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    Suggestions for ports #4

    Scheduled Pinned Locked Moved General Discussion and Gaming
    retropie extrasports
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    • ExarKunIvE
      ExarKunIv @ecto
      last edited by

      @ecto i have come across this before also. i think i tried it once way back, but i just never well looked much more into it after that
      hope you can figure something out with it. it would be a nice add to the collection

      RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
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      DTEAMD 1 Reply Last reply Reply Quote 0
      • DTEAMD
        DTEAM @ExarKunIv
        last edited by DTEAM

        @ExarKunIv

        Could it be useful to use this (for3ds - OpenGL?):

        https://www.glfw.org/docs/latest/compile.html

        https://discourse.glfw.org/t/glfw-and-mesa/176

        ExarKunIvE 1 Reply Last reply Reply Quote 0
        • ExarKunIvE
          ExarKunIv @DTEAM
          last edited by

          @DTEAM it could, not sure if that would have a effect on anything else or how to have 3ds just it. thats a little above me

          RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
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          • DTEAMD
            DTEAM @ExarKunIv
            last edited by DTEAM

            @ExarKunIv

            I found this :
            https://www.reddit.com/r/Citra/comments/1icvk37/new_citra_fork_borked3ds/

            2 days ago . brand new (maybe we will have support for Pi5)

            https://github.com/mandarine3ds/mandarine/releases/tag/r1.2.1

            ExarKunIvE DTEAMD 2 Replies Last reply Reply Quote 0
            • ExarKunIvE
              ExarKunIv @DTEAM
              last edited by

              @DTEAM nice finds, love to see will come in the coming year

              RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
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              • ExarKunIvE
                ExarKunIv
                last edited by ExarKunIv

                New port added

                • [5] [B] - perfect_dark - an advanced source port for Perfect Dark

                Thanks to @retropieuser555

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                • DTEAMD
                  DTEAM @DTEAM
                  last edited by

                  @DTEAM said in Suggestions for ports #4:

                  @ExarKunIv

                  I found this :
                  https://www.reddit.com/r/Citra/comments/1icvk37/new_citra_fork_borked3ds/

                  2 days ago . brand new (maybe we will have support for Pi5)

                  https://github.com/mandarine3ds/mandarine/releases/tag/r1.2.1

                  here's the GitHub repository

                  https://github.com/Borked3DS/Borked3DS

                  DTEAMD 1 Reply Last reply Reply Quote 1
                  • DTEAMD
                    DTEAM @DTEAM
                    last edited by

                    @ExarKunIv

                    Hi ExarKunlv, I'm chating with the guy from borked3ds. He seems to be interested to run 3DS on a Pi5. it will be appreciated to have people with computer science skills on that chat. I don't feel I'm the good guy to answer to all his questions. I can do some tests but i'm limited.

                    https://github.com/Borked3DS/Borked3DS/issues/330

                    ExarKunIvE 1 Reply Last reply Reply Quote 0
                    • ExarKunIvE
                      ExarKunIv @DTEAM
                      last edited by

                      @DTEAM yes come Monday I can give it a crack and see what I can help with

                      RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
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                      DTEAMD 1 Reply Last reply Reply Quote 1
                      • DTEAMD
                        DTEAM @ExarKunIv
                        last edited by DTEAM

                        @ExarKunIv

                        We have a working 3DS emulator for Pi5!!!! (it works but it's in develloppement at an early stage)
                        https://github.com/Borked3DS/Borked3DS/issues/330

                        WIP Shellscript . You can't load a game direcly, you must go by the UI for now.

                        I updated MESA and Cmake to run it, see here (Post #4)

                        ExarKunIvE 1 Reply Last reply Reply Quote 0
                        • ExarKunIvE
                          ExarKunIv @DTEAM
                          last edited by

                          @DTEAM nice. amazing work on getting this to work.

                          we just need to have a script that will update mesa and cmake and we are all set. lol

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                          • DTEAMD DTEAM referenced this topic on
                          • ectoE
                            ecto
                            last edited by ecto

                            @ExarKunIv Today I messed around with some ports, and like to share my findings:

                            • Perfect Dark: runs very well, but the install script needs a little more love: The checksum you need to calculate for the ROM file is a md5, not a sha1. Also, the rom file needs to be renamed. After some fiddling in the pd.ini (needs to be created first) the game plays very well. Thanks for that!

