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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Why does my 8bitdo and PS3 controllers randomly move?

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    • mituM
      mitu Global Moderator @jamrom2
      last edited by

      @jamrom2 said in Why does my 8bitdo and PS3 controllers randomly move?:

      Maybe that could be added if not?

      Not sure if I follow - you mean to disable the button inputs for EmulationStation ?

      jamrom2J 1 Reply Last reply Reply Quote 0
      • jamrom2J
        jamrom2 @mitu
        last edited by jamrom2

        @mitu you know how some games allow you to set a 'null input' so that there is a little play in the input to the game? This is done with a lot of Flight Sim games so that you can make slight adjustments without the plane doing rolls or loops.

        Maybe that's what it needs to void out the ghost inputs? I don't know if it's possible. Does ES just see an input value... or does it see an input based on a length of time or a set voltage value.

        so if a ghost input is +.02 volts... and an actual press gives + 1.2 volts... you would set the null to ignore anything under +1.0 volts. Effectively ignoring the ghost input.

        That's what the capacitor mod is doing to the controller. It's adding a higher filter to the input so more power is required.

        mituM 1 Reply Last reply Reply Quote 0
        • mituM
          mitu Global Moderator @jamrom2
          last edited by

          @jamrom2 said in Why does my 8bitdo and PS3 controllers randomly move?:

          so if a ghost input is +.02 volts... and an actual press gives + 1.2 volts... you would set the null to ignore anything under +1.0 volts. Effectively ignoring the ghost input.

          It doesn't work like that. There is no method to know how much 'volts' trigger the input, in order to ignore it or not.

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