Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5
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@retropieuser555
Disk changed automatically without to press any button or open the Gui.I tested with Resident Evil 1. Because i didn't find a save file to try the disk swap, i rename the Disk 1 to be the Disk 2 and to 2 to be 1 in the m3u file.
When i start the game (Disk2) from ES (m3u shortcut), in one point, game ask for Disk 1.Then a message appear that disk changing automatically and finally the game start from Disk1.
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@mitu is there a way in the dolphin.sh to set the path but it gives the user's name rather than say pi?
[General] ISOPath0 = /home/pi/RetroPie/roms/gc [Core] AutoDiscChange = True
Then we could have this setup by default for users when installing dolphin?
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@retropieuser555 said in Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5:
@mitu is there a way in the dolphin.sh to set the path but it gives the user's name rather than say pi?
Look at the existing scriptmodule, a
.ini
file is already created on the 1st installation. You can use either$user
or$home
to refer to the installation user or the user's home path (not to be confused with$USER
or$HOME
). -
Another one parameter we can add to
dolphin.ini
'file, is to hide the yellow letters that appearing in the upper left corner when a game starts.[Interface] OnScreenDisplayMessages = False
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@abj I find those useful to be honest, I keep it set so I know my game has saved and I can switch it off safely. Or if the wiimote has connected properly etc. The bigger solution would be some kind of answer we had for the mupen64plus.sh script that looks at your controller and maps it if it doesn't exist in the config yet. Especially for things like hotkey. It could be possible seeing as dolphin now follows SDL's standardised Button East, West etc.
Anyway getting ahead of myself there, not sure how much interest in GameCube on pi 5 there is aside from a handful of us on here
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@retropieuser555 said in Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5:
The bigger solution would be some kind of answer we had for the mupen64plus.sh script that looks at your controller and maps it if it doesn't exist in the config yet. Especially for things like hotkey.
I have something in the works here, but not yet complete since I want to see if the settings can be mapped to a profile to be loaded automatically, especially since Dolphin doesn't have the concept of 'auto-configuration'.
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@mitu https://wiki.dolphin-emu.org/index.php?title=GameINI_(Controller_Settings)
I guess you could at command line level change the PadProfile1 when booting depending on the controllers.
But then the hotkey is inside it's own .ini, so not sure how you'd get around that
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@retropieuser555 said in Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5:
@mitu https://wiki.dolphin-emu.org/index.php?title=GameINI_(Controller_Settings)
Yes, that's part of the solution, the other part is the hotley mapping and determining which profiles to load (for multiple controllers).
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