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    Development of module-script generator for lr-mess, lr-mame and mame standalone

    Scheduled Pinned Locked Moved Ideas and Development
    developmentlr-messmamelr-mamescripts
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    • B
      bbilford83
      last edited by

      @folly @duglor I am on a short vacation this week so away from my pi, but I'll check again when I come back next week. Thanks for the brainstorming @folly.

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      • duglorD
        duglor @Folly
        last edited by

        @Folly Mine doesn't look like that. Perhaps my rom is bad. Yours looks good. I'll take a screenshot of mine!

        -Doug

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        • B
          bbilford83 @duglor
          last edited by

          @duglor said in Development of module-script generator for lr-mess, lr-mame and mame standalone:

          @Folly Mine doesn't look like that. Perhaps my rom is bad. Yours looks good. I'll take a screenshot of mine!

          -Doug

          @duglor Mine also seems to be very weird as you described! I don't know why...

          duglorD 2 Replies Last reply Reply Quote 0
          • B
            bbilford83 @Folly
            last edited by

            @Folly said in Development of module-script generator for lr-mess, lr-mame and mame standalone:

            @bbilford83

            Have you checked if you have used the same file as used with mame standalone ?

            I am back home finally and checked - copied back the zip I uploaded to google drive and overwrote mine just in case, still the same result :(. I will keep thinking.

            duglorD 1 Reply Last reply Reply Quote 1
            • duglorD
              duglor @bbilford83
              last edited by

              @bbilford83 Perhaps there is a GOOD bowling rom out there that Folly has they we do not??

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              • duglorD
                duglor @bbilford83
                last edited by

                @bbilford83 good luck

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                • duglorD
                  duglor @Folly
                  last edited by

                  @Folly - i sent you an email re this.

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                  • B
                    bbilford83
                    last edited by bbilford83

                    @Folly just a general update and a quick question re: the Zemmix/MSX. I've now tested all the way from #-L games, so I am about halfway through, and I have 315 working games now. Kind of nuts how many work without a keyboard. But one question I have because I'm unfamiliar with the MSX, there is a "software list" set of games described as msx1_bee_card that seems to be games released in a strange proprietary format that quickly failed. It only has ten games in it. But on a whim I tested it in Zemmix thinking there's no way it would work, since the Zemmix only took cartridges, but the first game I tested (Bomber Man Special) did work. Now I see that it seems there was a "converter" that allowed the Bee Card games in the standard cartridge slot - i.e., it was required to "turn" the Bee Card into a cartridge to play Bee Cards at all. See the top of the post here for what I mean.

                    I separately looked everywhere I could find to see if the Zemmix could play Bee Cards and have found nothing. But do you agree with me from what I linked/explained above, it seems like they all must be playable with the cartridge adapter on the Zemmix like any other cartridge game? I get this is an uber-niche question but I am just wondering if I am inaccurately including these games if I have them in my playlist as playable on a Zemmix.

                    TIA for any thoughts.

                    Edit: I also just saw here that the CPC-61 had a port to attach a floppy drive! So it is possible I'll have a whole lot more games to test than I originally thought...

                    Edit 2: I just tested a few floppy games and none worked, so at least that will save me time.

                    Edit 3 (sorry for all the edits!): I discovered something just like the "Bee Cards" existed that was for other markets called the Electric Software Astron Softcard adapter (see here). There are only four known dumps for it but I just tested one of those games playing as a "cartridge" and it worked. I think my logic is the same as with the Bee Cards that the Zemmix must have been able to play them too but would welcome supportive or contrary thoughts.

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                    • F
                      Folly @bbilford83
                      last edited by Folly

                      @bbilford83

                      Good tinkering !

                      Correct the bee_card is a converter.
                      Originally the didn't implement it in MAME.
                      I think from 251 they did and sadly the from the softlist they didn't implement that the bee_card cartridge (a slot device) is loaded when a game is loaded.
                      So you have to do that manually or via the runcommand.

                      I experimented in the past with adding it with the patched runcommands.sh adding it to the standard runcommands when needed when placing these carts in a separate folder but I think I didn't implemented it.
                      I can however now add a slot device just like we do for certain types of systems but the bee_card only needs to be loaded when a bee_cart game is inserted.

                      Adding the diskdrive is basically the same story. I can see if I can add it by default. will have a look at that.

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                      • B
                        bbilford83 @Folly
                        last edited by

                        @Folly said in Development of module-script generator for lr-mess, lr-mame and mame standalone:

                        @bbilford83

                        Good tinkering !

                        Correct the bee_card is a converter.
                        Originally the didn't implement it in MAME.
                        I think from 251 they did and sadly the from the softlist they didn't implement that the bee_card cartridge (a slot device) is loaded when a game is loaded.
                        So you have to do that manually or via the runcommand.

                        I experimented in the past with adding it with the patched runcommands.sh adding it to the standard runcommands when needed when placing these carts in a separate folder but I think I didn't implemented it.
                        I can however now add a slot device just like we do for certain types of systems but the bee_card only needs to be loaded when a bee_cart game is inserted.

                        Adding the diskdrive is basically the same story. I can see if I can add it by default. will have a look at that.

                        Just to clarify, as of now both the bee card and the Astron softcard games work fine when loaded as cartridges, no tinkering with the runcommands needed. Floppy disks aren't working and that might be what you're referencing but the two games requiring "adapters" just work when loaded as cartridges!

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                        • F
                          Folly @bbilford83
                          last edited by

                          @bbilford83

                          Aha, good to know that it works with loading it as cartridges.

