RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    MAME - USB Mouse works fine, but Aimtrak gun does not

    Scheduled Pinned Locked Moved Help and Support
    21 Posts 4 Posters 8.7k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • B
      brenthunter2005 @caver01
      last edited by

      @caver01 The USB mouse works fine. But when I swap out for the Aimtrak it isn't picked up. I will double-check the configuration.

      1 Reply Last reply Reply Quote 0
      • B
        brenthunter2005 @caver01
        last edited by

        @caver01 AimTrak works correctly with Advmame 1.4. The .rc file is as follows:

        device_mouse raw
        device_raw_firstkeyhack no
        device_raw_mousedev[0] /dev/input/mouse0
        device_raw_mousedev[1] /dev/input/mouse1
        device_raw_mousedev[2] /dev/input/mouse2
        device_raw_mousedev[3] /dev/input/mouse3
        device_raw_mousetype[0] ps2
        device_raw_mousetype[1] ps2
        device_raw_mousetype[2] ps2
        device_raw_mousetype[3] ps2
        input_map[p1_dialx] mouse[0,x] mouse[1,x] mouse[2,x]
        input_map[p1_dialy] mouse[0,y] mouse[1,y] mouse[2,y]
        input_map[p1_lightgunx] mouse[0,x] mouse[1,x] mouse[2,x]
        input_map[p1_lightguny] mouse[0,y] mouse[1,y] mouse[2,y]
        input_map[p1_mousex] mouse[0,x] mouse[1,x] mouse[2,x]
        input_map[p1_mousey] mouse[0,y] mouse[1,y] mouse[2,y]

        1 Reply Last reply Reply Quote 1
        • markwkiddM
          markwkidd
          last edited by

          @brenthunter2005 yesterday, RetroArch added support for light guns in the same category as the AimTrak. I've tested this new functionality with a Dolphinbar/Wiimote and it works great.

          Since I don't have an Aimtrak gun I'm hoping someone who does will be willing to rebuild RetroArch from source and try out the new feature. Any chance you have one and would be willing to give it a try?

          B 2 Replies Last reply Reply Quote 0
          • B
            brenthunter2005 @markwkidd
            last edited by

            @markwkidd Hello, sorry for my delay. I'll be trying this later this weekend and will let you know how I get on. Thank you!

            1 Reply Last reply Reply Quote 1
            • B
              brenthunter2005 @markwkidd
              last edited by

              @markwkidd Sorry mate, I'm not going to be able to test this. I turned on my cabinet this morning and the Aimtrak arcade gun started smoking! I think the solenoid/recoil is broken, so I'm in contact with Ultimarc to investigate further...

              markwkiddM 1 Reply Last reply Reply Quote 0
              • markwkiddM
                markwkidd @brenthunter2005
                last edited by

                @brenthunter2005 said in MAME - USB Mouse works fine, but Aimtrak gun does not:

                @markwkidd Sorry mate, I'm not going to be able to test this. I turned on my cabinet this morning and the Aimtrak arcade gun started smoking! I think the solenoid/recoil is broken, so I'm in contact with Ultimarc to investigate further...

                Oh my. Good luck!

                1 Reply Last reply Reply Quote 0
                • B
                  brenthunter2005
                  last edited by

                  Ok, I'm ready to start testing this. Are the updates you refer to now included as part of RetroArch, or will I still need to rebuild from source?

                  markwkiddM 1 Reply Last reply Reply Quote 0
                  • markwkiddM
                    markwkidd @brenthunter2005
                    last edited by

                    @brenthunter2005 said in MAME - USB Mouse works fine, but Aimtrak gun does not:

                    Ok, I'm ready to start testing this. Are the updates you refer to now included as part of RetroArch, or will I still need to rebuild from source?

                    Great!

                    RetroArch 1.6.9 and 1.7.0 should both have the new functionality. Ideally you would use 1.7.0 for the testing because the new lightgun API is still undergoing periodic tweaks.

                    B 1 Reply Last reply Reply Quote 0
                    • B
                      brenthunter2005 @markwkidd
                      last edited by

                      @markwkidd I feel that I'm started again from scratch with this aimtrak gun. It won't calibrate properly using "gunconf" and everything is upside down (when I move the gun down, the cursor on the screen goes up!).
                      Let me review my configuration..

                      caver01C 1 Reply Last reply Reply Quote 1
                      • caver01C
                        caver01 @brenthunter2005
                        last edited by

                        @brenthunter2005 said in MAME - USB Mouse works fine, but Aimtrak gun does not:

                        everything is upside down (when I move the gun down, the cursor on the screen goes up!).

                        Maybe that it is because you hold your gun sideways, gangsta style! ;-)

                        My 4-player cocktail style cabinet built as a custom "roadcase"

                        1 Reply Last reply Reply Quote 2
                        • First post
                          Last post

                        Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                        Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.