look for (all I know in terms of logs is dev/shm), and crashed straight back to EmulationStation :(

      Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

      F 1 Reply Last reply Reply Quote 1
      • F
        Folly @JimmyFromTheBay
        last edited by Folly

        @jimmyfromthebay

        Thanks for the compliment and letting us know how it went 😊

        I will try that coco3, curious if it will work.

        I tried "dkong.zip" from the "coco_flop" using runcommandline "mame-system-coco3-flop1"

        I can play the game using the numpad keys ! (0 = coin and jump, 2=down,8=up,4=left,6=right)
        Works also good with lr-mess. (advice: turn off the Retroarch hotkeys or use scroll-lock)
        Just do : DIR -> will list the files.
        Then do : LOAD"DONKEY.BAS" or LOAD"DONKEY" if the "." doesn't work !
        Use these joystick settings for lr-mess : see link

        2021-06-09-222632_800x600_scrot-resized.png 2021-06-09-222138_800x600_scrot-resized.png 2021-06-09-222312_800x600_scrot-resized.png 2021-06-09-222401_800x600_scrot-resized.png2021-06-09-222926_800x600_scrot-resized.png2021-06-09-223031_800x600_scrot-resized.png 2021-06-09-223137_800x600_scrot-resized.png 2021-06-10-205111_800x600_scrot-resized.png

        J 2 Replies Last reply Reply Quote 0
        • J
          JimmyFromTheBay @Folly
          last edited by

          @folly I have very little idea what I'm doing here, but this is what happens if I try to install coco3 from the script.

          c3a.jpg

          c3b.jpg

          Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

          H F 2 Replies Last reply Reply Quote 0
          • H
            hhtien1408 @JimmyFromTheBay
            last edited by

            @DTEAM @dmmarti @Folly @valerino
            Great news for Super Acan Funtech
            The lastest official MAME 0.233 can emulate sound already.
            Check the youtube video

            F DTEAMD 2 Replies Last reply Reply Quote 1
            • F
              Folly @hhtien1408
              last edited by Folly

              @hhtien1408

              That looks/sounds really good !

              1 Reply Last reply Reply Quote 0
              • F
                Folly @JimmyFromTheBay
                last edited by Folly

                @jimmyfromthebay said in Development of module-script generator for lr-mess and mame standalone:

                @folly I have very little idea what I'm doing here, but this is what happens if I try to install coco3 from the script.

                It looks like you have a corrupted module-script inside your RetroPie-Setup.

                Did you see it at the end of the install of coco3 ?

                Do you also see this when starting the RetroPie-Setup ?

                Can you see in the experimental packackages if coco3 is installed ?
                2021-06-10-070516_1600x900_scrot.png

                J 1 Reply Last reply Reply Quote 0
                • J
                  JimmyFromTheBay @Folly
                  last edited by JimmyFromTheBay

                  @folly said in Development of module-script generator for lr-mess and mame standalone:

                  @jimmyfromthebay said in Development of module-script generator for lr-mess and mame standalone:

                  @folly I have very little idea what I'm doing here, but this is what happens if I try to install coco3 from the script.

                  It looks like you have a corrupted module-script inside your RetroPie-Setup.

                  That was weird - I'd literally just formatted an SD card, installed Retropie on it and run nothing but your script. But I updated RetroPie-Setup and all the Coco stuff is installed now :)

                  Sadly it now crashes on the "Initialising" screen. Should I have the BIOS files (I've got all these CoCo ones from the 0.232 set) somewhere other than in pi>RetroPIe>BIOS?

                  cocobios.jpg

                  Do they need to be in a special folder or something? This is the runcommand.log:

