Pac-Man & Ms. Pac-Man -- hold start for free credit
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I noticed that on both pacman.zip and mspacman.zip in lr-fbneo, if I hold down "start" for about 1s with no credits in, it will add a credit. My actual "insert coin" button is still Select, as default.
It doesn't happen on all games, for example tmnt2po.zip doesn't do it. Is this a feature of the emulator, or the game itself? Did this happen on real hardware? Seems like something I might have heard about if there was such a simple "free play" hack in one of the most popular arcade games ever.
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@sleve_mcdichael in lr-fbneo, holding start is the equivalent of pressing the service button on the PCB. In games from the 90s and onward, this would bring up a menu where things like difficulty and pricing could be set. In older titles like Pac-Man, it would register a credit (remember, you pushing select is tricking the game into thinking a coin was inserted, not that a button was pressed).
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@dodonpachi ah, so it's the "pressing the service button" that adds the credit, not the fact that I'm holding start (aside from, that's how to make it think I "pressed the service button"). That make sense, thanks!
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@dodonpachi said in Pac-Man & Ms. Pac-Man -- hold start for free credit:
In games from the 90s and onward, this would bring up a menu where things like difficulty and pricing could be set.
Some games on pacman hardware have a service menu, and i suppose no one wanted to make a precise list of those games so the diagnostic input ended up being hooked for all of them.
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