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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    lr-mame/lr-mess source code changes and/or will not compile

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    • FollyF
      Folly @mitu
      last edited by Folly

      @mitu said in lr-mess will not compile / 17 may 2023:

      change causes the mess subtarget to fail

      I removed the subtarget but doesn't make a difference, still not compiling.

      Edit :
      Seems good :
      https://github.com/libretro/mame/tree/cd5f7d077cdab2eac09faf642ddd121d80f3ad1b

      So it's a change something in between.

      ps :
      I did above manually but I want to specify the tree it in the lr-mess module-script.
      Is this the correct way of using a specific tree ? (commit ?) :

      rp_module_repo="git https://github.com/libretro/mame.git master cd5f7d077cdab2eac09faf642ddd121d80f3ad1b"
      
      mituM 1 Reply Last reply Reply Quote 1
      • mituM
        mitu Global Moderator @Folly
        last edited by

        @Folly said in lr-mess will not compile / 17 may 2023:

        Is this the correct way of using a specific tree ? :

        Yes, it's correct, you specify the branch and the commit (tree ? what's that ?).

        FollyF 2 Replies Last reply Reply Quote 1
        • FollyF
          Folly @mitu
          last edited by

          @mitu

          Ok, good to know that it's correct, I will test.

          (tree ? what's that ?).

          Github specifies it as a "tree" in it's url so I guessed it was called like that.
          (mame/tree/cd5f7d077cdab2eac09faf642ddd121d80f3ad1b)
          Though, calling it commit will do, if we mean the same, no problem.

          1 Reply Last reply Reply Quote 0
          • FollyF Folly referenced this topic on
          • FollyF
            Folly @mitu
            last edited by

            @mitu

            Opened an issue :
            https://github.com/libretro/mame/issues/362

            mituM AshpoolA 2 Replies Last reply Reply Quote 1
            • mituM
              mitu Global Moderator @Folly
              last edited by

              @Folly You should have waited - the issue may be with the build options set by the Retropie-Setup scriptmodule.

              FollyF 2 Replies Last reply Reply Quote 0
              • AshpoolA
                Ashpool @Folly
                last edited by

                @Folly Seem to be fixed now ;) I just tried again in Ubu 22.04 (VM) and the compile went fine.

                FollyF 1 Reply Last reply Reply Quote 1
                • FollyF
                  Folly @mitu
                  last edited by

                  @mitu said in lr-mess will not compile / 17 may 2023:

                  @Folly You should have waited - the issue may be with the build options set by the Retropie-Setup scriptmodule.

                  Sorry, sometimes I am a bit too hasty, Will remember next time ;-)

                  1 Reply Last reply Reply Quote 0
                  • FollyF
                    Folly @Ashpool
                    last edited by

                    @Ashpool said in lr-mess will not compile / 17 may 2023:

                    @Folly Seem to be fixed now ;) I just tried again in Ubu 22.04 (VM) and the compile went fine.

                    Didn't have time to test it yet.
                    Nice to hear that the issue has been solved ;-)

                    1 Reply Last reply Reply Quote 0
                    • FollyF
                      Folly @mitu
                      last edited by Folly

                      @mitu

                      I renamed the topic name a bit to :
                      lr-mame/lr-mess source code changes and/or will not compile
                      Seems to be more suitable to what is happening to lr-mess/lr-mame these days.

                      I am doing some tests on the 0255 test branch now.
                      Latest news about that is that :

                      • for now compiling with SUBTARGET=arcade, SUBTARGET=mess is a thing of the past unless you request it again upstream or to select multiple source files or multiple directories for custom builds
                        (I have asked adding SUBTARGET=arcade, SUBTARGET=mess again but I doubt it will be honoured)
                      • some fixes aren't yet in the 0255 test branch, like these ones, but should be merged when the test branch merges into the master-branch.
                        (I have tried to add the Better max geometry fix to the 0255 test branch but for now it will not compile.

                      I think all in all something to be aware of and slowly discuss.

                      1 Reply Last reply Reply Quote 0
                      • mituM
                        mitu Global Moderator
                        last edited by

                        Thanks for the updates. When they'll show up in the main branch, we'll tackle them.

                        As a personal observation, I find it annoying and rude when users comment on a WIP PR/branch - especially to report 'issues' when things are still being tested and worked on.

                        FollyF 1 Reply Last reply Reply Quote 0
                        • FollyF
                          Folly @mitu
                          last edited by

                          @mitu said in lr-mame/lr-mess source code changes and/or will not compile:

                          Thanks for the updates. When they'll show up in the main branch, we'll tackle them.

                          Ok very reassuring.

                          As a personal observation, I find it annoying and rude when users comment on a WIP PR/branch - especially to report 'issues' when things are still being tested and worked on.

                          I get it.

                          H 1 Reply Last reply Reply Quote 0
                          • H
                            HoJo215 @Folly
                            last edited by HoJo215

                            Keep in mind lr-mame's last official 0.251 is the last one that plays cave's akai katana and dodonpachi saidojou.
                            These were supposed to be taking out a while back at 0.240 but lr-mame's update progress left them in.
                            Their officially removed in lr-mame 0.255 coming up.
                            So you might want to back up 0.251 and have it run
                            as a secondary option renamed mamearcade_cave_libretro.so

                            I took a look at the diff's and tried editing them back into 0.255's cv1k.cpp and mame.lst but no dice.
                            Might be a rendering thing with the newer blitter delay, but the above files are all I see changed.

                            FollyF H 3 Replies Last reply Reply Quote 1
                            • FollyF
                              Folly @HoJo215
                              last edited by Folly

                              @HoJo215

                              Thanks for the info.

                              The hope the future of lr-mame/lr-mess will be bright but project seems to be under pressure.
                              All we can do is wait and see what happens.

                              Btw .
                              Do you know why plays cave's akai katana and dodonpachi saidojou ?
                              Seems very strange removing something that works.
                              Though I have seen it before with a handheld driver.

                              H 1 Reply Last reply Reply Quote 0
                              • FollyF
                                Folly @HoJo215
                                last edited by

                                @HoJo215

                                Seems that today 0.255 test branch got many fixes where we were waiting for.
                                It's probably time to test it again.

                                1 Reply Last reply Reply Quote 0
                                • H
                                  HoJo215 @HoJo215
                                  last edited by

                                  This post is deleted!
                                  1 Reply Last reply Reply Quote 0
                                  • H
                                    HoJo215 @Folly
                                    last edited by

                                    @Folly said in lr-mame/lr-mess source code changes and/or will not compile:

                                    @HoJo215

                                    Thanks for the info.

                                    The hope the future of lr-mame/lr-mess will be bright but project seems to be under pressure.
                                    All we can do is wait and see what happens.

                                    Btw .
                                    Do you know why plays cave's akai katana and dodonpachi saidojou ?
                                    Seems very strange removing something that works.
                                    Though I have seen it before with a handheld driver.

                                    It was a c&d from exarcadia who has a license from cave for these two games for they're arcade machine..

                                    1 Reply Last reply Reply Quote 1
                                    • FollyF
                                      Folly
                                      last edited by Folly

                                      Libretro mame master branch has been updated to 0255.
                                      Compiling for arcade and mess sub-targets has been implemented again.

                                      Hopefully everything will work like it did before.

                                      1 Reply Last reply Reply Quote 2
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