                  Parameters: 
                  Executing: /opt/retropie/emulators/mame/mame -v -c -ui_active coco3 -flop1 "/home/pi/RetroPie/roms/coco3/Pac-Man (emulated).DSK"
                  Attempting load of mame.ini
                  Parsing mame.ini
                  Attempting load of mame.ini
                  Parsing mame.ini
                  Attempting load of horizont.ini
                  Attempting load of computer.ini
                  Attempting load of raster.ini
                  Attempting load of source/coco3.ini
                  Attempting load of coco.ini
                  Attempting load of coco3.ini
                  Reading translation file English: 1 strings, original table at word offset 7, translated table at word offset 9
                  Loaded 0 translations from file English
                  Starting plugin data...
                  Starting plugin hiscore...
                  Attempting load of mame.ini
                  Parsing mame.ini
                  Attempting load of mame.ini
                  Parsing mame.ini
                  Attempting load of horizont.ini
                  Attempting load of computer.ini
                  Attempting load of raster.ini
                  Attempting load of source/coco3.ini
                  Attempting load of coco.ini
                  Attempting load of coco3.ini
                  Available videodrivers: x11 KMSDRM RPI dummy 
                  Current Videodriver: KMSDRM
                  	Display #0
                  		Renderdrivers:
                  			    opengl (0x0)
                  			 opengles2 (0x0)
                  			  opengles (0x0)
                  			  software (0x0)
                  Available audio drivers: 
                  	alsa                
                  	sndio               
                  	dsp                 
                  	disk                
                  	dummy               
                  Build version:      0.232 (mame0232)
                  Build architecure:  
                  Build defines 1:    SDLMAME_UNIX=1 SDLMAME_X11=1 SDLMAME_LINUX=1 
                  Build defines 1:    LSB_FIRST=1 
                  SDL/OpenGL defines: SDL_COMPILEDVERSION=2009 USE_OPENGL=1 
                  Compiler defines A: __GNUC__=8 __GNUC_MINOR__=3 __GNUC_PATCHLEVEL__=0 __VERSION__="8.3.0" 
                  Compiler defines B: __unix__=1 
                  Compiler defines C: __USE_FORTIFY_LEVEL=0 
                  Enter init_monitors
                  Adding monitor screen0 (1920 x 1080)
                  Leave init_monitors
                  Enter sdlwindow_init
                  Using SDL native texturing driver (SDL 2.0+)
                  Loaded opengl shared library: <default>
                  
                  Hints:
                  	SDL_FRAMEBUFFER_ACCELERATION             (NULL)
                  	SDL_RENDER_DRIVER                        (NULL)
                  	SDL_RENDER_OPENGL_SHADERS                (NULL)
                  	SDL_RENDER_SCALE_QUALITY                 (NULL)
                  	SDL_RENDER_VSYNC                         (NULL)
                  	SDL_VIDEO_X11_XVIDMODE                   (NULL)
                  	SDL_VIDEO_X11_XINERAMA                   (NULL)
                  	SDL_VIDEO_X11_XRANDR                     (NULL)
                  	SDL_GRAB_KEYBOARD                        (NULL)
                  	SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS         (NULL)
                  	SDL_IOS_IDLE_TIMER_DISABLED              (NULL)
                  	SDL_IOS_ORIENTATIONS                     (NULL)
                  	SDL_XINPUT_ENABLED                       (NULL)
                  	SDL_GAMECONTROLLERCONFIG                 (NULL)
                  	SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS     (NULL)
                  	SDL_ALLOW_TOPMOST                        (NULL)
                  	SDL_TIMER_RESOLUTION                     (NULL)
                  	SDL_RENDER_DIRECT3D_THREADSAFE           (NULL)
                  	SDL_VIDEO_ALLOW_SCREENSAVER              (NULL)
                  	SDL_ACCELEROMETER_AS_JOYSTICK            (NULL)
                  	SDL_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK   (NULL)
                  	SDL_VIDEO_WIN_D3DCOMPILER                (NULL)
                  	SDL_VIDEO_WINDOW_SHARE_PIXEL_FORMAT      (NULL)
                  	SDL_VIDEO_MAC_FULLSCREEN_SPACES          (NULL)
                  	SDL_MOUSE_RELATIVE_MODE_WARP             (NULL)
                  	SDL_RENDER_DIRECT3D11_DEBUG              (NULL)
                  	SDL_VIDEO_HIGHDPI_DISABLED               (NULL)
                  	SDL_WINRT_PRIVACY_POLICY_URL             (NULL)
                  	SDL_WINRT_PRIVACY_POLICY_LABEL           (NULL)
                  	SDL_WINRT_HANDLE_BACK_BUTTON             (NULL)
                  Leave sdlwindow_init
                  Enter sdl_info::create
                  Leave renderer_sdl2::create
                  window: using renderer opengl
                  renderer: flag SDL_RENDERER_ACCELERATED
                  renderer: flag SDL_RENDERER_TARGETTEXTURE
                  Audio: Start initialization
                  Audio: Driver is alsa
                  Audio: frequency: 44100, channels: 2, samples: 512
                  sdl_create_buffers: creating stream buffer of 22528 bytes
                  Audio: End initialization
                  Keyboard: Start initialization
                  Input: Adding keyboard #0: System keyboard (device id: System keyboard)
                  Keyboard: Registered System keyboard
                  Keyboard: End initialization
                  Mouse: Start initialization
                  Input: Adding mouse #0: System mouse (device id: System mouse)
                  Mouse: Registered System mouse
                  Mouse: End initialization
                  Joystick: Start initialization
                  Input: Adding joystick #0: USBGamepad (device id: 03000000790000001100000010010000)
                  Joystick: USB Gamepad  [GUID 03000000790000001100000010010000]
                  Joystick:   ...  2 axes, 10 buttons 0 hats 0 balls
                  Joystick:   ...  Physical id 0 mapped to logical id 1
                  Joystick:   ...  Does not have haptic capability
                  Input: Adding joystick #1: USBGamepad (device id: 03000000790000001100000010010000)
                  Joystick: USB Gamepad  [GUID 03000000790000001100000010010000]
                  Joystick:   ...  2 axes, 10 buttons 0 hats 0 balls
                  Joystick:   ...  Physical id 1 mapped to logical id 2
                  Joystick:   ...  Does not have haptic capability
                  Joystick: End initialization
                  Searching font Liberation Sans in -. path/s
                  font Liberation Sans|Regular is not TrueType or BDF, using MAME default
                  Input: Autoenabling mouse due to presence of a mouse
                  Input: Autoenabling mouse due to presence of a mouse
                  Input: Autoenabling mouse due to presence of a mouse
                  Input: Autoenabling mouse due to presence of a mouse
                  coco3.rom NOT FOUND (tried in coco3 coco)
                  disk11.rom NOT FOUND (tried in coco_fdc_v11 coco3 coco)
                  Fatal error: Required files are missing, the machine cannot be run.
                  sdl_kill: closing audio
                  Enter sdlwindow_exit
                  Leave sdlwindow_exit
                  