                          Looked at the cpc-61 but can't find a way to add a drive.
                          This page doesn't show that there is a drive port also.
                          So can't help you with that.

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                          • B
                            bbilford83 @Folly
                            last edited by

                            @Folly said in Development of module-script generator for lr-mess, lr-mame and mame standalone:

                            @bbilford83

                            Aha, good to know that it works with loading it as cartridges.

                            Looked at the cpc-61 but can't find a way to add a drive.
                            This page doesn't show that there is a drive port also.
                            So can't help you with that.

                            No problem! At least that means I don't need to test a ton of new games. Thank you for trying.

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                            • duglorD
                              duglor @bbilford83
                              last edited by

                              @bbilford83 I d/led another rom that should have worked but it had weird graphics like the last one. I'm befuddled about this bowling microvision game.

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                              • F
                                Folly @duglor
                                last edited by

                                @duglor

                                What version of emulator do you use ?

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                                • DTEAMD
                                  DTEAM
                                  last edited by DTEAM

                                  MAME 0.261 released

                                  New working systems

                                  Casio CZ-1 [Mastropiero, Devin Acker]
                                  CXG Systems / Newcrest Technology Enterprise "S" [hap, Sean Riddle, Lord Nightmare]
                                  CXG Systems / Newcrest Technology Super Enterprise (model 210) [hap, Sean Riddle]
                                  dreamGEAR My Arcade Plug And Play 220 Game Retro Controller (DGUN-2959) [TeamEurope, ChinnyVision] For All in one and plug & play systems = MAME name : DGUN2959
                                  Fengyun Hui [Guru, Dyq, little0]
                                  Game Zone II 128-in-1 [TeamEurope, David Haywood] For All in one and plug & play systems MAME name : GAMEZN2
                                  Lexibook Noddy's TV Console [David Haywood, TeamEurope] For All in one and plug & play systems MAME name = LXNODDY
                                  Lexibook Super TV Air Jet 6-in-1 (Lexibook Junior) [TeamEurope, David Haywood] For All in one and plud & play systems MAME name: LXAIRJET
                                  LJN Toys VideoArt [hap, Sean Riddle, Phil Bennett]
                                  Play Vision / Taikee Racing Challenge - 8 Games In 1 [David Haywood, TeamEurope] For All in one and plug & play systems MAME name: RACECHL8
                                  Play Vision Joystick88 [TeamEurope, David Haywood] For All in one and plug & play systems MAME name: 88IN1JOY
                                  SciSys Chess Companion II [hap, Sean Riddle]
                                  WinFun / JungleTac Motorcycle 30-in-1 [TeamEurope, David Haywood] For All in one and plug & play systems MAME name: WFMOTOR
                                  Yamaha Portatone PSR-11 [Carl, Sean Riddle]

                                  7 new games for All in one (maybe Fengyun Hui , to validate arcade game)

                                  Do we add LJN Toys VideoArt ?

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                                  • F
                                    Folly @DTEAM
                                    last edited by

                                    @DTEAM

                                    Long time no see, busy ?

                                    Looking good !

                                    Do we add LJN Toys VideoArt ?

                                    Don't know what it is, will have a look when I can.

                                    ps.
                                    Can you add my pull request to our theme ?

                                    DTEAMD 1 Reply Last reply Reply Quote 0
                                    • DTEAMD
                                      DTEAM @Folly
                                      last edited by DTEAM

                                      @Folly said in Development of module-script generator for lr-mess, lr-mame and mame standalone:

                                      Can you add my pull request to our theme ?

                                      Done!

                                      Long time no see, busy ?

                                      Yes! I'll try to update the gamelist files with those new systems and the descriptions provided by bbilford83

                                      B F 2 Replies Last reply Reply Quote 1
                                      • B
                                        bbilford83 @DTEAM
                                        last edited by

                                        @DTEAM said in Development of module-script generator for lr-mess, lr-mame and mame standalone:

                                        @Folly said in Development of module-script generator for lr-mess, lr-mame and mame standalone:

                                        Can you add my pull request to our theme ?

                                        Done!

                                        Long time no see, busy ?

                                        Yes! I'll try to update the gamelist files with those new systems and the descriptions provided by bbilford83

                                        Just FYI I have a gamelist and art up there now for Zemmix (consolized MSX) but I am only a few days away I think from finishing it and it will be about 4x as many games as it is now. So I wouldn't put that one up yet if you end up getting to it soon :). I'll tag you and @Folly when I finish it.

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                                        • F
                                          Folly @DTEAM
                                          last edited by Folly

                                          @DTEAM

                                          Added zemmix / zemmix2 to the theme.

                                          zemmix.png zemmix2.png

                                          B DTEAMD 2 Replies Last reply Reply Quote 0
                                          • F
                                            Folly @DTEAM
                                            last edited by Folly

                                            @DTEAM said in Development of module-script generator for lr-mess, lr-mame and mame standalone:

                                            Do we add LJN Toys VideoArt ?

                                            For making a theme, I leave it up to you.

                                            I looked at this console and it's working on my VM and most likely will run on the RPI too.
                                            You have to draw and put colours in the pictures.
                                            At first drawing / colouring / erasing didn't seem to work but you have to use lctrl+lshift to change the behaviour.

                                            I do not have the 261 database yet but if you want to try you can add an entry to the 260 database (as root), something like this :

                                            Driver videoart (LJN’s VideoArt (Europe)): @game_console@good@home_videogame@non-arcade@
                                            

                                            Example :
                                            videoart-activity.png

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