errors saving config in retroarch, needing help with settings
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@hoeveler not sure whether fsck may identify "fake" Flash Media, but as they seem to have become a major problem during the pandemic and harware-shortage: Have you tried testing the the card with F3 (aka "Fight Flash Fraud or Fight Fake Flash" *nix) or H2testw (windows)?
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@Ashpool No! I've never heard of this. I'll check it out.
EDIT: I might have just fixed the issue automatically by running an arcade ROM. Now the retropie menu items work properly. Maybe running a ROM and having that process refresh the HDMI and/or audio outputs fixed something? -
@dankcushions @mitu I have another question about how things work... while doing more RTFM ;) I learned that libretro mame 2003 plus actually reads metadata about the game ROMset with regards to controls and labels, etc.
https://docs.libretro.com/library/mame2003_plus/#input-system-controls-and-options
Here it even mentions, "By default, mice/trackballs and analog sticks (the left one, for controllers with 2) are supported in games that would have them, or equivalents. For example, Centipede supports the mouse/trackball, and Afterburner supports the stick."
https://docs.libretro.com/library/mame2003_plus/#mouse-and-trackball-support
So, why doesn't it actually work this way in RetroPie? Why do I have to get into all this manual configuration if these docs SEEM to indicate that this all could be just simple plug-n-play? -
@hoeveler i'm afraid mame2003 plus is not something i'm familiar with (although perhaps a similar method is in place for mame2003 vanilla since i stopped working on it years ago)
in any case, you're looking at the libretro docs (not ours), although they seem to have lifted this section from our docs: https://retropie.org.uk/docs/lr-mame2003/#mousetrackballanalog-controller-support which i wrote and are (or at least at the time of writing) correct - if you have analog stick set on your retropad, it's used where appropriate by default. mouse is a little trickier as you may have to point it to the right mouse device (several gamepads/keyboards/etc will add mouse devices to your system), but yes it is used when it's needed.
so yeah i don't know why you're setting things up 'per game' as you would seem to be busywork. just set it up per core in the configuration editor. probably could even add it to your entire retroarch but again i don't use mice/etc so I can't say what ramifications that would have on all cores.
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@dankcushions OK, so with this fresh new install, where I have NOT yet tainted anything through my cat-like curiosity, I should be able to open marble madness and it will automatically sense my trackball and activate it? That wasn't my experience the first time around but let's see if that's different now...
EDIT: WHAAT?! aside from my confusion about why Centipede wasn't included in the ROMset collection I made for this... it DOES automatically work for Marble Madness, and Akanoid worked with my spinner. I have no idea why it didn't work the first time(s) around. I guess 3rd time is a charm! -
@hoeveler said in errors saving config in retroarch, needing help with settings:
@dankcushions Thanks for the help. I forgot that the docs are in github, so I think I will throw my hat in the ring to writeup a step-by-step guide specifically for lr-mame2003 / lr-mame2003-plus.
@dankcushions I think my guide might be the shortest in history:
- install RetroPie
- connect your spinner and trackball
- don't mess with anything and just let RetroPie set things up
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@mitu I don't know why I keep having troubles... but now my different collections (arcade, macintosh, daphne) aren't showing up on my ES options, and the last time I rebooted, ES even told me that no gamepads are configured, as though I had first used RetroPie. I quit then rebooted and now it's back to just missing my collections. The only change I made recently was added ROMs to arcade and daphne and macintosh, and run skyscraper, being sure to run the second process that generates the game list. Then rebooted, but now everything is missing.
EDIT: I rebooted and everything is back again. Hopefully this doesn't happen often.
So back to the point of this post, and the reason why I added more ROMs - so that I could test if centipede would automatically recognize my trackball, and it can't.