                  

                  But coco3.rom and disk11.rom are in pi>RetroPie/BIOS/coco3.zip, so I can only assume coco3.zip should be somewhere else.

                  cc3.jpg

                  Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

                  F 1 Reply Last reply Reply Quote 0
                  • F
                    Folly @JimmyFromTheBay
                    last edited by Folly

                    @jimmyfromthebay

                    You have to put the bios files in : ~/RetroPie/BIOS/mame/coco3.zip

                    Really no idea what you did and what's wrong.

                    Can't really tell, but perhaps you have a broken SD that has gone read-only.
                    You can see that if you put files on it and later after a reboot they are gone again.
                    Or delete a file and after a reboot they are back again.
                    Then it's time to buy a new SD card.

                    From my own experience, SD cards don't have a long lifetime,
                    I am now using a good old fashioned hard-drive on my pi4.
                    Faster over USB3.0 and far more reliable and lives much longer !

                    J 1 Reply Last reply Reply Quote 0
                    • J
                      JimmyFromTheBay @Folly
                      last edited by

                      @folly Ah, the problem was that I didn't have them in the MAME folder. Cheers, will sort that out :)

                      Thanks for your patience, and for this awesome script.

                      Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

                      1 Reply Last reply Reply Quote 0
                      • J
                        JimmyFromTheBay @Folly
                        last edited by

                        @folly said in Development of module-script generator for lr-mess and mame standalone:

                        I can play the game using the numpad keys ! (0 = coin and jump, 2=down,8=up,4=left,6=right)
                        For lr-mess there is a hotkey issue, so have to test later.

                        I just got it working absolutely fine in lr-mess, and smoother than with MAME. Joystick control works, but you have to go into Analog Controls and set all the sensitivity readings to 100 and the auto-centre settings to 255, because it's expecting analogue input so it takes Mario ages to reverse unless you basically turn the analogue controls digital.

                        Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

                        F 1 Reply Last reply Reply Quote 1
                        • F
                          Folly @JimmyFromTheBay
                          last edited by

                          @jimmyfromthebay said in Development of module-script generator for lr-mess and mame standalone:

                          @folly said in Development of module-script generator for lr-mess and mame standalone:

                          I can play the game using the numpad keys ! (0 = coin and jump, 2=down,8=up,4=left,6=right)
                          For lr-mess there is a hotkey issue, so have to test later.

                          I just got it working absolutely fine in lr-mess, and smoother than with MAME. Joystick control works, but you have to go into Analog Controls and set all the sensitivity readings to 100 and the auto-centre settings to 255, because it's expecting analogue input so it takes Mario ages to reverse unless you basically turn the analogue controls digital.

                          Haha, that's nice.

                          You beat me with your knowledge 👍.

                          J 1 Reply Last reply Reply Quote 0
                          • J
                            JimmyFromTheBay @Folly
                            last edited by

                            @folly said in Development of module-script generator for lr-mess and mame standalone:

                            @jimmyfromthebay said in Development of module-script generator for lr-mess and mame standalone:

                            @folly said in Development of module-script generator for lr-mess and mame standalone:

                            I can play the game using the numpad keys ! (0 = coin and jump, 2=down,8=up,4=left,6=right)
                            For lr-mess there is a hotkey issue, so have to test later.

