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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Remove jitter from wiimotes in lightgun games?

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    wiimotelightgunjittering
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    • T
      Teh_Lurv
      last edited by Teh_Lurv

      Pi Model or other hardware: 3B+
      Power Supply used: Canakit power adapter
      RetroPie Version Used: 4.7.1
      Built From: Official image
      USB Devices connected: GRS SpinnerV2 & GRS Trackball V3 connected to a 12-in-1 board, Dragonrise USB controller encoder, Logitech keyboard receiver, Mayflash Dolphinbar (geniune regular Wiimote synced)
      Controller used: GRS Spinner V2
      Error messages received:
      Verbose log (if relevant):
      Guide used: N/A
      File: (File with issue - with FULL path)
      Emulator: lr-FCEumm (pre-built binaries)
      Attachment of config files:
      How to replicate the problem:

      Hey everyone, I recently added a dolphinbar to my Pi 3B+ so I could play some NES lightgun games. I set lightgun mode to mouse in RetroArch and set dolphinbar for mouse mode and the it works as expected.

      The only issue I have is the lightgun support is a bit too sensitive. The crosshair is constantly jittering around on the screen. The jitter stops when the wiimote is resting on a surface, so the jitter is probably all the little arm muscle movements the system is picking up. I was looking around RetroArch for deadzone or sensitivity controls, but I didn't find any that helped.

      I was wondering if anyone might know what settings might help dial down that jitter?

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