So unfortunately in the docs, where it says "For example, Centipede supports the mouse/trackball, and Afterburner supports the stick." it might support the trackball but it doesn't automatically recognize it as that makes it sound, at least not with the default settings. However Marble Madness DID auto detect the trackball. So how can I fix this without delving into the config files which is what got me into trouble in the first place? :)
EDIT 2: https://retropie.org.uk/docs/RetroArch-Core-Options/#setting-core-options-per-rom says "You may prefer to apply Core Options to a specific ROM, and not for all ROMs within that core. To do so, follow the above instructions, but instead of exiting the RGUI at the end, select Manage Core Options ▶ Save Game Options at the top of the Options menu."
Except that there is no "Options" menu in the retroarch menus that I could find. OH wait... I just found "CORE Options". I think that's what the docs meant to say? Syntax is very important for new users otherwise we get into the weeds and start selecting the wrong config files, LOL
EDIT 3: here's the runcommand.log: https://pastebin.com/CkcQGjWJ
Strangely, when I logged in via SSH the first time after selecting centipede then hitting hotkey-X to start with verbose logging to generate the log file, it didn't find anything in the /dev/shm directory! Then I tried again, same process, and it found the log. Odd. -
So back to the point of this post, and the reason why I added more ROMs - so that I could test if centipede would automatically recognize my trackball, and it can't.
So unfortunately in the docs, where it says "For example, Centipede supports the mouse/trackball, and Afterburner supports the stick." it might support the trackball but it doesn't automatically recognize it as that makes it sound, at least not with the default settings. However Marble Madness DID auto detect the trackball. So how can I fix this without delving into the config files which is what got me into trouble in the first place? :)Trackballs are identified as mouse devices, if you have multiple devices you need to change the mouse device # from the Controls menu. See if that works, then you can save a game remap.
EDIT 2: https://retropie.org.uk/docs/RetroArch-Core-Options/#setting-core-options-per-rom says "You may prefer to apply Core Options to a specific ROM, and not for all ROMs within that core. To do so, follow the above instructions, but instead of exiting the RGUI at the end, select Manage Core Options ▶ Save Game Options at the top of the Options menu."
Except that there is no "Options" menu in the retroarch menus that I could find. OH wait... I just found "CORE Options". I think that's what the docs meant to say? Syntax is very important for new users otherwise we get into the weeds and start selecting the wrong config files, LOLRetroArch has changed the menu name from Options to Core Options, but the location is the same. Since we only recently updated to the latest version, we haven't changed the docs, since most users will not have this new update.
EDIT 3: here's the runcommand.log: https://pastebin.com/CkcQGjWJ
Strangely, when I logged in via SSH the first time after selecting centipede then hitting hotkey-X to start with verbose logging to generate the log file, it didn't find anything in the /dev/shm directory! Then I tried again, same process, and it found the log. Odd.The
/dev/shm
folder is created in RAM, if you rebooted after running a game and you've looked there after the boot, there won't be anyruncommand.log
. There's nothing special in the log file, I see all mice detected. The core doesn't print which mouse device is trying to use, so we can't see why the trackball is not working.[INFO] [udev]: Mouse #0: "PixArt USB Optical Mouse" (REL) /dev/input/event0 [INFO] [udev]: Mouse #1: "Ultimarc SpinTrak" (REL) /dev/input/event6 [INFO] [udev]: Mouse #2: "Ultimarc UltraStik Ultimarc Ultra-Stik Player 1" (REL) /dev/input/event8 [INFO] [udev]: Mouse #3: "HID 1241:1122" (REL) /dev/input/event5
I'm starting to wonder if your issues are not from an under-powered system, this kind of situation always yields weird errors which are difficult to diagnose.
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@mitu Well, as always thanks for the help. I don't think it's underpowered given my new 3.5a CanaKit PSU made specifically for the Pi4 and it's a powered USB hub. But I can't rule out an unseated cable or something because now it's back to working correctly. I'm going to keep the USB HDD connected directly to the Pi, since if that isn't seen on boot, then it won't have access to the romsets which explains why they wouldn't show up, and if the USB cable to the hub got jostled then that would also explain why the gamepad wasn't detected.
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