                            I just got it working absolutely fine in lr-mess, and smoother than with MAME. Joystick control works, but you have to go into Analog Controls and set all the sensitivity readings to 100 and the auto-centre settings to 255, because it's expecting analogue input so it takes Mario ages to reverse unless you basically turn the analogue controls digital.

                            Haha, that's nice.

                            You beat me with your knowledge 👍.

                            Well, it's nice to be able to give SOMETHING back :D

                            Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

                            F 1 Reply Last reply Reply Quote 0
                            • F
                              Folly @JimmyFromTheBay
                              last edited by Folly

                              @jimmyfromthebay

                              Thanks.

                              Just tested it with the joystick.

                              Works perfect with lr-mess !

                              2021-06-10-205111_800x600_scrot-resized.png

                              J 1 Reply Last reply Reply Quote 0
                              • J
                                JimmyFromTheBay @Folly
                                last edited by

                                @folly Don't forget to set the colour mode to CMP for the proper arcade look ;)

                                Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

                                F 1 Reply Last reply Reply Quote 0
                                • F
                                  Folly @JimmyFromTheBay
                                  last edited by

                                  @jimmyfromthebay

                                  Thanks.

                                  Yes indeed, I saw the composite mode.
                                  Will use it.

                                  1 Reply Last reply Reply Quote 0
                                  • F
                                    Folly
                                    last edited by

                                    @valerino

                                    Do you have some time to check out the front-end script ?
                                    I would like to know what your experience is.

                                    J 1 Reply Last reply Reply Quote 0
                                    • J
                                      JimmyFromTheBay @Folly
                                      last edited by JimmyFromTheBay

                                      @folly I'm currently having a problem installing systems starting with certain letters from the script. For example if I try to install anything starting with Z (eg the ZX80) I get dumped to an error screen saying something about expecting five menu options and only finding four (or possibly the other way round), which I can only get out of by powering down and rebooting. (P and T seem to have this problem too.)

                                      I'm also still having trouble making Dragon 32 games work (they load and start, but don't run properly), but this can be got around by using the CoCo 2 versions instead. However, for some reason the CoCo 2 emulation has a very washed-out palette and I can't find any setting in either Retroarch or the MESS menu that would fix it. CoCo 3 looks fine. Any idea what's going on there?

                                      Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

                                      J 2 Replies Last reply Reply Quote 0
                                      • J
                                        JimmyFromTheBay @JimmyFromTheBay
                                        last edited by

                                        @jimmyfromthebay said in Development of module-script generator for lr-mess and mame standalone:

                                        I'm also still having trouble making Dragon 32 games work (they load and start, but don't run properly), but this can be got around by using the CoCo 2 versions instead. However, for some reason the CoCo 2 emulation has a very washed-out palette and I can't find any setting in either Retroarch or the MESS menu that would fix it. CoCo 3 looks fine. Any idea what's going on there?

                                        BREAKING: turns out the best plan is to simply run the CoCo 2 versions, which in almost all cases are basically identical to the Dragon 32 ones, through the Coco 3 emulator. So far everything works and you get the nice clean non-washed-out palette :)

                                        Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

                                        1 Reply Last reply Reply Quote 1
                                        • J
                                          JimmyFromTheBay @JimmyFromTheBay
                                          last edited by

                                          @jimmyfromthebay said in Development of module-script generator for lr-mess and mame standalone:

                                          @folly I'm currently having a problem installing systems starting with certain letters from the script. For example if I try to install anything starting with Z (eg the ZX80) I get dumped to an error screen saying something about expecting five menu options and only finding four (or possibly the other way round), which I can only get out of by powering down and rebooting. (P and T seem to have this problem too.)

                                          Slightly more helpfully :D

                                          tokens.jpg

                                          Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

                                          F 1 Reply Last reply Reply Quote 0
                                          • F
                                            Folly @JimmyFromTheBay
                                            last edited by Folly

                                            @jimmyfromthebay

                                            Thank you for placing the issue.

                                            I have seen that once before while developing the front -end.
                                            I work with "comma seperate values" in the menu.
                                            The whole menu of the systems is extracted from mame and then turned into "CSV-style" and injected into the menu.
                                            If spitting isn't correct due to some characters in the names then you can get these problems.

                                            I will have a look at it, once I can.

                                            Edit :
                                            I can't reproduce the problem over here using zx80 from all the possible menu options.
                                            So, at the moment I can't really tell what's wrong.
                                            I will have look at it later.

                                            J 1 Reply Last reply Reply Quote 0
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