[SOFT] New Scraper in the works
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@kiro said in [SOFT] New Scraper in the works:
I've added the pictures found in your gamelists where missing
Which pictures are missing ?
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@Folly I meant to say, when there were no pictures available on the backend, I imported those on your gamelists :-) Sorry for the confusion!
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Ok , I understand.
Looked at your page, I must say the list is very impressive !!!
Just a question :
How are the new systems detected and what is the accompanied rom-directory for detection ?
Or does the directory name make no difference in detecting ?Edit :
Oh yea,
When it doesn't detect it by default it assumes it is "arcade/non-arcade(mame)", Right ? -
@Folly So, systems are detected on base of common names, which for mame-sl these are the 'software list' names... for example "pv1000" for the casio-pv1000. This name is expected to be in the 'system' tag of the es_systems.xml, for example:
<system> <name>gameandwatch</name> <fullname>Arcade</fullname> <path>/home/pi/RetroPie/roms/gameandwatch</path> <extension>.7z .cue .fba .iso .zip .7Z .CUE .FBA .ISO .ZIP</extension> <command>/opt/retropie/supplementary/runcommand/runcommand.sh 0 _SYS_ arcade %ROM%</command> <platform>arcade</platform> <theme>arcade</theme> </system>
Now, this being said, this is only necessary if you have roms which are not in the DB and want to match by maybe name or simlarities to another one in that system. Retroscraper will always use the checksum from your file and find a match accordingly, regardless of which system they actually belong to (you cannot have 2 file swith same checksums).
Hope this helos.
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Ok, good explanation.
Will let you know what my experiences are when scraping those mame-sl roms / systems.
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I just tried to scrape apogee, dragon64 and gamecom.
The systems seem to be recognized.
Sadly the files aren't recognized. -
@Folly Hmm.. Interesting, for some reason the new additions have not been 'apified' if I may say..investigating...will get back to you asap...
ARGH! I updated with the test DB :-) fixing this, will be back soon...
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@Folly Things should be better now, although I've seen some inconsistencies in certain of the imported games (which I'll be fixing) it should be working much better now. Let me know!
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@Folly great! Happy to hear that!!
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I just tried dragon32 and apogee again.
There still seems to be an issue.I would expect that the filenames are recognised and that the "long names" are matched with the "short names"
dragon32 does seem to do that partly.
However many files aren't detected and are still ".zip" after scraping.For apogee I see that the hash table doesn't have the "long names" so that is, partly, the reason why, for apogee, no "long names" are implemented.
However for apogee only a few files are checked/recognised from 103 files.
This is my output :
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Just noticed that the issue could be that my wifi connection is bad.
I will try again.edit:
- for apogee the bad wifi connection was the issue
- for dragon32 the issue remains
A part of the dragon32 scrape output :
System: dragon32 | Game : crzyfoota.zip System: dragon32 | Game : crzyfoota2.zip System: dragon32 | Game : Cruising On Broadway System: dragon32 | Game : crzyfoota3.zip System: dragon32 | Game : Crusader - An Arcade Adventure System: dragon32 | Game : crzypaint.zip System: dragon32 | Game : cstldoom.zip System: dragon32 | Game : cstldrac.zip System: dragon32 | Game : cuthchalic.zip System: dragon32 | Game : cuthcoolr.zip
Searched in the hash table for cstldoom ( dragon_cass ):
( Castle of Doom )<software name="cstldoom"> <description>Castle of Doom</description> <year>1983</year> <publisher>Paramount Software</publisher> <part name="cass1" interface="dragon_cass"> <dataarea name="cass" size="22699"> <rom name="Castle Of Doom (1983)(Paramount Software).cas" size="22699" crc="d32875d3" sha1="ce3996a595a4e4d310dead4b910ab270b3ef0d0b"/> </dataarea> </part> </software>
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@Folly said in [SOFT] New Scraper in the works:
ce3996a595a4e4d310dead4b910ab270b3ef0d0b
That's weird, the sha1 is in the backend DB and also in the API... would it be possible to try again?
Thx!
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Succeeded, it works now for dragon 32 !
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@Folly Brilliant! Thanks for all the testing!
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Is there a possibility that I can see whats in your database ?
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@Folly What would you like to see?
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Well, if some files are recognised and others not then it would be practical if I can search in the database to see where the problem lies or what info is missing or not.
Also would like to see how the data is structured so I have a better understanding of how it is working.
For now one example could do, take for instance cstldoom of dragon32.This also brings me to another question.
How can we add stuff in the future, for instance adding :- descriptions
- video files
- pictures
- etc
Edit :
A good example is now the "All In One" category.
When I scrape all names are detected but all pictures are 0kb and there are no videos.
So I recon you have not added the media yet.
Looking it up in the database would reveal why there are 0kb image files and why there are no videos. -
@Folly Check your mail...
The all_in_one is a tricky one, because this is a composition of several systems, and the way how retroscraper works, it needs to understand which system the 'rom' belongs to in order to import new information. I need to fiugre out a way to figure out the system for each rom in the 'allinone' gamelist :-)
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Hi,
I have a request for
channelf
and it would be nice if you could implement it.Can you change the cartridge names of the range from Videocart-1 to Videocart-9 to :
Videocart-01 - Videocart-09
Adding the zero makes sure that the games are properly sorted in the list of emulationstation.Good idea ?
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