                            • rtcw: is as easy to compile as typing make. An aarch64 compatible binary is compiled and it runs very well.

                            • sstse: I can't get this one to run. It starts and I have a menu, but as soon as I start a new game it crashes to a black screen. Hmmm.

                            ExarKunIvE 2 Replies Last reply Reply Quote 1
                            • ExarKunIvE
                              ExarKunIv @ecto
                              last edited by

                              @ecto said in Suggestions for ports #4:

                              Also, the rom file needs to be renamed. After some fiddling in the pd.ini (needs to be created first)

                              guess mine is the right name since it worked just fine for me out of box. not sure about the ini since again it worked fine for me

                              The checksum you need to calculate for the ROM file is a md5, not a sha1.

                              i didnt work on that part, that was someone else. so i will have to revisit that

                              rtcw

                              i just updated the script yesterday to account for the issue of it not liking the file name

                              sstse

                              sounds like more a issue on the backend and something that would have to be looked at by the dev.
                              i have not gotten to that just yet. still working on the R's lol

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                              • N
                                Nash
                                last edited by

                                Here is the link for Unreal Tournament :

                                https://github.com/OldUnreal/UnrealTournamentPatches/releases/download/v469d/OldUnreal-UTPatch469d-Linux-x86.tar.bz2

                                ExarKunIvE 1 Reply Last reply Reply Quote 0
                                • ExarKunIvE
                                  ExarKunIv @Nash
                                  last edited by

                                  @Nash what's this for

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                                  • N
                                    Nash @ExarKunIv
                                    last edited by

                                    @ExarKunIv if I remember correctly, I replaced in the install script

                                    local dl_url="${base_url}/releases/download/v${version}/${dl_file}"
                                    

                                    by

                                    local dl_url="https://github.com/OldUnreal/UnrealTournamentPatches/releases/download/v469d/OldUnreal-UTPatch469d-Linux-x86.tar.bz2"
                                    

                                    to avoid error 404

                                    UT installed and run successfully on Pi4 and Pi5.

                                    ExarKunIvE 1 Reply Last reply Reply Quote 0
                                    • ExarKunIvE
                                      ExarKunIv @Nash
                                      last edited by ExarKunIv

                                      @Nash yes that will work if we want to just stick with one version.

                                      But we are more looking for a way to have to future proof so I don't have to go in and edit the script when a new version gets pushed.

                                      But thanks for finding a version that works. Might change it out for the time being since you tested it on a pi4 and pi5

                                      EDIT
                                      If you have a account you can also post this on my GitHub

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                                      • N
                                        Nash @ExarKunIv
                                        last edited by Nash

                                        @ExarKunIv Sorry, I'm not a developer and english is not my native language, so contributing on github is hard for me.

                                        From my experience as retrogamer, we are always stuck to specific versions. There are so many regressions in updates that once a system is installed with its games, you should never try to update again at the risk of breaking something. We are condemned to take what works at a specific time and disconnect definitively the retro-Pi from internet to avoid accidental updates.

                                        If v469d of UT works well on my Pi, I will NEVER try to update with other release.

                                        Every time I wanted to try something months later, I always had to start on a fresh install. Because it either became impossible (like pi-apps on Buster), or dependancy updates broke things.

                                        I understand that you are trying to change that, and thank you, but I think it is still important to have temporarily solutions.

                                        ExarKunIvE 1 Reply Last reply Reply Quote 0
                                        • ExarKunIvE
                                          ExarKunIv @Nash
                                          last edited by

                                          @Nash you are not wrong with that thinking as for the most part I agree.

                                          With ports of PC games it's hit or miss. It really depends on if there are any bad issues or glitches on it. So we try to get with the lastest version.

                                          But for some of them having a specific version is better. Since the lastest might break it. Which I have come across.

                                          RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
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                                          • N
                                            Nash @ExarKunIv
                                            last edited by

                                            @ExarKunIv Have you tried UT2004 on Pi5? I haven't been able to start it yet. Even UT3 is easier, I started it on Pi5 bookworm lite from Retropie menu (but unplayable at 3fps).

                                            I accidentally success with Team Fortress 2 too (5-10 fps). Portal is playable at 15-20fps.

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