N64 games "shakes" on CRT (composite connection)
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Hello
I use retropie v4.7.1 on raspberry pi 4 connected through the composite to crt, Muppen 64 plus next.I have a problem with a "shaking screen" image in more n64 games. ( not at all but in many)
I have saw those games at youtube, but rb pi was connected through hdmi there , and they runs pretty well, so i suppose that deal in composite
The effect of shaking that i got not constant from rom launching, it's appear when camera in game began changing position of view.
For example - 007 goldeneye - if move just only front forward - all fine, but if began turn left\right the picture on the screen begins shaking.
Or any racing games - if car ride forward only and don't move - all fine, but if press left\right and began turning - position of view begins changed, background layer becames rotates and i've got "shaking images"it is sad that this effect is observed in most games with moving camera....
But if i switch default emulator from muppen64 next to old muppen64 , this shaking effect disappears and the game begin playable...
So maybe muppen64plus next have a some option tweak that i dont know, that allowed turning "shake effect" off?
Pi Model or other hardware: 4B
Power Supply used: standart power supply 5v, 3a
RetroPie Version Used : 4/7.1
Built From: Pre made SD Image on RetroPie website
USB Devices connected: controller
Controller used: xbox 360 gamepad
Error messages received:
Verbose log (if relevant): https://dropmefiles.com/21Ray , https://pastebin.com/zQ6pW6Tn
Emulator: muppen64plus-next -
@iga please fill out all of https://retropie.org.uk/forum/topic/3/read-this-first, including verbose log.
also, please supply /opt/retropie/configs/all/retroarch-core-options.cfg (specifically, the
mupen64plus-next
prefixed ones. -
@dankcushions Ok, fixed first post.
There retroarch-core-options.cfg: https://dropmefiles.com/Q9Hwd
https://pastebin.com/Kz2A128C -
@iga
[INFO] [Menu]: Found menu display driver: "gl".
this isn't standard retropie but nothing to be concerned with i suppose.
it sounds like you might have a tearing issue? have you tried pure kms mode? https://retropie.org.uk/forum/topic/25370/good-news-regarding-tearing-and-low-emulationstation-performance-on-pi-4
that said, i have no idea about CRT via composite. maybe someone else will chime in...
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@dankcushions said in N64 games "shakes" on CRT (composite connection):
it sounds like you might have a tearing issue?
It's looks like wrong\incorrect vsync
@dankcushions said in N64 games "shakes" on CRT (composite connection):
have you tried pure kms mode?
Not sure understood how activate it - just wrote
dtoverlay= vc4-kms-v3d
in config.txt at all or what else?
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